Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BenBem
Ah Muzen Cab
Level 97
God Stats
4W - 3L
1,538 SR
Queue Stats
51W - 45L
1,567 Elo+
Solo
Tyr
Tyr
Doughtz
Tyr
Level 142
God Stats
16W - 14L
1,574 SR
Queue Stats
373W - 379L
1,532 Elo+
Solo
Merlin
Merlin
Gemshade
Merlin
Level 125
God Stats
3W - 1L
1,608 SR
Queue Stats
15W - 13L
1,533 Elo+
Party 1
Chaac
Chaac
Zemantis
Chaac
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,566 Elo+
Solo
Scylla
Scylla
jackc56
Scylla
Level 128
God Stats
1W - 0L
1,291 SR
Queue Stats
11W - 13L
1,453 Elo+
Party 1
Team Averages
Level 111
1,502 SR
1,530 Elo+

VS

Team Averages
Level 128
1,707 SR
1,539 Elo+
The Morrigan
The Morrigan
Apollymis
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Koeloeres
Tyr
Level 109
God Stats
4W - 5L
1,790 SR
Queue Stats
145W - 141L
1,550 Elo+
Party 2
Discordia
Discordia
Termit011
Discordia
Level 155
God Stats
5W - 3L
1,772 SR
Queue Stats
463W - 460L
1,562 Elo+
Solo
Cthulhu
Cthulhu
lavahond
Cthulhu
Level 67
God Stats
6W - 5L
1,742 SR
Queue Stats
212W - 207L
1,571 Elo+
Party 2
Izanami
Izanami
yaho0
Izanami
Level 160
God Stats
1W - 5L
1,733 SR
Queue Stats
128W - 111L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BenBem
Ah Muzen Cab
20
7 / 4 / 14
16,239
1,015
25,861
17,861
7,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tyr
20
5 / 3 / 15
14,648
916
9,785
26,131
22,942
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Gemshade
Merlin
20
10 / 6 / 9
16,058
1,004
23,339
21,110
8,520
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Zemantis
Chaac
20
2 / 6 / 21
14,751
922
12,483
25,487
28,217
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
jackc56
Scylla
20
7 / 5 / 14
15,685
980
17,851
20,928
7,200
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Apollymis
The Morrigan
20
5 / 3 / 6
14,876
930
16,476
6,513
2,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 7 / 9
13,671
854
9,439
22,706
21,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Termit011
Discordia
20
1 / 7 / 13
14,905
932
24,574
15,635
6,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
lavahond
Cthulhu
20
6 / 7 / 13
16,403
1,025
22,474
25,371
32,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
yaho0
Izanami
20
12 / 7 / 7
17,297
1,081
34,372
23,970
9,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
72
31
Kills
24
24
Deaths
31
73
Assists
48
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Apollymis
The Morrigan
5
3
6
2.67
W
Ah Muzen Cab
BenBem
Ah Muzen Cab
7
4
14
3.5
W
Tyr
5
3
15
4.17
W
Merlin
Gemshade
Merlin
10
6
9
2.42
L
0
7
9
0.64
L
Discordia
Termit011
Discordia
1
7
13
1.07
W
Chaac
Zemantis
Chaac
2
6
21
2.08
W
Scylla
jackc56
Scylla
7
5
14
2.8
L
Cthulhu
lavahond
Cthulhu
6
7
13
1.79
L
Izanami
yaho0
Izanami
12
7
7
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,319
Damage
107,335
111,517
Taken
94,195
73,912
Mitigated
72,835
13,236
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Apollymis
The Morrigan
16,476
1,694
97
659
6,513
2,436
0
2,864
3,497
42,313
0
W
Ah Muzen Cab
BenBem
Ah Muzen Cab
25,861
7,983
0
3,492
17,861
7,033
0
10,056
7,805
0
74,881
W
Tyr
9,785
1,149
0
403
26,131
22,942
0
15,748
10,383
0
13,289
W
Merlin
Gemshade
Merlin
23,339
645
0
1,309
21,110
8,520
0
12,978
8,132
63,867
0
L
9,439
274
0
3,115
22,706
21,796
0
10,185
11,835
0
25,999
L
Discordia
Termit011
Discordia
24,574
47
0
590
15,635
6,328
0
6,353
9,048
55,569
0
W
Chaac
Zemantis
Chaac
12,483
3,256
0
7,690
25,487
28,217
0
14,268
11,219
0
38,988
W
Scylla
jackc56
Scylla
17,851
1,767
0
342
20,928
7,200
0
10,474
10,454
51,827
0
L
Cthulhu
lavahond
Cthulhu
22,474
1,104
906
0
25,371
32,811
0
8,939
15,823
58,124
0
L
Izanami
yaho0
Izanami
34,372
27,526
0
1,867
23,970
9,464
0
10,744
12,714
0
66,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,381
Gold Earned
77,152
339
Minions Killed
362
8
Camps Cleared
14
1,530,645
Distance Traveled
1,697,806
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,876
930
61
4
0
306,045
0
W
Ah Muzen Cab
16,239
1,015
105
7
4
310,810
0
W
Tyr
14,648
916
5
0
1
318,183
0
W
Merlin
16,058
1,004
98
6
1
295,503
0
L
Tyr
13,671
854
41
3
2
378,467
1
L
Discordia
14,905
932
71
4
1
336,618
0
W
Chaac
14,751
922
46
3
0
310,206
0
W
Scylla
15,685
980
85
5
2
295,943
0
L
Cthulhu
16,403
1,025
76
5
3
359,013
0
L
Izanami
17,297
1,081
113
7
8
317,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role