Player Matchup

Heimdallr
Heimdallr
CptnCaptain
Heimdallr
Level 117
God Stats
28W - 29L
1,421 SR
Queue Stats
563W - 501L
1,539 Elo+
Party 1
Tiamat
Tiamat
Gutta_Mentality
Tiamat
Level 151
God Stats
8W - 13L
1,414 SR
Queue Stats
357W - 335L
1,497 Elo+
Solo
Thanatos
Thanatos
HeavensCascade
Thanatos
Level 104
God Stats
11W - 16L
1,573 SR
Queue Stats
336W - 323L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
chappedcuunt6969
Kukulkan
Level 42
God Stats
21W - 18L
1,556 SR
Queue Stats
34W - 35L
1,511 Elo+
Solo
Yemoja
Yemoja
nahhbrahhh
Yemoja
Level 109
God Stats
8W - 3L
1,740 SR
Queue Stats
406W - 379L
1,556 Elo+
Party 1
Team Averages
Level 105
1,541 SR
1,530 Elo+

VS

Team Averages
Level 98
1,615 SR
1,531 Elo+
Fenrir
Fenrir
Carl Lebanon
Fenrir
Level 149
God Stats
11W - 8L
1,535 SR
Queue Stats
771W - 734L
1,466 Elo+
Solo
Janus
Janus
Jinx Ya DiGG
Janus
Level 66
God Stats
24W - 24L
1,593 SR
Queue Stats
183W - 200L
1,443 Elo+
Solo
Chiron
Chiron
XxZahhxX
Chiron
Level 158
God Stats
35W - 17L
1,682 SR
Queue Stats
254W - 219L
1,592 Elo+
Solo
Yemoja
Yemoja
Zackalope
Yemoja
Level 69
God Stats
60W - 44L
1,624 SR
Queue Stats
147W - 156L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sudden_horn2
Ah Muzen Cab
Level 46
God Stats
89W - 68L
1,639 SR
Queue Stats
263W - 212L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CptnCaptain
Heimdallr
20
5 / 8 / 7
15,365
427
27,606
36,080
15,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 9
16,861
468
28,474
30,983
16,707
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
20
13 / 9 / 5
17,928
498
18,688
35,360
19,139
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 9 / 7
19,219
534
29,636
25,831
11,402
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
nahhbrahhh
Yemoja
20
2 / 5 / 13
15,431
429
13,912
35,276
27,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 8 / 10
18,350
510
20,321
35,077
30,473
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 5 / 19
22,850
635
39,037
32,521
16,360
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
XxZahhxX
Chiron
20
4 / 8 / 16
17,691
491
26,966
37,711
19,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
Zackalope
Yemoja
19
0 / 4 / 15
15,347
426
3,601
32,639
30,324
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
sudden_horn2
Ah Muzen Cab
20
13 / 5 / 12
23,214
645
42,892
37,739
21,483
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
110
30
Kills
38
38
Deaths
30
41
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
8
10
1.75
L
Heimdallr
CptnCaptain
Heimdallr
5
8
7
1.06
L
5
7
9
1.36
L
Thanatos
13
9
5
1.72
W
12
5
19
4.3
W
Chiron
XxZahhxX
Chiron
4
8
16
1.5
W
Yemoja
Zackalope
Yemoja
0
4
15
1.88
L
5
9
7
0.94
L
Yemoja
nahhbrahhh
Yemoja
2
5
13
1.7
W
Ah Muzen Cab
sudden_horn2
Ah Muzen Cab
13
5
12
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,316
Damage
132,817
163,530
Taken
175,687
90,430
Mitigated
117,640
73,661
Healing
85,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
20,321
1,888
0
7,710
35,077
30,473
752
15,763
19,150
0
98,113
L
Heimdallr
CptnCaptain
Heimdallr
27,606
14,243
0
10,414
36,080
15,773
0
9,045
26,885
0
135,473
L
28,474
2,190
11
8,670
30,983
16,707
60
11,192
19,443
149,654
0
L
Thanatos
18,688
3,422
0
23,498
35,360
19,139
375
8,754
26,468
0
114,835
W
39,037
2,448
1,530
13,977
32,521
16,360
1,780
17,023
15,306
182,664
0
W
Chiron
XxZahhxX
Chiron
26,966
13,483
3,550
14,878
37,711
19,000
6,945
10,923
26,658
0
146,243
W
Yemoja
Zackalope
Yemoja
3,601
622
18,777
12,589
32,639
30,324
548
16,246
16,071
25,981
0
L
29,636
1,252
1,011
5,127
25,831
11,402
413
5,221
20,590
143,995
0
L
Yemoja
nahhbrahhh
Yemoja
13,912
1,357
13,752
11,178
35,276
27,409
147
14,160
20,962
54,085
0
W
Ah Muzen Cab
sudden_horn2
Ah Muzen Cab
42,892
16,306
0
12,708
37,739
21,483
6,187
16,621
20,784
24,690
179,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,804
Gold Earned
97,452
964
Minions Killed
807
0
Camps Cleared
0
3,027,905
Distance Traveled
3,350,985
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,350
510
116
3
0
668,530
3
L
Heimdallr
15,365
427
185
5
0
549,170
11
L
Tiamat
16,861
468
219
6
0
554,564
0
L
Thanatos
17,928
498
184
5
0
677,305
9
W
Janus
22,850
635
270
8
0
718,683
1
W
Chiron
17,691
491
178
5
0
570,028
5
W
Yemoja
15,347
426
40
1
0
712,078
12
L
Kukulkan
19,219
534
314
9
0
621,527
2
L
Yemoja
15,431
429
62
2
0
625,339
15
W
Ah Muzen Cab
23,214
645
203
6
0
681,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role