Player Matchup

Loki
Loki
EriickSR
Loki
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 21L
1,174 Elo+
Party 1
Sun Wukong
Sun Wukong
LiquidTrippp
Sun Wukong
Level 17
God Stats
0W - 3L
1,332 SR
Queue Stats
1W - 5L
1,307 Elo+
Party 3
Scylla
Scylla
Wo0zyDo0by
Scylla
Level 10
God Stats
22W - 22L
1,462 SR
Queue Stats
30W - 32L
1,442 Elo+
Party 3
Ra
Ra
pickaye
Ra
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,303 Elo+
Solo
Fenrir
Fenrir
trippymind12
Fenrir
Level 18
God Stats
6W - 13L
1,453 SR
Queue Stats
59W - 87L
1,323 Elo+
Party 1
Team Averages
Level 12
1,449 SR
1,310 Elo+

VS

Team Averages
Level 18
1,520 SR
1,385 Elo+
Persephone
Persephone
Azyx_03
Persephone
Level 14
God Stats
11W - 12L
1,545 SR
Queue Stats
330W - 362L
1,268 Elo+
Solo
Fenrir
Fenrir
LWS Rooney14
Fenrir
Level 11
God Stats
2W - 2L
1,409 SR
Queue Stats
2W - 2L
1,379 Elo+
Solo
Medusa
Medusa
Mortalhoudini
Medusa
Level 29
God Stats
3W - 1L
1,646 SR
Queue Stats
62W - 44L
1,442 Elo+
Party 2
Cerberus
Cerberus
OvercomeBoar290
Cerberus
Level 18
God Stats
6W - 3L
1,551 SR
Queue Stats
63W - 56L
1,442 Elo+
Party 2
Scylla
Scylla
YourdadMymom
Scylla
Level 16
God Stats
2W - 1L
1,446 SR
Queue Stats
38W - 37L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 15 / 4
12,199
1,017
14,689
22,306
7,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
LiquidTrippp
Sun Wukong
18
0 / 6 / 8
11,400
950
10,048
25,310
16,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Wo0zyDo0by
Scylla
17
1 / 7 / 3
11,180
932
7,759
14,994
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 9 / 4
11,692
974
15,768
16,799
6,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
1 / 14 / 4
10,679
890
8,698
24,166
9,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Azyx_03
Persephone
20
8 / 0 / 31
14,169
1,181
20,521
8,293
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
19
13 / 6 / 15
13,526
1,127
10,825
13,981
6,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 0 / 22
15,004
1,250
29,711
11,596
5,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
20
8 / 1 / 37
14,042
1,170
16,871
15,560
11,152
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
20
6 / 4 / 26
12,702
1,059
16,663
12,641
4,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
182
11
Kills
51
51
Deaths
11
23
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Persephone
Azyx_03
Persephone
8
0
31
23.5
L
Loki
6
15
4
0.53
W
Fenrir
13
6
15
3.42
L
Sun Wukong
LiquidTrippp
Sun Wukong
0
6
8
0.67
W
16
0
22
27
W
Cerberus
8
1
37
26.5
L
Scylla
Wo0zyDo0by
Scylla
1
7
3
0.36
W
Scylla
6
4
26
4.75
L
3
9
4
0.56
L
Fenrir
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,962
Damage
94,591
103,575
Taken
62,071
45,939
Mitigated
30,771
6,273
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Azyx_03
Persephone
20,521
2,709
246
2,721
8,293
3,329
0
4,010
4,207
44,190
0
L
Loki
14,689
4,111
0
0
22,306
7,760
0
10,461
11,609
0
23,152
W
Fenrir
10,825
3,253
0
496
13,981
6,405
0
6,246
7,649
0
18,122
L
Sun Wukong
LiquidTrippp
Sun Wukong
10,048
1,107
0
1,318
25,310
16,911
0
14,365
10,769
0
25,498
W
29,711
14,817
0
2,172
11,596
5,359
0
5,173
6,299
0
60,215
W
Cerberus
16,871
268
0
1,127
15,560
11,152
0
4,879
10,095
30,925
0
L
Scylla
Wo0zyDo0by
Scylla
7,759
686
0
1,304
14,994
4,894
0
7,421
7,429
51,446
0
W
Scylla
16,663
3,481
0
0
12,641
4,526
0
2,413
10,120
38,745
0
L
15,768
865
1,662
1,602
16,799
6,551
0
7,699
8,886
47,185
0
L
Fenrir
8,698
3,198
0
387
24,166
9,823
0
13,083
10,827
225
14,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,150
Gold Earned
69,443
219
Minions Killed
241
3
Camps Cleared
6
1,051,733
Distance Traveled
1,107,803
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,169
1,181
63
5
1
204,223
0
L
Loki
12,199
1,017
14
1
0
198,177
1
W
Fenrir
13,526
1,127
21
2
1
216,693
0
L
Sun Wukong
11,400
950
33
3
2
201,851
0
W
Medusa
15,004
1,250
68
6
3
225,731
0
W
Cerberus
14,042
1,170
39
3
0
241,787
0
L
Scylla
11,180
932
109
9
0
205,194
0
W
Scylla
12,702
1,059
50
4
1
219,369
0
L
Ra
11,692
974
59
5
1
227,048
2
L
Fenrir
10,679
890
4
0
0
219,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role