Player Matchup

Nu Wa
Nu Wa
OhyoOniiChan
Nu Wa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
PACDBM
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,198 Elo+
Party 1
Baron Samedi
Baron Samedi
Snoif
Baron Samedi
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
167W - 214L
1,460 Elo+
Solo
Loki
Loki
druikka
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
n1benetus
Hercules
Level 28
God Stats
3W - 2L
1,672 SR
Queue Stats
3W - 4L
1,410 Elo+
Solo
Team Averages
Level 22
1,534 SR
1,414 Elo+

VS

Team Averages
Level 16
1,506 SR
1,347 Elo+
Fenrir
Fenrir
DzJPR9
Fenrir
Level 28
God Stats
4W - 1L
1,720 SR
Queue Stats
4W - 1L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
MetalAte
Sun Wukong
Level 25
God Stats
29W - 25L
1,495 SR
Queue Stats
90W - 119L
1,290 Elo+
Solo
Danzaburou
Danzaburou
ochsenmuttern
Danzaburou
Level 6
God Stats
4W - 3L
1,317 SR
Queue Stats
6W - 7L
1,262 Elo+
Party 2
Pele
Pele
yyyxam
Pele
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 25L
1,178 Elo+
Party 2
Yemoja
Yemoja
ÜberYakışıklı
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 8
6,396
400
5,459
7,052
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
PACDBM
Medusa
12
4 / 6 / 6
7,492
468
6,695
8,944
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Snoif
Baron Samedi
12
2 / 5 / 1
7,490
468
5,842
10,491
4,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
druikka
Loki
12
7 / 5 / 4
8,119
507
9,195
11,901
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
n1benetus
Hercules
13
2 / 5 / 1
7,684
480
4,195
13,232
11,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DzJPR9
Fenrir
16
4 / 1 / 4
9,490
593
4,131
11,285
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MetalAte
Sun Wukong
14
1 / 2 / 3
8,068
504
5,629
7,862
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ochsenmuttern
Danzaburou
13
8 / 6 / 2
8,791
549
11,848
12,212
4,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
yyyxam
Pele
17
10 / 1 / 2
10,505
657
10,250
8,346
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 9
8,618
539
5,825
12,854
11,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
16
Kills
25
25
Deaths
16
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DzJPR9
Fenrir
4
1
4
6
W
Sun Wukong
MetalAte
Sun Wukong
1
2
3
1.25
L
1
4
8
1.25
L
Medusa
PACDBM
Medusa
4
6
6
1.17
L
Baron Samedi
Snoif
Baron Samedi
2
5
1
0.5
L
Loki
druikka
Loki
7
5
4
1.8
L
Hercules
n1benetus
Hercules
2
5
1
0.5
W
Danzaburou
ochsenmuttern
Danzaburou
8
6
2
1.5
W
Pele
yyyxam
Pele
10
1
2
11
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,386
Damage
37,683
51,620
Taken
52,559
23,917
Mitigated
27,683
6,044
Healing
15,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DzJPR9
Fenrir
4,131
1,139
207
7,523
11,285
4,649
779
1,161
9,996
0
65,107
W
Sun Wukong
MetalAte
Sun Wukong
5,629
1,929
0
2,726
7,862
3,512
411
378
7,131
0
33,561
L
5,459
722
0
0
7,052
1,945
0
2,153
4,899
20,538
0
L
Medusa
PACDBM
Medusa
6,695
3,048
0
0
8,944
2,651
0
2,485
6,459
0
26,004
L
Baron Samedi
Snoif
Baron Samedi
5,842
1,178
0
1,166
10,491
4,175
287
512
9,979
34,011
0
L
Loki
druikka
Loki
9,195
3,680
0
1,493
11,901
3,379
0
675
11,226
0
34,013
L
Hercules
n1benetus
Hercules
4,195
1,099
0
3,385
13,232
11,767
611
0
13,232
0
32,309
W
Danzaburou
ochsenmuttern
Danzaburou
11,848
7,272
0
2,165
12,212
4,900
3,056
2,779
9,273
0
58,558
W
Pele
yyyxam
Pele
10,250
2,953
0
1,268
8,346
3,141
1,187
4,312
3,956
0
57,055
W
5,825
1,257
528
1,008
12,854
11,481
808
1,969
10,577
18,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,181
Gold Earned
45,472
269
Minions Killed
452
0
Camps Cleared
0
1,263,455
Distance Traveled
1,538,585
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,490
593
123
8
0
332,419
0
W
Sun Wukong
8,068
504
64
4
0
310,221
0
L
Nu Wa
6,396
400
47
3
0
203,902
2
L
Medusa
7,492
468
39
2
0
294,039
4
L
Baron Samedi
7,490
468
51
3
0
219,218
4
L
Loki
8,119
507
60
4
0
292,298
0
L
Hercules
7,684
480
72
5
0
253,998
0
W
Danzaburou
8,791
549
111
7
0
265,773
1
W
Pele
10,505
657
120
8
0
346,549
0
W
Yemoja
8,618
539
34
2
0
283,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role