Player Matchup

Pele
Pele
FYNGERD CLAM
Pele
Level 107
God Stats
9W - 6L
1,737 SR
Queue Stats
153W - 146L
1,425 Elo+
Solo
Ravana
Ravana
GarchompKingAj
Ravana
Level 66
God Stats
12W - 11L
1,270 SR
Queue Stats
17W - 34L
1,209 Elo+
Solo
Heimdallr
Heimdallr
PrincipeAzul312
Heimdallr
Level 82
God Stats
25W - 13L
1,635 SR
Queue Stats
554W - 613L
1,340 Elo+
Solo
Cerberus
Cerberus
TrulyVlur-TTV
Cerberus
Level 76
God Stats
6W - 1L
1,853 SR
Queue Stats
103W - 114L
1,328 Elo+
Solo
Hel
Hel
xHenriquexGuix
Hel
Level 116
God Stats
1W - 1L
1,913 SR
Queue Stats
281W - 304L
1,385 Elo+
Solo
Team Averages
Level 89
1,682 SR
1,337 Elo+

VS

Team Averages
Level 88
1,604 SR
1,331 Elo+
Zeus
Zeus
Franciscob77
Zeus
Level 119
God Stats
32W - 34L
1,532 SR
Queue Stats
450W - 510L
1,353 Elo+
Solo
Anhur
Anhur
blob234
Anhur
Level 76
God Stats
3W - 17L
1,862 SR
Queue Stats
829W - 849L
1,317 Elo+
Solo
Cerberus
Cerberus
dondrewski
Cerberus
Level 106
God Stats
12W - 5L
1,863 SR
Queue Stats
179W - 205L
1,352 Elo+
Solo
Tiamat
Tiamat
marmol_1011
Tiamat
Level 61
God Stats
1W - 4L
1,263 SR
Queue Stats
296W - 327L
1,365 Elo+
Solo
Guan Yu
Guan Yu
srflawlessx
Guan Yu
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 203L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
10,566
528
9,630
12,309
5,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 3
10,469
523
7,437
8,859
4,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
PrincipeAzul312
Heimdallr
16
5 / 4 / 11
10,626
531
16,026
12,718
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
TrulyVlur-TTV
Cerberus
15
4 / 3 / 10
10,848
542
7,582
18,753
16,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 0 / 3
11,222
561
6,904
8,904
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
9,610
481
11,691
12,016
3,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
blob234
Anhur
8
2 / 2 / 2
6,811
341
4,299
7,308
1,440
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
dondrewski
Cerberus
15
0 / 4 / 4
9,736
487
4,710
19,741
9,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
17
3 / 5 / 0
9,676
484
6,328
13,298
7,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
srflawlessx
Guan Yu
15
2 / 4 / 4
9,399
470
3,896
18,791
8,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
18
Kills
11
12
Deaths
18
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
4
3
1
1.5
W
0
2
3
0.75
W
Heimdallr
PrincipeAzul312
Heimdallr
5
4
11
2.63
W
Cerberus
TrulyVlur-TTV
Cerberus
4
3
10
3
L
Anhur
blob234
Anhur
2
2
2
1.5
L
Cerberus
dondrewski
Cerberus
0
4
4
0.5
L
Tiamat
3
5
0
0.6
L
Guan Yu
srflawlessx
Guan Yu
2
4
4
1
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,579
Damage
30,924
61,543
Taken
71,154
34,220
Mitigated
31,648
22,078
Healing
18,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,630
3,007
0
742
12,309
5,572
1,896
3,087
9,108
0
80,724
L
11,691
2,045
0
4,683
12,016
3,808
0
2,993
8,920
65,845
0
W
7,437
1,904
326
2,746
8,859
4,457
136
3,062
4,294
0
62,858
W
Heimdallr
PrincipeAzul312
Heimdallr
16,026
7,247
0
2,790
12,718
3,533
4,237
5,451
7,253
0
59,105
W
Cerberus
TrulyVlur-TTV
Cerberus
7,582
598
584
3,419
18,753
16,847
1,508
6,468
12,139
30,995
0
L
Anhur
blob234
Anhur
4,299
1,961
0
1,644
7,308
1,440
0
985
6,298
0
16,524
L
Cerberus
dondrewski
Cerberus
4,710
0
222
4,527
19,741
9,663
28
3,274
16,467
52,634
0
L
Tiamat
6,328
920
0
772
13,298
7,805
67
5,562
7,711
48,904
0
L
Guan Yu
srflawlessx
Guan Yu
3,896
753
302
6,596
18,791
8,932
0
1,672
16,869
0
45,281
W
6,904
458
5,733
5,738
8,904
3,811
2,056
4,169
4,523
73,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,731
Gold Earned
45,232
536
Minions Killed
472
0
Camps Cleared
0
1,854,020
Distance Traveled
1,522,401
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,566
528
122
6
0
388,980
0
L
Zeus
9,610
481
124
6
0
276,452
1
W
Ravana
10,469
523
134
7
0
375,788
5
W
Heimdallr
10,626
531
74
4
0
360,540
1
W
Cerberus
10,848
542
61
3
0
332,345
0
L
Anhur
6,811
341
23
1
0
231,659
1
L
Cerberus
9,736
487
129
6
0
338,727
0
L
Tiamat
9,676
484
95
5
0
303,605
7
L
Guan Yu
9,399
470
101
5
0
371,958
3
W
Hel
11,222
561
145
7
0
396,367
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role