Player Matchup

Tiamat
Tiamat
Crow52
Tiamat
Level 18
God Stats
5W - 3L
1,329 SR
Queue Stats
20W - 11L
1,543 Elo+
Party 1
Mercury
Mercury
HoodedVoice
Mercury
Level 67
God Stats
3W - 1L
1,456 SR
Queue Stats
22W - 12L
1,574 Elo+
Party 1
Ares
Ares
I3rutus
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
RektonatorJohni
Hou Yi
Level 22
God Stats
2W - 0L
1,563 SR
Queue Stats
26W - 16L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
dimitrije23
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 22
1,470 SR
1,532 Elo+

VS

Team Averages
Level 20
1,527 SR
1,471 Elo+
Olorun
Olorun
God0The0Gamer
Olorun
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
122W - 131L
1,568 Elo+
Solo
Neith
Neith
Herkete
Neith
Level 29
God Stats
5W - 5L
1,614 SR
Queue Stats
97W - 131L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
MetalAte
Sun Wukong
Level 24
God Stats
29W - 25L
1,523 SR
Queue Stats
90W - 119L
1,296 Elo+
Solo
Artio
Artio
moddrex
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,502 Elo+
Solo
Fenrir
Fenrir
ÜberYakışıklı
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crow52
Tiamat
14
12 / 2 / 5
9,264
662
12,238
8,215
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
HoodedVoice
Mercury
17
8 / 0 / 4
9,605
686
12,087
8,948
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
I3rutus
Ares
11
3 / 1 / 8
7,539
539
6,163
9,961
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 1
7,343
525
3,868
3,935
1,434
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
dimitrije23
Guan Yu
11
2 / 3 / 0
6,717
480
2,238
5,824
4,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 2
6,224
445
5,502
11,237
3,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Herkete
Neith
11
1 / 3 / 1
6,734
481
3,663
8,041
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
MetalAte
Sun Wukong
11
3 / 5 / 0
7,029
502
6,158
11,799
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
moddrex
Artio
8
0 / 3 / 2
5,565
398
2,244
7,983
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 9 / 0
6,009
429
2,759
11,967
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
28
Kills
6
6
Deaths
29
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Crow52
Tiamat
12
2
5
7.25
L
1
9
2
0.22
L
Neith
Herkete
Neith
1
3
1
0.5
W
Mercury
HoodedVoice
Mercury
8
0
4
10
W
Ares
I3rutus
Ares
3
1
8
7
L
Sun Wukong
MetalAte
Sun Wukong
3
5
0
0.6
W
3
0
1
3.5
W
Guan Yu
dimitrije23
Guan Yu
2
3
0
0.67
L
Artio
moddrex
Artio
0
3
2
0.33
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,594
Damage
20,326
36,883
Taken
51,027
23,790
Mitigated
19,984
6,544
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Crow52
Tiamat
12,238
2,470
0
2,916
8,215
5,935
818
4,263
3,952
49,132
0
L
5,502
2,664
210
1,434
11,237
3,710
0
5,755
5,146
19,950
0
L
Neith
Herkete
Neith
3,663
1,198
0
2,776
8,041
2,593
0
3,171
4,820
0
33,041
W
Mercury
HoodedVoice
Mercury
12,087
6,630
0
0
8,948
3,263
0
1,190
7,758
0
82,726
W
Ares
I3rutus
Ares
6,163
251
0
1,650
9,961
9,132
1,055
1,550
8,411
18,367
0
L
Sun Wukong
MetalAte
Sun Wukong
6,158
2,111
0
2,261
11,799
5,476
428
1,682
9,914
0
29,798
W
3,868
1,735
0
1,158
3,935
1,434
1,902
743
3,192
0
42,542
W
Guan Yu
dimitrije23
Guan Yu
2,238
880
0
820
5,824
4,026
628
0
5,824
0
17,821
L
Artio
moddrex
Artio
2,244
282
544
2,903
7,983
4,547
0
3,962
3,925
6,543
0
L
2,759
1,156
0
2,856
11,967
3,658
0
3,149
8,621
0
30,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,468
Gold Earned
31,561
411
Minions Killed
239
0
Camps Cleared
0
1,280,005
Distance Traveled
1,194,408
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,264
662
111
8
0
257,900
3
L
Olorun
6,224
445
49
4
0
261,546
4
L
Neith
6,734
481
60
4
0
203,543
3
W
Mercury
9,605
686
155
11
0
322,588
0
W
Ares
7,539
539
17
1
0
252,613
3
L
Sun Wukong
7,029
502
59
4
0
241,739
0
W
Hou Yi
7,343
525
96
7
0
216,168
1
W
Guan Yu
6,717
480
32
2
0
230,736
1
L
Artio
5,565
398
15
1
0
212,176
2
L
Fenrir
6,009
429
56
4
0
275,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role