Player Matchup

Medusa
Medusa
Cataclysm23
Medusa
Level 79
God Stats
0W - 7L
1,104 SR
Queue Stats
4W - 13L
1,068 Elo+
Party 2
Fenrir
Fenrir
H-pLay93
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,500 Elo+
Party 2
Chaac
Chaac
TheAnswer54
Chaac
Level 81
God Stats
4W - 9L
1,303 SR
Queue Stats
39W - 86L
1,239 Elo+
Party 2
Team Averages
Level 89
1,302 SR
1,269 Elo+

VS

Team Averages
Level 87
1,431 SR
1,444 Elo+
Kali
Kali
THE WIZARD C
Kali
Level 115
God Stats
1W - 3L
1,427 SR
Queue Stats
102W - 101L
1,452 Elo+
Party 1
Chang'e
Chang'e
dondon527
Chang'e
Level 119
God Stats
5W - 5L
1,464 SR
Queue Stats
31W - 29L
1,479 Elo+
Solo
Loki
Loki
iDn Yanik
Loki
Level 28
God Stats
13W - 19L
1,402 SR
Queue Stats
85W - 106L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 8 / 5
10,793
635
12,420
18,115
6,879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
H-pLay93
Fenrir
14
5 / 9 / 2
10,583
623
7,455
15,745
6,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 5 / 7
10,976
646
10,977
19,405
21,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 9
14,368
845
18,395
21,343
11,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
dondon527
Chang'e
16
5 / 1 / 10
11,870
698
14,911
11,945
4,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
15
6 / 5 / 10
11,901
700
12,373
14,260
7,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
10
Kills
22
22
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
8
5
0.69
L
Fenrir
H-pLay93
Fenrir
5
9
2
0.67
W
11
4
9
3.88
L
2
5
7
1.1
W
Chang'e
dondon527
Chang'e
5
1
10
10
W
Loki
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,852
Damage
45,679
53,265
Taken
47,548
34,357
Mitigated
23,523
9,630
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,420
5,440
0
4,494
18,115
6,879
0
6,303
11,812
0
47,726
L
Fenrir
H-pLay93
Fenrir
7,455
1,264
0
1,364
15,745
6,392
0
4,297
11,448
0
23,482
W
18,395
9,574
0
6,887
21,343
11,990
663
210
21,133
0
66,719
L
10,977
3,106
0
3,772
19,405
21,086
0
4,371
15,034
0
39,412
W
Chang'e
dondon527
Chang'e
14,911
371
2,423
6,666
11,945
4,497
792
0
11,945
51,921
0
W
Loki
12,373
2,324
0
738
14,260
7,036
1,160
27
14,233
0
42,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
38,139
149
Minions Killed
188
0
Camps Cleared
0
825,403
Distance Traveled
998,198
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,793
635
71
4
0
253,519
0
L
Fenrir
10,583
623
28
2
0
280,986
1
W
Kali
14,368
845
65
4
0
353,889
0
L
Chaac
10,976
646
50
3
0
290,898
0
W
Chang'e
11,870
698
75
4
0
314,219
0
W
Loki
11,901
700
48
3
0
330,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role