Player Matchup

Tiamat
Tiamat
DetroitDozer5179
Tiamat
Level 123
God Stats
6W - 5L
1,553 SR
Queue Stats
27W - 35L
1,374 Elo+
Party 1
Xing Tian
Xing Tian
Sindark456
Xing Tian
Level 128
God Stats
8W - 6L
1,487 SR
Queue Stats
39W - 26L
1,500 Elo+
Party 1
Vamana
Vamana
celticboynova
Vamana
Level 144
God Stats
9W - 5L
1,636 SR
Queue Stats
42W - 57L
1,405 Elo+
Party 1
Team Averages
Level 132
1,559 SR
1,426 Elo+

VS

Team Averages
Level 44
1,449 SR
1,346 Elo+
Chronos
Chronos
One-TailedDemon
Chronos
Level 85
God Stats
7W - 22L
1,465 SR
Queue Stats
532W - 658L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
krueger5209
Baron Samedi
Level 20
God Stats
27W - 23L
1,552 SR
Queue Stats
41W - 47L
1,374 Elo+
Solo
Ra
Ra
ogkushdankblaze
Ra
Level 26
God Stats
17W - 37L
1,332 SR
Queue Stats
18W - 39L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
11,050
650
12,512
10,676
11,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Sindark456
Xing Tian
14
2 / 2 / 8
10,506
618
8,086
21,662
25,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
9 / 1 / 4
12,816
754
12,796
17,656
12,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
10,441
614
9,175
14,729
5,619
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
krueger5209
Baron Samedi
14
1 / 2 / 3
10,164
598
8,384
11,540
6,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 9 / 2
10,424
613
6,705
15,924
5,375
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
5
5
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
2
4
3
0.88
W
Xing Tian
Sindark456
Xing Tian
2
2
8
3
W
9
1
4
11
L
Baron Samedi
krueger5209
Baron Samedi
1
2
3
1.25
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,394
Damage
24,264
49,994
Taken
42,193
49,493
Mitigated
17,222
15,177
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,512
1,487
853
3,448
10,676
11,188
499
4,941
5,735
51,109
0
L
9,175
3,856
0
2,399
14,729
5,619
0
6,692
8,037
29,435
0
W
Xing Tian
Sindark456
Xing Tian
8,086
619
783
1,146
21,662
25,338
96
12,606
9,056
29,179
0
W
12,796
7,586
0
8,947
17,656
12,967
2,001
6,882
10,774
0
49,167
L
Baron Samedi
krueger5209
Baron Samedi
8,384
952
1,126
1,734
11,540
6,228
0
5,506
6,034
34,898
0
L
6,705
665
769
2,000
15,924
5,375
46
8,436
7,488
32,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,372
Gold Earned
31,029
165
Minions Killed
154
0
Camps Cleared
0
973,378
Distance Traveled
841,060
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,050
650
81
5
0
285,110
0
L
Chronos
10,441
614
69
4
0
292,719
0
W
Xing Tian
10,506
618
36
2
0
342,587
1
W
Vamana
12,816
754
48
3
0
345,681
1
L
Baron Samedi
10,164
598
50
3
0
300,269
1
L
Ra
10,424
613
35
2
0
248,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role