Player Matchup

Fenrir
Fenrir
CARlNl
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 59L
1,476 Elo+
Party 3
King Arthur
King Arthur
Jahhdan
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,448 Elo+
Solo
Thoth
Thoth
Lollylicker
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
LowKeyLoki2
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 126L
1,567 Elo+
Party 1
Tyr
Tyr
ShhhGoHitTheB
Tyr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,243 Elo+
Party 3
Team Averages
Level 26
1,500 SR
1,447 Elo+

VS

Team Averages
Level 19
1,590 SR
1,556 Elo+
Hades
Hades
CCLTCN
Hades
Level 26
God Stats
3W - 4L
1,453 SR
Queue Stats
88W - 74L
1,458 Elo+
Party 2
Fafnir
Fafnir
GriffinLol
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 111L
1,512 Elo+
Party 2
Nemesis
Nemesis
Rivinh
Nemesis
Level 15
God Stats
3W - 6L
1,494 SR
Queue Stats
9W - 14L
1,553 Elo+
Solo
Skadi
Skadi
Viking3D97
Skadi
Level 20
God Stats
5W - 3L
1,668 SR
Queue Stats
28W - 23L
1,549 Elo+
Solo
Chiron
Chiron
fartmasterrrr
Chiron
Level 8
God Stats
2W - 2L
1,834 SR
Queue Stats
44W - 57L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CARlNl
Fenrir
11
3 / 5 / 9
8,278
552
5,560
12,520
5,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Jahhdan
King Arthur
11
3 / 4 / 7
7,414
494
3,857
15,317
6,304
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 1 / 3
8,838
589
13,122
5,480
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
LowKeyLoki2
Cernunnos
14
3 / 1 / 7
8,450
563
7,927
6,541
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 2
9,051
603
6,579
13,245
6,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CCLTCN
Hades
12
2 / 4 / 1
6,936
462
5,346
11,935
5,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
GriffinLol
Fafnir
10
0 / 6 / 8
6,538
436
7,847
12,938
9,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Rivinh
Nemesis
12
4 / 5 / 3
7,460
497
8,271
11,053
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
12
0 / 3 / 1
6,994
466
4,699
8,354
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
5 / 1 / 2
8,615
574
5,927
8,084
2,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
11
11
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CARlNl
Fenrir
3
5
9
1.5
L
Hades
CCLTCN
Hades
2
4
1
0.63
L
Fafnir
GriffinLol
Fafnir
0
6
8
0.67
W
King Arthur
Jahhdan
King Arthur
3
4
7
1.63
W
6
1
3
7.5
W
Cernunnos
LowKeyLoki2
Cernunnos
3
1
7
6.5
L
Nemesis
Rivinh
Nemesis
4
5
3
1.1
W
4
0
2
5
L
Skadi
0
3
1
0.17
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,045
Damage
32,090
53,103
Taken
52,364
22,530
Mitigated
26,276
12,735
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CARlNl
Fenrir
5,560
734
0
1,532
12,520
5,739
0
4,426
7,784
0
19,058
L
Hades
CCLTCN
Hades
5,346
284
611
2,457
11,935
5,455
0
4,791
6,802
32,187
0
L
Fafnir
GriffinLol
Fafnir
7,847
1,525
0
1,408
12,938
9,185
0
4,523
8,135
25,147
0
W
King Arthur
Jahhdan
King Arthur
3,857
1,185
0
3,247
15,317
6,304
0
4,579
10,587
0
28,226
W
13,122
1,010
0
997
5,480
1,716
429
677
4,729
53,693
0
W
Cernunnos
LowKeyLoki2
Cernunnos
7,927
3,736
0
1,222
6,541
2,489
937
1,809
4,520
0
43,185
L
Nemesis
Rivinh
Nemesis
8,271
4,958
0
843
11,053
4,358
0
2,096
8,841
0
48,358
W
6,579
724
0
5,737
13,245
6,282
12
883
12,290
0
57,880
L
Skadi
4,699
2,306
0
3,022
8,354
4,604
0
934
7,380
0
36,343
L
5,927
2,945
220
3,636
8,084
2,674
2,410
0
8,084
0
47,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,031
Gold Earned
36,543
379
Minions Killed
344
0
Camps Cleared
0
1,436,952
Distance Traveled
1,335,653
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,278
552
37
2
0
296,584
4
L
Hades
6,936
462
61
4
0
267,586
4
L
Fafnir
6,538
436
34
2
0
258,505
4
W
King Arthur
7,414
494
60
4
0
278,263
3
W
Thoth
8,838
589
82
5
0
270,388
2
W
Cernunnos
8,450
563
88
6
0
275,220
4
L
Nemesis
7,460
497
81
5
0
291,654
1
W
Tyr
9,051
603
112
7
0
316,497
1
L
Skadi
6,994
466
76
5
0
204,006
2
L
Chiron
8,615
574
92
6
0
313,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role