Player Matchup

Tsukuyomi
Tsukuyomi
ImStatiic
Tsukuyomi
Level 28
God Stats
20W - 7L
1,736 SR
Queue Stats
24W - 15L
1,388 Elo+
Solo
Ares
Ares
LeadDawg
Ares
Level 15
God Stats
7W - 6L
1,495 SR
Queue Stats
14W - 18L
1,310 Elo+
Party 2
Persephone
Persephone
MoriartyAmore
Persephone
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
StoneDragonIRL
Hachiman
Level 17
God Stats
3W - 1L
1,428 SR
Queue Stats
20W - 23L
1,299 Elo+
Party 2
Osiris
Osiris
TacoTalkShow
Osiris
Level 76
God Stats
10W - 4L
1,231 SR
Queue Stats
185W - 189L
1,395 Elo+
Party 2
Team Averages
Level 33
1,478 SR
1,378 Elo+

VS

Team Averages
Level 27
1,463 SR
1,424 Elo+
Ganesha
Ganesha
DarKrausser
Ganesha
Level 10
God Stats
1W - 3L
1,362 SR
Queue Stats
3W - 8L
1,237 Elo+
Party 3
Ymir
Ymir
Jellyslothbob799
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RavenCorvus2
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Teddy_Playz1-TTV
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,500 Elo+
Party 1
Anhur
Anhur
larrow
Anhur
Level 27
God Stats
14W - 15L
1,452 SR
Queue Stats
18W - 18L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImStatiic
Tsukuyomi
13
5 / 1 / 4
7,853
604
5,324
7,560
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
10
2 / 1 / 4
6,420
494
1,618
6,041
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
MoriartyAmore
Persephone
12
2 / 1 / 2
7,475
575
5,552
2,888
853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
12
2 / 1 / 4
7,070
544
4,669
6,352
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
14
6 / 2 / 2
8,407
647
6,953
8,170
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarKrausser
Ganesha
8
0 / 2 / 1
5,513
424
1,514
5,925
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 6 / 0
6,234
480
3,425
9,107
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
RavenCorvus2
Kukulkan
12
1 / 2 / 1
6,782
522
3,144
5,679
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 2
5,819
448
2,481
9,322
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
larrow
Anhur
9
2 / 2 / 1
6,324
486
1,546
5,747
1,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
6
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DarKrausser
Ganesha
0
2
1
0.25
W
Tsukuyomi
ImStatiic
Tsukuyomi
5
1
4
7
L
1
6
0
0.17
W
Ares
2
1
4
4
W
Persephone
MoriartyAmore
Persephone
2
1
2
3
L
Kukulkan
RavenCorvus2
Kukulkan
1
2
1
0.75
W
Hachiman
2
1
4
4
W
Osiris
6
2
2
3.5
L
1
5
2
0.4
L
Anhur
larrow
Anhur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,116
Damage
12,110
31,011
Taken
35,780
14,247
Mitigated
12,956
8,847
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DarKrausser
Ganesha
1,514
84
0
595
5,925
2,434
0
2,116
3,809
9,350
0
W
Tsukuyomi
ImStatiic
Tsukuyomi
5,324
1,012
0
3,493
7,560
2,519
336
1,719
5,841
0
45,582
L
3,425
876
0
525
9,107
4,628
598
0
9,107
25,769
706
W
Ares
1,618
40
0
693
6,041
3,126
0
1,150
4,891
18,117
0
W
Persephone
MoriartyAmore
Persephone
5,552
232
0
454
2,888
853
810
664
2,223
38,137
0
L
Kukulkan
RavenCorvus2
Kukulkan
3,144
157
0
1,170
5,679
1,842
0
2,497
3,182
40,099
0
W
Hachiman
4,669
2,460
0
2,040
6,352
1,896
360
1,407
4,945
0
30,279
W
Osiris
6,953
2,808
0
2,167
8,170
5,853
416
3,059
5,111
0
48,201
L
2,481
457
0
1,964
9,322
2,641
0
1,698
7,624
0
18,781
L
Anhur
larrow
Anhur
1,546
657
0
1,405
5,747
1,411
0
859
4,888
0
20,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
30,672
348
Minions Killed
241
0
Camps Cleared
0
1,220,957
Distance Traveled
1,189,842
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,513
424
6
0
0
245,919
0
W
Tsukuyomi
7,853
604
88
7
0
283,710
0
L
Ymir
6,234
480
52
4
0
228,160
0
W
Ares
6,420
494
29
2
0
234,931
3
W
Persephone
7,475
575
70
5
0
226,544
2
L
Kukulkan
6,782
522
85
7
0
227,969
3
W
Hachiman
7,070
544
64
5
0
226,006
3
W
Osiris
8,407
647
97
7
0
249,766
4
L
Thor
5,819
448
37
3
0
258,938
0
L
Anhur
6,324
486
61
5
0
228,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role