Player Matchup

Nemesis
Nemesis
Il-HeArTIEsS-ll
Nemesis
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
453W - 417L
1,591 Elo+
Party 2
Anhur
Anhur
Lux Veto
Anhur
Level 129
God Stats
2W - 3L
1,815 SR
Queue Stats
307W - 233L
1,633 Elo+
Party 1
Kuzenbo
Kuzenbo
LuxTonitrui
Kuzenbo
Level 157
God Stats
8W - 10L
1,963 SR
Queue Stats
347W - 278L
1,659 Elo+
Party 1
Eset
Eset
YUKIO_SUNOFUREKU
Eset
Level 160
God Stats
19W - 12L
1,792 SR
Queue Stats
794W - 780L
1,666 Elo+
Party 2
Gilgamesh
Gilgamesh
ll-HeArTIEsS-lI
Gilgamesh
Level 158
God Stats
43W - 45L
1,607 SR
Queue Stats
1,005W - 925L
1,611 Elo+
Party 2
Team Averages
Level 151
1,735 SR
1,632 Elo+

VS

Team Averages
Level 107
1,662 SR
1,513 Elo+
Eset
Eset
Balvn
Eset
Level 119
God Stats
2W - 1L
1,765 SR
Queue Stats
170W - 176L
1,566 Elo+
Party 3
Fenrir
Fenrir
Bunnus
Fenrir
Level 147
God Stats
2W - 0L
1,589 SR
Queue Stats
53W - 56L
1,586 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LordGandhii
Cu Chulainn
Level 69
God Stats
1W - 2L
1,335 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 3
Neith
Neith
Shaggerino
Neith
Level 101
God Stats
8W - 8L
1,656 SR
Queue Stats
56W - 53L
1,538 Elo+
Party 3
Camazotz
Camazotz
TheBogKahuna620
Camazotz
Level 100
God Stats
5W - 3L
1,964 SR
Queue Stats
96W - 101L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
5,042
504
2,556
6,858
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Lux Veto
Anhur
9
0 / 2 / 1
5,119
512
2,881
5,517
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
LuxTonitrui
Kuzenbo
6
0 / 3 / 2
4,395
440
2,211
6,579
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 2
6,094
609
3,933
4,742
1,707
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
ll-HeArTIEsS-lI
Gilgamesh
8
1 / 5 / 1
5,115
512
5,353
9,778
3,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Balvn
Eset
10
3 / 1 / 4
6,233
623
5,451
5,491
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Bunnus
Fenrir
9
3 / 0 / 6
5,316
532
3,911
6,845
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
LordGandhii
Cu Chulainn
8
0 / 3 / 0
4,523
452
2,132
6,959
2,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
5 / 0 / 5
6,060
606
8,255
4,307
1,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
9
3 / 1 / 3
5,496
550
2,563
6,552
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
14
14
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Eset
Balvn
Eset
3
1
4
5
W
Fenrir
Bunnus
Fenrir
3
0
6
6
L
1
3
3
0.83
W
Cu Chulainn
LordGandhii
Cu Chulainn
0
3
0
0
L
Anhur
Lux Veto
Anhur
0
2
1
0.25
L
Kuzenbo
LuxTonitrui
Kuzenbo
0
3
2
0.33
W
Neith
5
0
5
7.5
W
Camazotz
3
1
3
4.5
L
3
1
2
4
L
Gilgamesh
ll-HeArTIEsS-lI
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,934
Damage
22,312
33,474
Taken
30,154
12,239
Mitigated
10,323
11,411
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Balvn
Eset
5,451
601
319
2,084
5,491
1,313
387
69
5,422
33,291
0
W
Fenrir
Bunnus
Fenrir
3,911
1,024
0
1,612
6,845
3,117
19
1,330
5,515
0
12,084
L
2,556
492
0
2,406
6,858
1,954
0
765
6,005
0
19,983
W
Cu Chulainn
LordGandhii
Cu Chulainn
2,132
435
0
901
6,959
2,810
0
2,800
4,159
0
18,470
L
Anhur
Lux Veto
Anhur
2,881
1,008
0
1,823
5,517
1,360
0
1,492
3,729
0
30,903
L
Kuzenbo
LuxTonitrui
Kuzenbo
2,211
659
0
2,022
6,579
3,860
0
995
5,279
10,994
0
W
Neith
8,255
3,471
0
1,084
4,307
1,208
349
567
3,740
0
33,619
W
Camazotz
2,563
946
0
4,315
6,552
1,875
0
1,378
5,174
0
23,796
L
3,933
1,008
0
2,474
4,742
1,707
0
859
3,844
33,640
0
L
Gilgamesh
ll-HeArTIEsS-lI
Gilgamesh
5,353
1,145
0
2,686
9,778
3,358
0
799
8,865
0
23,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,765
Gold Earned
27,628
218
Minions Killed
252
0
Camps Cleared
0
923,722
Distance Traveled
925,334
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,233
623
68
7
0
167,070
2
W
Fenrir
5,316
532
25
3
0
206,268
5
L
Nemesis
5,042
504
46
5
0
204,501
3
W
Cu Chulainn
4,523
452
35
4
0
176,356
3
L
Anhur
5,119
512
65
7
0
179,553
1
L
Kuzenbo
4,395
440
10
1
0
202,934
1
W
Neith
6,060
606
60
6
0
174,600
2
W
Camazotz
5,496
550
64
6
0
201,040
1
L
Eset
6,094
609
61
6
0
148,638
0
L
Gilgamesh
5,115
512
36
4
0
188,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role