Player Matchup

Cernunnos
Cernunnos
Platinum V
AchillesCurse
Cernunnos
Platinum V
Level 39
God Stats
9W - 4L
1,941 SR
Queue Stats
56W - 49L
1,998 MMR
Party 2
Bacchus
Bacchus
Gold I
NaamNaamz
Bacchus
Gold I
Level 141
God Stats
1W - 2L
1,611 SR
Queue Stats
126W - 105L
1,752 MMR
Party 1
Hercules
Hercules
Gold II
OhhoOHOho
Hercules
Gold II
Level 102
God Stats
4W - 0L
1,931 SR
Queue Stats
115W - 89L
1,806 MMR
Solo
Scylla
Scylla
Gold IV
PhiIIip
Scylla
Gold IV
Level 84
God Stats
6W - 4L
1,580 SR
Queue Stats
83W - 73L
1,595 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum V
angelsxbroken
Ratatoskr
Platinum V
Level 124
God Stats
3W - 3L
1,660 SR
Queue Stats
339W - 311L
1,780 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 98
1,744 SR
1,786 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,539 SR
1,666 MMR
Erlang Shen
Erlang Shen
Platinum V
B34K3R
Erlang Shen
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum II
C33J
Janus
Platinum II
Level 141
God Stats
23W - 32L
1,561 SR
Queue Stats
220W - 212L
1,781 MMR
Solo
Chaac
Chaac
Platinum IV
GodPogo
Chaac
Platinum IV
Level 156
God Stats
23W - 16L
1,634 SR
Queue Stats
365W - 365L
1,809 MMR
Solo
Rama
Rama
Diamond V
KalaniKai
Rama
Diamond V
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
448W - 423L
1,742 MMR
Solo
Loki
Loki
Platinum II
davidandreroca6
Loki
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AchillesCurse
Cernunnos
20
10 / 4 / 6
18,629
642
28,380
25,715
13,710
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
NaamNaamz
Bacchus
20
6 / 4 / 15
15,838
546
13,879
33,324
54,343
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
OhhoOHOho
Hercules
20
5 / 2 / 11
16,304
562
25,333
37,069
50,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
PhiIIip
Scylla
20
9 / 5 / 9
17,065
588
19,213
17,567
6,860
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
angelsxbroken
Ratatoskr
20
8 / 5 / 8
15,959
550
16,172
23,189
11,947
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetApolloAthenaTsukuyomiTiamat

VS

Bans
Guan YuNemesisSobekDanzaburouAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
B34K3R
Erlang Shen
20
9 / 8 / 3
15,109
521
21,407
28,314
16,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
C33J
Janus
20
3 / 3 / 5
15,697
541
18,839
15,185
5,992
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
GodPogo
Chaac
20
4 / 6 / 5
16,358
564
25,730
40,398
36,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
20
3 / 9 / 3
14,411
497
10,439
25,731
10,688
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

20
1 / 12 / 11
14,095
486
11,697
27,743
16,665
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
47
38
Kills
20
20
Deaths
38
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AchillesCurse
Cernunnos
10
4
6
3.25
L
Erlang Shen
B34K3R
Erlang Shen
9
8
3
1.31
L
Janus
C33J
Janus
3
3
5
1.83
L
Chaac
GodPogo
Chaac
4
6
5
1.08
L
Rama
3
9
3
0.5
W
Bacchus
NaamNaamz
Bacchus
6
4
15
3.38
W
Hercules
OhhoOHOho
Hercules
5
2
11
5.25
W
Scylla
PhiIIip
Scylla
9
5
9
2.7
W
Ratatoskr
angelsxbroken
Ratatoskr
8
5
8
2.4
L
1
12
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,977
Damage
88,112
136,864
Taken
137,371
137,422
Mitigated
86,613
45,236
Healing
40,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AchillesCurse
Cernunnos
28,380
14,114
0
12,660
25,715
13,710
7,858
4,302
21,379
0
186,339
L
Erlang Shen
B34K3R
Erlang Shen
21,407
10,729
0
8,625
28,314
16,286
0
8,609
19,705
0
104,908
L
Janus
C33J
Janus
18,839
446
0
2,680
15,185
5,992
616
4,973
10,212
134,145
0
L
Chaac
GodPogo
Chaac
25,730
8,325
0
14,823
40,398
36,982
1,446
10,345
30,053
10,483
110,467
L
Rama
10,439
8,233
0
8,531
25,731
10,688
2,110
5,558
20,173
0
77,592
W
Bacchus
NaamNaamz
Bacchus
13,879
1,420
0
4,642
33,324
54,343
849
6,976
26,030
40,551
0
W
Hercules
OhhoOHOho
Hercules
25,333
13,370
0
20,040
37,069
50,562
912
3,913
33,082
0
109,408
W
Scylla
PhiIIip
Scylla
19,213
2,336
0
5,211
17,567
6,860
1,416
4,686
12,707
142,554
0
W
Ratatoskr
angelsxbroken
Ratatoskr
16,172
4,359
0
2,683
23,189
11,947
2,472
4,963
17,984
0
116,609
L
11,697
2,040
0
5,756
27,743
16,665
580
5,691
22,052
0
78,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,795
Gold Earned
75,670
841
Minions Killed
777
0
Camps Cleared
0
2,847,008
Distance Traveled
2,830,067
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
18,629
642
251
9
0
468,207
6
L
Erlang Shen
15,109
521
88
3
0
579,806
3
L
Janus
15,697
541
241
8
0
648,869
5
L
Chaac
16,358
564
188
6
0
595,299
5
L
Rama
14,411
497
140
5
0
452,253
6
W
Bacchus
15,838
546
34
1
0
628,573
9
W
Hercules
16,304
562
183
6
0
655,651
4
W
Scylla
17,065
588
211
7
0
544,778
7
W
Ratatoskr
15,959
550
162
6
0
549,799
8
L
Loki
14,095
486
120
4
0
553,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role