Player Matchup

Bellona
Bellona
AlOssama
Bellona
Level 7
God Stats
4W - 12L
1,320 SR
Queue Stats
13W - 25L
1,202 Elo+
Party 3
Fenrir
Fenrir
NiallGN
Fenrir
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 135L
1,366 Elo+
Party 1
Olorun
Olorun
StreetFighter44
Olorun
Level 39
God Stats
11W - 5L
1,725 SR
Queue Stats
201W - 224L
1,362 Elo+
Party 3
Athena
Athena
ZiyaYiza
Athena
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
paleman01
Neith
Level 29
God Stats
1W - 2L
1,399 SR
Queue Stats
89W - 136L
1,299 Elo+
Party 1
Team Averages
Level 38
1,489 SR
1,346 Elo+

VS

Team Averages
Level 88
1,550 SR
1,462 Elo+
Discordia
Discordia
Alfie2117
Discordia
Level 123
God Stats
4W - 4L
1,406 SR
Queue Stats
25W - 45L
1,399 Elo+
Party 2
Tyr
Tyr
HauntedWilliam
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Idonotno
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Mungus18
Khepri
Level 33
God Stats
11W - 7L
1,656 SR
Queue Stats
27W - 36L
1,455 Elo+
Party 2
Fenrir
Fenrir
madmaxsss
Fenrir
Level 126
God Stats
5W - 5L
1,688 SR
Queue Stats
47W - 65L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlOssama
Bellona
9
0 / 12 / 1
6,454
307
3,049
14,915
9,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
NiallGN
Fenrir
14
3 / 9 / 0
9,725
463
10,660
20,648
8,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 11 / 1
8,886
423
8,294
21,287
8,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
ZiyaYiza
Athena
11
0 / 13 / 1
7,737
368
11,026
21,583
9,350
Neith
paleman01
Neith
13
0 / 6 / 3
8,348
398
5,056
11,679
4,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alfie2117
Discordia
19
6 / 1 / 10
13,109
624
16,062
10,398
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 2 / 8
13,952
664
19,327
21,676
20,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Idonotno
Medusa
17
10 / 2 / 5
12,147
578
13,952
13,544
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Mungus18
Khepri
16
1 / 0 / 15
11,589
552
4,192
8,794
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
madmaxsss
Fenrir
20
18 / 0 / 10
13,245
631
23,084
16,350
9,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
99
5
Kills
51
51
Deaths
5
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlOssama
Bellona
0
12
1
0.04
W
Discordia
Alfie2117
Discordia
6
1
10
11
W
16
2
8
10
W
Medusa
Idonotno
Medusa
10
2
5
6.25
W
Khepri
Mungus18
Khepri
1
0
15
8.5
L
Fenrir
NiallGN
Fenrir
3
9
0
0.33
L
2
11
1
0.23
L
Athena
ZiyaYiza
Athena
0
13
1
0.04
W
Fenrir
madmaxsss
Fenrir
18
0
10
23
L
Neith
paleman01
Neith
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,085
Damage
76,617
90,112
Taken
70,762
40,079
Mitigated
48,457
13,811
Healing
28,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlOssama
Bellona
3,049
1,561
0
280
14,915
9,522
116
2,701
12,138
0
12,119
W
Discordia
Alfie2117
Discordia
16,062
1,680
273
3,394
10,398
4,243
1,611
3,484
6,914
100,993
0
W
19,327
3,301
0
9,802
21,676
20,093
850
9,152
12,524
0
92,691
W
Medusa
Idonotno
Medusa
13,952
7,238
0
6,698
13,544
5,923
3,999
723
12,821
0
92,157
W
Khepri
Mungus18
Khepri
4,192
415
0
2,344
8,794
8,964
1,584
703
8,091
31,661
0
L
Fenrir
NiallGN
Fenrir
10,660
1,773
0
4,670
20,648
8,200
0
3,716
16,808
0
48,078
L
8,294
5,717
260
5,348
21,287
8,534
531
7,403
13,419
46,310
0
L
Athena
ZiyaYiza
Athena
11,026
2,771
0
1,333
21,583
9,350
0
3,878
17,639
40,326
0
W
Fenrir
madmaxsss
Fenrir
23,084
6,231
0
6,100
16,350
9,234
3,322
5,258
10,356
0
87,912
L
Neith
paleman01
Neith
5,056
1,734
0
1,920
11,679
4,473
1,006
1,735
9,854
0
38,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,150
Gold Earned
64,042
316
Minions Killed
644
0
Camps Cleared
0
1,608,024
Distance Traveled
2,063,929
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,454
307
12
1
0
288,913
1
W
Discordia
13,109
624
177
8
0
378,292
1
W
Tyr
13,952
664
150
7
0
431,134
4
W
Medusa
12,147
578
143
7
0
342,834
1
W
Khepri
11,589
552
52
2
0
450,227
1
L
Fenrir
9,725
463
78
4
0
380,286
0
L
Olorun
8,886
423
77
4
0
260,307
0
L
Athena
7,737
368
70
3
0
341,719
0
W
Fenrir
13,245
631
122
6
0
461,442
2
L
Neith
8,348
398
79
4
0
336,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role