Player Matchup

Chiron
Chiron
Gold II
AchillesCurse
Chiron
Gold II
Level 38
God Stats
6W - 1L
1,964 SR
Queue Stats
19W - 4L
1,857 MMR
Party 1
Chang'e
Chang'e
Platinum IV
Dralarco
Chang'e
Platinum IV
Level 145
God Stats
3W - 0L
1,798 SR
Queue Stats
100W - 96L
1,762 MMR
Solo
Hun Batz
Hun Batz
Gold III
Mazorq
Hun Batz
Gold III
Level 145
God Stats
3W - 1L
1,769 SR
Queue Stats
25W - 18L
1,749 MMR
Solo
Sobek
Sobek
Platinum V
ThatsHeroic
Sobek
Platinum V
Level 63
God Stats
2W - 4L
1,485 SR
Queue Stats
59W - 63L
1,583 MMR
Party 1
Vulcan
Vulcan
Platinum V
UFOhh
Vulcan
Platinum V
Level 107
God Stats
9W - 1L
1,896 SR
Queue Stats
57W - 56L
1,757 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,783 SR
1,741 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,604 SR
1,680 MMR
Odin
Odin
Gold I
Defgarra
Odin
Gold I
Level 153
God Stats
2W - 2L
1,695 SR
Queue Stats
155W - 147L
1,709 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
GustavoLastra
Sun Wukong
Platinum IV
Level 157
God Stats
2W - 3L
1,630 SR
Queue Stats
354W - 334L
1,705 MMR
Solo
Loki
Loki
Platinum IV
Jüro
Loki
Platinum IV
Level 160
God Stats
2W - 3L
1,661 SR
Queue Stats
38W - 41L
1,755 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
OMXR
Kukulkan
Platinum V
Level 154
God Stats
1W - 2L
1,536 SR
Queue Stats
82W - 71L
1,728 MMR
Solo
Apollo
Apollo
Platinum III
iPredee
Apollo
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 4
19,345
586
19,917
29,091
13,321
Corrupted Bluestone

Corrupted Bluestone

+60
Physical Power
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 75 Physical Damage over 5s and have their Attack Speed reduced 10%. (Max 2 Stacks). For every enemy corrupted you gain 15% Attacks Speed up to a Maximum of 5 enemies.

Evolved Transcendence

Evolved Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

The Executioner

The Executioner

+35
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Dralarco
Chang'e
20
7 / 6 / 10
19,494
591
23,255
34,110
16,598
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Hun Batz
Mazorq
Hun Batz
20
7 / 5 / 12
18,479
560
26,075
30,468
16,574
Bumba's Hammer

Bumba's Hammer

+300
Health
+200
Mana
+10
Penetration
+20%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 2 / 16
17,056
517
19,127
37,957
63,289
Sentinel's Embrace

Sentinel's Embrace

+30
Physical Protection
+30
Magical Protection
+200
Health
+20
Mp 5

AURA - Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 40 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+65
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Critical Strikes bonus damage taken is decreased by 60%.

Vulcan
UFOhh
Vulcan
20
4 / 2 / 9
18,481
560
30,371
12,897
5,631
Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warlock's Staff

Evolved Warlock's Staff

+145
Magical Power
+225
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+15
Mp 5

PASSIVE - 9% of your Mana from items is converted to Magical Power.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Bans
SetTiamatAthenaScyllaTsukuyomi

VS

Bans
PersephoneCu ChulainnPoseidonNemesisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
0 / 8 / 10
12,351
374
10,656
33,136
33,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+20
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
GustavoLastra
Sun Wukong
20
5 / 4 / 5
16,991
515
17,268
37,179
31,614
Bluestone Brooch

Bluestone Brooch

+45
Physical Power
+200
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 75 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Ancile

Ancile

+60
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+20
Physical Power
+60
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

Loki
Jüro
Loki
20
3 / 11 / 8
16,472
499
17,640
31,747
14,730
Bumba's Hammer

Bumba's Hammer

+300
Health
+200
Mana
+10
Penetration
+20%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Transcendence

Evolved Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Protects you from a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
OMXR
Kukulkan
20
4 / 6 / 7
16,383
496
23,470
20,030
10,168
The Alternate Timeline

The Alternate Timeline

+45
Magical Power
+45
Physical Protection
+45
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 25% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+15
Mp 5

PASSIVE - 9% of your Mana from items is converted to Magical Power.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Apollo
iPredee
Apollo
20
10 / 6 / 7
19,878
602
27,219
28,090
14,088
Death's Embrace

Death's Embrace

+65
Physical Power
+110
Magical Power
+200
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+20
Physical Protection
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+35
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
59
35
Kills
22
22
Deaths
35
51
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
7
4
1.57
L
Odin
0
8
10
0.63
W
Chang'e
Dralarco
Chang'e
7
6
10
2
L
Sun Wukong
GustavoLastra
Sun Wukong
5
4
5
1.88
L
Loki
Jüro
Loki
3
11
8
0.64
W
Hun Batz
Mazorq
Hun Batz
7
5
12
2.6
L
Kukulkan
OMXR
Kukulkan
4
6
7
1.25
W
8
2
16
8
W
Vulcan
UFOhh
Vulcan
4
2
9
4.25
L
Apollo
iPredee
Apollo
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,745
Damage
96,253
144,523
Taken
150,182
115,413
Mitigated
104,403
62,675
Healing
33,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,917
10,821
1,115
11,801
29,091
13,321
3,531
4,503
24,588
0
177,305
L
Odin
10,656
1,279
0
261
33,136
33,803
0
13,628
19,316
0
55,373
W
Chang'e
Dralarco
Chang'e
23,255
1,382
4,638
16,995
34,110
16,598
3,302
4,504
29,526
152,267
0
L
Sun Wukong
GustavoLastra
Sun Wukong
17,268
2,603
0
12,718
37,179
31,614
1,054
23,348
13,595
0
113,908
L
Loki
Jüro
Loki
17,640
5,786
0
6,460
31,747
14,730
213
15,861
15,806
0
132,899
W
Hun Batz
Mazorq
Hun Batz
26,075
8,600
0
9,415
30,468
16,574
790
5,643
24,745
0
159,715
L
Kukulkan
OMXR
Kukulkan
23,470
1,634
0
4,254
20,030
10,168
289
9,435
10,515
145,332
0
W
19,127
1,246
0
13,040
37,957
63,289
742
9,690
28,267
66,819
0
W
Vulcan
UFOhh
Vulcan
30,371
7,905
0
5,671
12,897
5,631
3,848
2,216
10,681
175,139
0
L
Apollo
iPredee
Apollo
27,219
18,918
0
9,774
28,090
14,088
5,020
10,636
17,428
0
197,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,855
Gold Earned
82,075
1,000
Minions Killed
992
0
Camps Cleared
0
3,106,326
Distance Traveled
3,028,042
39
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
19,345
586
243
7
0
555,402
9
L
Odin
12,351
374
74
2
0
626,373
11
W
Chang'e
19,494
591
237
7
0
604,854
6
L
Sun Wukong
16,991
515
204
6
0
616,184
5
L
Loki
16,472
499
205
6
0
547,103
0
W
Hun Batz
18,479
560
197
6
0
603,158
8
L
Kukulkan
16,383
496
235
7
0
609,871
12
W
Sobek
17,056
517
63
2
0
659,969
4
W
Vulcan
18,481
560
260
8
0
682,943
12
L
Apollo
19,878
602
274
8
0
628,511
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role