Player Matchup

Sobek
Sobek
AnEvilBadger
Sobek
Level 152
God Stats
7W - 4L
1,702 SR
Queue Stats
901W - 955L
1,559 Elo+
Party 2
Merlin
Merlin
DemonicTurkey
Merlin
Level 147
God Stats
14W - 16L
1,482 SR
Queue Stats
634W - 660L
1,572 Elo+
Party 2
Da Ji
Da Ji
GizmoCats
Da Ji
Level 87
God Stats
7W - 4L
1,666 SR
Queue Stats
525W - 440L
1,627 Elo+
Solo
Odin
Odin
HOT N COLD 34
Odin
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 83L
1,506 Elo+
Solo
Serqet
Serqet
UnraveledShadow
Serqet
Level 101
God Stats
1W - 0L
1,273 SR
Queue Stats
180W - 157L
1,536 Elo+
Solo
Team Averages
Level 127
1,525 SR
1,560 Elo+

VS

Team Averages
Level 122
1,348 SR
1,582 Elo+
Hachiman
Hachiman
Anak1nS
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,611 Elo+
Solo
Cernunnos
Cernunnos
Jestergrin
Cernunnos
Level 137
God Stats
0W - 1L
1,239 SR
Queue Stats
53W - 41L
1,626 Elo+
Party 1
Anhur
Anhur
Jwag117
Anhur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Nox
Nox
demonstrat3
Nox
Level 155
God Stats
0W - 3L
1,173 SR
Queue Stats
192W - 190L
1,589 Elo+
Party 1
Da Ji
Da Ji
krasys
Da Ji
Level 152
God Stats
2W - 3L
1,328 SR
Queue Stats
254W - 247L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 16
11,589
773
9,212
28,369
31,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 3 / 11
12,383
826
16,799
11,041
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
GizmoCats
Da Ji
20
13 / 5 / 12
13,502
900
20,232
26,818
21,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 6 / 18
11,432
762
6,057
22,106
29,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 5 / 23
10,922
728
11,204
18,468
16,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anak1nS
Hachiman
19
7 / 5 / 11
11,830
789
20,436
14,510
6,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Jestergrin
Cernunnos
20
8 / 6 / 12
12,125
808
24,434
18,275
9,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Jwag117
Anhur
16
2 / 8 / 15
10,258
684
8,468
12,594
5,285
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 4 / 18
13,821
921
18,633
12,987
6,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
krasys
Da Ji
14
2 / 9 / 8
9,900
660
9,250
12,971
5,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
90
32
Kills
26
26
Deaths
32
80
Assists
64
Player
Kills
Deaths
Assists
KDA
W
4
7
16
1.71
L
Hachiman
Anak1nS
Hachiman
7
5
11
2.5
W
10
3
11
5.17
W
Da Ji
GizmoCats
Da Ji
13
5
12
3.8
W
4
6
18
2.17
L
Cernunnos
Jestergrin
Cernunnos
8
6
12
2.33
L
Anhur
Jwag117
Anhur
2
8
15
1.19
W
1
5
23
2.5
L
7
4
18
4
L
Da Ji
krasys
Da Ji
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,504
Damage
81,221
106,802
Taken
71,337
104,516
Mitigated
33,408
29,450
Healing
20,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,212
258
5,219
5,637
28,369
31,961
632
4,733
23,636
24,124
0
L
Hachiman
Anak1nS
Hachiman
20,436
13,659
3,417
4,599
14,510
6,285
266
7,249
6,621
0
34,434
W
16,799
276
1,987
1,563
11,041
5,956
1,515
2,243
8,798
47,538
0
W
Da Ji
GizmoCats
Da Ji
20,232
4,866
93
5,313
26,818
21,113
885
5,705
21,113
0
34,755
W
6,057
584
2,622
2,064
22,106
29,428
789
2,546
19,560
0
13,743
L
Cernunnos
Jestergrin
Cernunnos
24,434
11,984
245
4,013
18,275
9,234
1,241
6,049
12,151
0
38,567
L
Anhur
Jwag117
Anhur
8,468
3,807
0
26
12,594
5,285
0
4,737
7,553
0
15,412
W
11,204
2,109
2,596
2,356
18,468
16,058
1,102
3,406
15,062
0
20,106
L
18,633
790
2,263
3,566
12,987
6,871
1,124
4,156
8,743
49,716
0
L
Da Ji
krasys
Da Ji
9,250
2,018
1,278
618
12,971
5,733
84
3,820
8,619
0
12,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,828
Gold Earned
57,934
154
Minions Killed
157
0
Camps Cleared
0
1,266,696
Distance Traveled
1,194,945
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,589
773
23
2
0
240,289
1
L
Hachiman
11,830
789
24
2
0
248,462
0
W
Merlin
12,383
826
63
4
0
233,963
1
W
Da Ji
13,502
900
24
2
0
264,725
0
W
Odin
11,432
762
21
1
0
268,074
0
L
Cernunnos
12,125
808
30
2
0
244,138
1
L
Anhur
10,258
684
9
1
0
216,539
1
W
Serqet
10,922
728
23
2
0
259,645
1
L
Nox
13,821
921
88
6
0
277,419
3
L
Da Ji
9,900
660
6
0
0
208,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role