Player Matchup

Danzaburou
Danzaburou
Platinum II
GabyCarp92
Danzaburou
Platinum II
Level 160
God Stats
3W - 1L
1,469 SR
Queue Stats
210W - 192L
1,875 MMR
Party 3
Ganesha
Ganesha
Diamond IV
I-spxm-dxmxge
Ganesha
Diamond IV
Level 110
God Stats
5W - 11L
1,475 SR
Queue Stats
110W - 95L
1,934 MMR
Solo
Arachne
Arachne
Platinum II
nyxfulloftricks
Arachne
Platinum II
Level 138
God Stats
38W - 26L
1,677 SR
Queue Stats
250W - 245L
1,874 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
ropiper69
Guan Yu
Platinum IV
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,956 MMR
Party 3
Merlin
Merlin
Platinum II
thegenresavvy
Merlin
Platinum II
Level 148
God Stats
8W - 13L
1,539 SR
Queue Stats
113W - 109L
1,910 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,532 SR
1,910 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,576 SR
1,908 MMR
Tsukuyomi
Tsukuyomi
Platinum II
Hesosaucey
Tsukuyomi
Platinum II
Level 157
God Stats
34W - 32L
1,701 SR
Queue Stats
295W - 293L
1,967 MMR
Party 1
Raijin
Raijin
Platinum III
ITzJust_Drewww
Raijin
Platinum III
Level 160
God Stats
8W - 12L
1,414 SR
Queue Stats
307W - 300L
1,876 MMR
Party 1
Artio
Artio
Platinum I
LousseEnEsti
Artio
Platinum I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,909 MMR
Solo
Izanami
Izanami
Platinum II
Matty_Mo_3
Izanami
Platinum II
Level 92
God Stats
214W - 127L
1,663 SR
Queue Stats
885W - 854L
1,905 MMR
Solo
Horus
Horus
Platinum II
NARGH2
Horus
Platinum II
Level 160
God Stats
11W - 9L
1,600 SR
Queue Stats
684W - 666L
1,885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GabyCarp92
Danzaburou
20
9 / 2 / 6
14,928
679
15,148
19,396
8,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
18
0 / 2 / 19
13,032
592
10,952
23,822
24,654
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 3 / 9
12,805
582
8,750
19,071
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
ropiper69
Guan Yu
19
3 / 1 / 9
13,157
598
14,902
23,950
25,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 2 / 8
13,259
603
24,592
14,304
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatSetAthenaCu ChulainnApollo

VS

Bans
ScyllaJanusPersephoneNemesisChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hesosaucey
Tsukuyomi
17
3 / 4 / 6
10,981
499
14,059
14,411
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 7 / 4
9,770
444
7,297
15,870
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 0
10,253
466
9,763
24,777
19,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Matty_Mo_3
Izanami
20
3 / 5 / 3
12,700
577
18,077
22,761
7,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
NARGH2
Horus
15
1 / 4 / 8
9,275
422
3,875
20,813
17,547
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
26
Kills
10
10
Deaths
26
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GabyCarp92
Danzaburou
9
2
6
6
L
Tsukuyomi
Hesosaucey
Tsukuyomi
3
4
6
1.5
W
Ganesha
0
2
19
4.75
L
2
7
4
0.57
L
1
6
0
0.17
L
Izanami
Matty_Mo_3
Izanami
3
5
3
0.9
L
Horus
NARGH2
Horus
1
4
8
1.25
W
5
3
9
3.17
W
Guan Yu
ropiper69
Guan Yu
3
1
9
7.5
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,344
Damage
53,071
100,543
Taken
98,632
73,752
Mitigated
56,465
45,313
Healing
29,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GabyCarp92
Danzaburou
15,148
6,926
0
11,708
19,396
8,249
5,835
869
18,523
0
111,668
L
Tsukuyomi
Hesosaucey
Tsukuyomi
14,059
3,968
0
3,717
14,411
5,387
0
5,143
9,124
0
77,649
W
Ganesha
10,952
1,811
0
6,840
23,822
24,654
82
2,488
21,144
47,436
0
L
7,297
458
0
865
15,870
5,983
118
7,715
7,995
55,969
0
L
9,763
1,449
1,550
9,774
24,777
19,764
0
6,714
17,873
56,369
0
L
Izanami
Matty_Mo_3
Izanami
18,077
14,743
0
3,980
22,761
7,784
3,492
8,830
13,931
0
114,788
L
Horus
NARGH2
Horus
3,875
2,472
4,424
5,105
20,813
17,547
0
7,055
13,706
0
24,257
W
8,750
5,781
0
4,537
19,071
9,463
1,160
2,278
16,619
0
94,111
W
Guan Yu
ropiper69
Guan Yu
14,902
4,425
2,810
13,095
23,950
25,257
1,500
8,678
15,112
0
85,487
W
24,592
1,940
0
6,323
14,304
6,129
3,285
2,258
11,748
98,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,181
Gold Earned
52,979
646
Minions Killed
592
0
Camps Cleared
0
2,175,257
Distance Traveled
1,952,207
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,928
679
166
8
0
407,908
9
L
Tsukuyomi
10,981
499
120
5
0
414,730
9
W
Ganesha
13,032
592
29
1
0
442,631
4
L
Raijin
9,770
444
112
5
0
383,161
8
L
Artio
10,253
466
107
5
0
392,641
5
L
Izanami
12,700
577
220
10
0
368,802
6
L
Horus
9,275
422
33
2
0
392,873
7
W
Arachne
12,805
582
119
5
0
453,274
8
W
Guan Yu
13,157
598
159
7
0
452,251
5
W
Merlin
13,259
603
173
8
0
419,193
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role