Player Matchup

Bellona
Bellona
GeeGolly
Bellona
Level 17
God Stats
6W - 3L
1,326 SR
Queue Stats
37W - 18L
1,644 Elo+
Party 1
Nox
Nox
Pepeen
Nox
Level 114
God Stats
8W - 8L
1,674 SR
Queue Stats
86W - 74L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
SkidzRow
Zhong Kui
Level 46
God Stats
5W - 1L
1,658 SR
Queue Stats
62W - 28L
1,694 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Smokeythebilf
Kumbhakarna
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 27L
1,690 Elo+
Party 1
Chernobog
Chernobog
n0tixify
Chernobog
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 26L
1,702 Elo+
Party 1
Team Averages
Level 55
1,532 SR
1,630 Elo+

VS

Team Averages
Level 74
1,481 SR
1,421 Elo+
Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
NotKary
Hercules
Level 28
God Stats
48W - 73L
1,436 SR
Queue Stats
140W - 168L
1,403 Elo+
Party 2
Da Ji
Da Ji
QJBJ
Da Ji
Level 86
God Stats
105W - 111L
1,499 SR
Queue Stats
2,821W - 2,943L
1,425 Elo+
Solo
Zeus
Zeus
Saddle Baggs3
Zeus
Level 81
God Stats
41W - 49L
1,468 SR
Queue Stats
54W - 72L
1,428 Elo+
Party 2
Medusa
Medusa
kittykatOwO
Medusa
Level 71
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 51L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GeeGolly
Bellona
18
12 / 2 / 17
12,466
1,247
18,607
13,576
10,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
Pepeen
Nox
18
6 / 5 / 22
11,207
1,121
8,347
6,931
2,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
SkidzRow
Zhong Kui
17
7 / 3 / 20
10,964
1,096
17,594
10,939
9,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Smokeythebilf
Kumbhakarna
17
0 / 4 / 24
10,289
1,029
7,452
11,533
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
n0tixify
Chernobog
18
9 / 0 / 20
11,642
1,164
17,479
5,621
2,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

290

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 2 / 7
9,536
954
3,635
4,401
1,695
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NotKary
Hercules
15
4 / 8 / 7
9,693
969
9,235
26,946
26,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
QJBJ
Da Ji
14
1 / 8 / 7
8,995
900
4,872
14,384
6,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 7 / 5
10,044
1,004
17,877
13,657
4,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
2 / 9 / 6
9,124
912
6,157
15,141
5,686
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
46
34
Kills
14
14
Deaths
34
103
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
7
3.25
W
Bellona
GeeGolly
Bellona
12
2
17
10.25
L
Hercules
NotKary
Hercules
4
8
7
0.94
W
Nox
Pepeen
Nox
6
5
22
3.4
L
Da Ji
QJBJ
Da Ji
1
8
7
0.56
L
4
7
5
0.93
W
Zhong Kui
SkidzRow
Zhong Kui
7
3
20
5.67
W
Kumbhakarna
Smokeythebilf
Kumbhakarna
0
4
24
3
L
Medusa
2
9
6
0.56
W
Chernobog
n0tixify
Chernobog
9
0
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,479
Damage
41,776
48,600
Taken
74,529
36,976
Mitigated
44,853
6,969
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,635
1,672
23
425
4,401
1,695
0
790
3,586
8,945
0
W
Bellona
GeeGolly
Bellona
18,607
8,633
0
2,219
13,576
10,786
0
7,233
6,218
131
31,644
L
Hercules
NotKary
Hercules
9,235
3,875
136
7,929
26,946
26,566
0
11,578
15,214
0
13,776
W
Nox
Pepeen
Nox
8,347
935
0
0
6,931
2,783
0
1,773
5,058
23,948
0
L
Da Ji
QJBJ
Da Ji
4,872
820
0
0
14,384
6,241
0
5,394
8,838
0
16,411
L
17,877
1,125
246
1,316
13,657
4,665
0
6,576
6,979
40,012
0
W
Zhong Kui
SkidzRow
Zhong Kui
17,594
2,487
0
3,565
10,939
9,115
0
4,230
6,594
34,618
0
W
Kumbhakarna
Smokeythebilf
Kumbhakarna
7,452
848
0
672
11,533
12,197
0
4,421
6,937
11,084
0
L
Medusa
6,157
1,768
0
450
15,141
5,686
0
8,626
6,388
0
22,413
W
Chernobog
n0tixify
Chernobog
17,479
9,776
0
513
5,621
2,095
0
3,855
1,766
0
40,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,568
Gold Earned
47,392
161
Minions Killed
125
9
Camps Cleared
3
927,267
Distance Traveled
699,272
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,536
954
9
1
1
120,560
1
W
Bellona
12,466
1,247
25
3
3
203,544
0
L
Hercules
9,693
969
8
1
0
156,518
0
W
Nox
11,207
1,121
43
4
0
174,606
0
L
Da Ji
8,995
900
37
4
1
160,525
0
L
Zeus
10,044
1,004
41
4
1
148,742
0
W
Zhong Kui
10,964
1,096
51
5
2
193,390
0
W
Kumbhakarna
10,289
1,029
9
1
1
161,429
0
L
Medusa
9,124
912
30
3
0
112,927
0
W
Chernobog
11,642
1,164
33
3
3
194,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role