Player Matchup

Danzaburou
Danzaburou
ADIP K1NG
Danzaburou
Level 142
God Stats
0W - 1L
1,417 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Camxo9
Da Ji
Level 93
God Stats
1W - 4L
1,541 SR
Queue Stats
351W - 351L
1,553 Elo+
Solo
Ymir
Ymir
PairOfPant
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 79
1,486 SR
1,518 Elo+

VS

Team Averages
Level 25
1,547 SR
1,493 Elo+
Skadi
Skadi
KingGamer00
Skadi
Level 39
God Stats
2W - 3L
1,605 SR
Queue Stats
11W - 32L
1,270 Elo+
Solo
Anubis
Anubis
MONNSTERJR1
Anubis
Level 7
God Stats
20W - 9L
1,670 SR
Queue Stats
178W - 148L
1,558 Elo+
Solo
Bellona
Bellona
OriNameDaddy
Bellona
Level 28
God Stats
16W - 16L
1,365 SR
Queue Stats
161W - 117L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADIP K1NG
Danzaburou
11
5 / 4 / 0
8,304
830
5,004
9,845
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Camxo9
Da Ji
10
1 / 6 / 5
6,958
696
6,800
9,395
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 3
6,101
610
792
10,024
3,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 10
7,114
711
3,438
3,943
1,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
13 / 3 / 5
9,500
950
9,661
5,507
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
OriNameDaddy
Bellona
12
5 / 1 / 9
8,482
848
10,503
8,638
7,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
18
18
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ADIP K1NG
Danzaburou
5
4
0
1.25
L
Da Ji
Camxo9
Da Ji
1
6
5
0.58
W
0
2
10
2.5
W
Anubis
13
3
5
5.17
W
Bellona
OriNameDaddy
Bellona
5
1
9
9.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,596
Damage
23,602
29,264
Taken
18,088
8,908
Mitigated
11,841
2,677
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ADIP K1NG
Danzaburou
5,004
2,141
0
1,840
9,845
2,671
116
2,670
6,894
0
23,870
L
Da Ji
Camxo9
Da Ji
6,800
1,710
0
681
9,395
2,708
0
3,355
5,899
0
18,056
W
3,438
1,809
0
1,144
3,943
1,246
703
0
3,943
0
22,359
W
Anubis
9,661
212
0
2,272
5,507
2,706
254
431
5,076
36,723
0
W
Bellona
OriNameDaddy
Bellona
10,503
3,539
0
3,769
8,638
7,889
1,687
404
8,234
0
28,382
L
792
515
0
156
10,024
3,529
0
3,688
6,017
4,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,363
Gold Earned
25,096
74
Minions Killed
140
0
Camps Cleared
0
425,831
Distance Traveled
533,193
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,304
830
42
4
0
158,953
0
L
Da Ji
6,958
696
24
2
0
150,074
1
W
Skadi
7,114
711
36
4
0
159,404
0
W
Anubis
9,500
950
62
6
0
171,022
2
W
Bellona
8,482
848
42
4
0
202,767
4
L
Ymir
6,101
610
8
1
0
116,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role