Player Matchup

Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
ElGríngo
Erlang Shen
Gold V
Level 91
God Stats
0W - 2L
1,556 SR
Queue Stats
277W - 261L
1,586 MMR
Party 2
Sobek
Sobek
Gold II
Gojira170
Sobek
Gold II
Level 88
God Stats
25W - 26L
1,589 SR
Queue Stats
754W - 771L
1,635 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,548 SR
1,574 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,873 SR
1,566 MMR
Xing Tian
Xing Tian
Gold II
Merkz_Vanity
Xing Tian
Gold II
Level 123
God Stats
6W - 4L
1,993 SR
Queue Stats
43W - 44L
1,585 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
O_TOWN15
Baron Samedi
Gold II
Level 157
God Stats
5W - 2L
1,993 SR
Queue Stats
63W - 65L
1,590 MMR
Party 1
Cernunnos
Cernunnos
Silver II
jakobo2000107123
Cernunnos
Silver II
Level 105
God Stats
6W - 3L
1,634 SR
Queue Stats
20W - 18L
1,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 4 / 3
9,732
608
7,345
13,370
8,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
ElGríngo
Erlang Shen
12
3 / 9 / 2
9,914
620
12,045
20,680
13,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Gojira170
Sobek
13
0 / 7 / 5
10,155
635
11,014
24,587
22,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
TiamatDanzaburouAthenaCthulhuScylla

VS

Bans
CupidMedusaNeithChaacSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Merkz_Vanity
Xing Tian
15
2 / 2 / 18
10,989
687
9,827
16,893
18,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
O_TOWN15
Baron Samedi
17
11 / 0 / 9
12,744
797
18,543
13,992
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
15
7 / 4 / 12
12,100
756
20,074
16,344
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
5
Kills
20
20
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
4
3
0.88
L
Erlang Shen
ElGríngo
Erlang Shen
3
9
2
0.44
L
Sobek
Gojira170
Sobek
0
7
5
0.36
W
Xing Tian
Merkz_Vanity
Xing Tian
2
2
18
5.5
W
Baron Samedi
O_TOWN15
Baron Samedi
11
0
9
15.5
W
Cernunnos
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,404
Damage
48,444
58,637
Taken
47,229
45,156
Mitigated
32,878
19,695
Healing
24,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,345
342
4,609
6,150
13,370
8,513
0
7,301
5,844
47,863
0
L
Erlang Shen
ElGríngo
Erlang Shen
12,045
4,013
0
2,396
20,680
13,762
0
10,178
10,225
0
34,102
L
Sobek
Gojira170
Sobek
11,014
319
0
6,540
24,587
22,881
0
10,137
14,040
35,802
0
W
Xing Tian
Merkz_Vanity
Xing Tian
9,827
1,232
0
4,072
16,893
18,528
302
6,194
10,285
20,950
0
W
Baron Samedi
O_TOWN15
Baron Samedi
18,543
2,057
4,299
8,691
13,992
8,016
704
6,080
7,912
54,633
0
W
Cernunnos
20,074
12,896
0
7,422
16,344
6,334
2,107
6,410
9,934
0
91,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,801
Gold Earned
35,833
137
Minions Killed
187
0
Camps Cleared
0
907,581
Distance Traveled
902,433
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,732
608
70
4
0
288,793
2
L
Erlang Shen
9,914
620
31
2
0
299,947
2
L
Sobek
10,155
635
36
2
0
318,841
2
W
Xing Tian
10,989
687
20
1
0
325,800
1
W
Baron Samedi
12,744
797
66
4
0
298,477
1
W
Cernunnos
12,100
756
101
6
0
278,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role