Player Matchup

Fafnir
Fafnir
ActualMite76
Fafnir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,360 Elo+
Party 3
Ares
Ares
Cyber x Storm
Ares
Level 127
God Stats
0W - 1L
1,407 SR
Queue Stats
10W - 7L
1,540 Elo+
Party 3
Medusa
Medusa
Electrik808
Medusa
Level 97
God Stats
7W - 9L
1,411 SR
Queue Stats
266W - 283L
1,444 Elo+
Party 2
Ymir
Ymir
LordShmoke
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Bakasura
Bakasura
ZaddyMajinBuu
Bakasura
Level 68
God Stats
8W - 16L
1,475 SR
Queue Stats
249W - 272L
1,498 Elo+
Party 2
Team Averages
Level 95
1,458 SR
1,468 Elo+

VS

Team Averages
Level 103
1,409 SR
1,535 Elo+
Chang'e
Chang'e
Bigyellowvolvo
Chang'e
Level 75
God Stats
1W - 5L
1,110 SR
Queue Stats
260W - 243L
1,475 Elo+
Solo
Zeus
Zeus
Ch3ttmanly
Zeus
Level 66
God Stats
102W - 87L
1,655 SR
Queue Stats
188W - 201L
1,514 Elo+
Solo
Artio
Artio
Mcfirecracker23
Artio
Level 135
God Stats
19W - 9L
1,556 SR
Queue Stats
148W - 138L
1,549 Elo+
Party 1
Serqet
Serqet
ShinObiy2001
Serqet
Level 129
God Stats
16W - 14L
1,450 SR
Queue Stats
245W - 219L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
Smitty5932
Gilgamesh
Level 112
God Stats
1W - 4L
1,275 SR
Queue Stats
132W - 125L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
3 / 2 / 19
14,163
944
8,645
11,374
16,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 4 / 27
17,213
1,148
21,418
22,342
37,844
Medusa
20
15 / 7 / 22
17,655
1,177
45,340
27,272
14,766
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 5 / 24
16,611
1,107
20,642
22,283
21,562
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
ZaddyMajinBuu
Bakasura
20
5 / 14 / 23
14,892
993
19,329
33,000
20,267
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 17
15,961
1,064
20,532
26,679
16,505
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 8 / 19
16,333
1,089
36,435
18,175
7,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 7 / 16
13,463
898
6,878
26,220
29,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
20
8 / 6 / 20
15,947
1,063
15,718
19,652
16,330
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Smitty5932
Gilgamesh
20
7 / 11 / 17
16,949
1,130
29,846
34,318
17,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
121
39
Kills
32
32
Deaths
39
115
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
2
19
6.25
W
9
7
17
2.5
W
8
8
19
2.19
L
8
4
27
5.38
L
Medusa
15
7
22
3.71
L
8
5
24
4
W
0
7
16
1.14
W
Serqet
8
6
20
3
W
Gilgamesh
Smitty5932
Gilgamesh
7
11
17
1.41
L
Bakasura
ZaddyMajinBuu
Bakasura
5
14
23
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,374
Damage
109,409
116,271
Taken
125,044
111,085
Mitigated
87,824
10,113
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
8,645
2,579
108
1,283
11,374
16,646
0
7,403
3,882
20,770
0
W
20,532
1,840
4,478
5,500
26,679
16,505
0
11,822
14,323
58,397
0
W
36,435
2,166
0
931
18,175
7,932
0
11,544
6,563
90,717
0
L
21,418
1,439
0
2,110
22,342
37,844
0
12,346
9,679
35,535
0
L
Medusa
45,340
25,459
488
3,082
27,272
14,766
0
14,641
11,772
0
84,521
L
20,642
3,399
0
714
22,283
21,562
0
13,553
8,497
39,994
0
W
6,878
552
478
2,661
26,220
29,767
0
8,674
15,087
15,538
0
W
Serqet
15,718
3,289
0
876
19,652
16,330
0
7,641
11,711
0
24,844
W
Gilgamesh
Smitty5932
Gilgamesh
29,846
11,327
0
360
34,318
17,290
0
11,024
21,730
1,276
58,701
L
Bakasura
ZaddyMajinBuu
Bakasura
19,329
12,601
0
2,328
33,000
20,267
0
17,002
15,898
0
38,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,534
Gold Earned
78,653
263
Minions Killed
309
10
Camps Cleared
9
1,275,988
Distance Traveled
1,270,102
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,163
944
27
2
0
242,737
0
W
Chang'e
15,961
1,064
74
5
2
245,584
0
W
Zeus
16,333
1,089
138
9
3
237,111
2
L
Ares
17,213
1,148
31
2
2
273,514
0
L
Medusa
17,655
1,177
82
5
3
254,100
0
L
Ymir
16,611
1,107
49
3
5
217,290
0
W
Artio
13,463
898
11
1
0
216,673
0
W
Serqet
15,947
1,063
30
2
1
295,000
0
W
Gilgamesh
16,949
1,130
56
4
3
275,734
2
L
Bakasura
14,892
993
74
5
0
288,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role