Player Matchup

Cthulhu
Cthulhu
CocaineKoala
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 52L
1,548 Elo+
Party 1
Chiron
Chiron
KalashniKoala
Chiron
Level 59
God Stats
10W - 2L
1,846 SR
Queue Stats
51W - 53L
1,576 Elo+
Party 1
Chaac
Chaac
PlumberCrack
Chaac
Level 20
God Stats
2W - 2L
1,330 SR
Queue Stats
34W - 28L
1,630 Elo+
Party 1
Awilix
Awilix
redkiller35
Awilix
Level 17
God Stats
2W - 1L
1,506 SR
Queue Stats
13W - 10L
1,662 Elo+
Party 1
Anhur
Anhur
stuveuxsti
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 109L
1,573 Elo+
Party 1
Team Averages
Level 31
1,537 SR
1,598 Elo+

VS

Team Averages
Level 21
1,553 SR
1,535 Elo+
Scylla
Scylla
Ch3peZerVamp
Scylla
Level 10
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
EndlessMahogany
Merlin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 184L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
HairyToes
Gilgamesh
Level 29
God Stats
12W - 5L
1,661 SR
Queue Stats
60W - 55L
1,595 Elo+
Party 2
Horus
Horus
Jukketo
Horus
Level 14
God Stats
2W - 3L
1,756 SR
Queue Stats
40W - 47L
1,464 Elo+
Solo
Jing Wei
Jing Wei
NEFERTYTI
Jing Wei
Level 24
God Stats
3W - 3L
1,601 SR
Queue Stats
25W - 26L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CocaineKoala
Cthulhu
20
2 / 4 / 29
12,979
998
19,613
20,189
25,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
14 / 1 / 19
15,195
1,169
29,447
12,078
5,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 28
13,992
1,076
16,714
19,022
22,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
20
10 / 8 / 14
14,073
1,083
18,106
17,136
7,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
20
9 / 1 / 28
14,567
1,121
31,907
14,964
6,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
0 / 7 / 11
11,847
911
8,013
22,253
9,840
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 8
14,731
1,133
33,751
21,984
8,351
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
HairyToes
Gilgamesh
19
8 / 12 / 6
14,955
1,150
22,137
33,309
25,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Jukketo
Horus
17
0 / 5 / 7
11,072
852
2,714
20,556
23,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
NEFERTYTI
Jing Wei
19
0 / 12 / 9
12,165
936
7,924
23,664
9,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
57
42
Kills
16
16
Deaths
42
118
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
7
11
0.79
W
Cthulhu
CocaineKoala
Cthulhu
2
4
29
4.13
L
8
6
8
2
L
Gilgamesh
HairyToes
Gilgamesh
8
12
6
0.92
L
Horus
Jukketo
Horus
0
5
7
0.7
W
14
1
19
23.5
L
Jing Wei
NEFERTYTI
Jing Wei
0
12
9
0.38
W
7
2
28
10.5
W
Awilix
10
8
14
2.13
W
Anhur
9
1
28
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,787
Damage
74,539
83,389
Taken
121,766
67,434
Mitigated
76,018
17,032
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,013
2,467
0
3,243
22,253
9,840
0
3,643
18,610
29,947
0
W
Cthulhu
CocaineKoala
Cthulhu
19,613
886
348
0
20,189
25,272
0
8,710
11,479
25,353
0
L
33,751
1,446
333
4,129
21,984
8,351
0
3,025
18,959
76,814
0
L
Gilgamesh
HairyToes
Gilgamesh
22,137
7,500
0
487
33,309
25,131
0
4,094
29,215
699
33,976
L
Horus
Jukketo
Horus
2,714
1,470
2,519
2,203
20,556
23,173
0
3,937
16,619
0
9,181
W
29,447
20,985
1,412
5,027
12,078
5,322
0
7,451
4,627
0
57,851
L
Jing Wei
NEFERTYTI
Jing Wei
7,924
5,640
0
1,541
23,664
9,523
0
4,914
18,750
0
26,121
W
16,714
3,022
0
7,491
19,022
22,960
0
8,927
10,095
0
34,412
W
Awilix
18,106
8,570
0
0
17,136
7,496
0
7,382
9,754
0
43,485
W
Anhur
31,907
12,475
0
2,754
14,964
6,384
0
9,751
5,213
0
48,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,806
Gold Earned
64,770
218
Minions Killed
237
7
Camps Cleared
11
1,330,372
Distance Traveled
1,281,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,847
911
61
5
1
218,582
0
W
Cthulhu
12,979
998
30
2
1
260,407
0
L
Merlin
14,731
1,133
98
8
1
267,113
0
L
Gilgamesh
14,955
1,150
11
1
6
275,117
0
L
Horus
11,072
852
17
1
1
270,556
0
W
Chiron
15,195
1,169
68
5
1
269,405
0
L
Jing Wei
12,165
936
50
4
2
249,819
0
W
Chaac
13,992
1,076
38
3
0
293,462
0
W
Awilix
14,073
1,083
43
3
4
236,864
0
W
Anhur
14,567
1,121
39
3
1
270,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role