Player Matchup

Ares
Ares
Alfie20138722
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,164 Elo+
Solo
Apollo
Apollo
PopoDeSimio
Apollo
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
blopskd
Danzaburou
Level 18
God Stats
1W - 4L
1,299 SR
Queue Stats
1W - 6L
1,289 Elo+
Solo
Cthulhu
Cthulhu
danrr100
Cthulhu
Level 22
God Stats
7W - 15L
1,141 SR
Queue Stats
56W - 101L
1,267 Elo+
Solo
Ymir
Ymir
iRocky iF
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,388 SR
1,344 Elo+

VS

Team Averages
Level 17
1,439 SR
1,365 Elo+
Anubis
Anubis
Mr_LowKey_Xx
Anubis
Level 27
God Stats
6W - 2L
1,288 SR
Queue Stats
62W - 69L
1,275 Elo+
Solo
Neith
Neith
b10235040
Neith
Level 14
God Stats
2W - 2L
1,428 SR
Queue Stats
20W - 17L
1,320 Elo+
Solo
Bellona
Bellona
elmo2909
Bellona
Level 25
God Stats
8W - 9L
1,555 SR
Queue Stats
153W - 177L
1,428 Elo+
Solo
Apollo
Apollo
liamdaley2013
Apollo
Level 17
God Stats
5W - 6L
1,425 SR
Queue Stats
84W - 136L
1,302 Elo+
Party 2
Nemesis
Nemesis
trader-mime
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 16 / 3
7,394
370
565
19,510
8,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
15
4 / 5 / 6
10,048
502
10,397
18,910
7,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
blopskd
Danzaburou
14
7 / 5 / 4
9,993
500
10,124
11,552
4,278
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
danrr100
Cthulhu
10
1 / 14 / 4
7,186
359
1,764
17,259
6,273
Ymir
6
0 / 2 / 5
6,152
308
808
5,199
2,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 2 / 9
12,156
608
15,925
13,078
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
b10235040
Neith
15
9 / 4 / 10
11,183
559
12,486
11,314
4,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
elmo2909
Bellona
16
9 / 4 / 13
12,706
635
12,859
20,907
15,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
5 / 4 / 1
9,008
450
4,627
5,840
2,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
trader-mime
Nemesis
19
9 / 3 / 10
12,617
631
13,877
13,578
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
13
Kills
41
42
Deaths
17
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
16
3
0.16
W
Anubis
9
2
9
6.75
L
Apollo
4
5
6
1.4
W
Neith
b10235040
Neith
9
4
10
3.5
L
Danzaburou
blopskd
Danzaburou
7
5
4
1.8
L
Cthulhu
danrr100
Cthulhu
1
14
4
0.21
W
Bellona
elmo2909
Bellona
9
4
13
3.88
L
Ymir
0
2
5
1.25
W
5
4
1
1.38
W
Nemesis
trader-mime
Nemesis
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,658
Damage
59,774
72,430
Taken
64,717
28,421
Mitigated
37,302
6,260
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
565
92
0
0
19,510
8,013
0
4,208
15,302
4,581
0
W
Anubis
15,925
1,797
0
8,330
13,078
7,472
1,714
749
12,329
88,349
0
L
Apollo
10,397
6,744
0
4,691
18,910
7,441
650
6,031
12,879
0
37,845
W
Neith
b10235040
Neith
12,486
7,189
0
2,015
11,314
4,759
2,708
638
10,676
0
48,221
L
Danzaburou
blopskd
Danzaburou
10,124
5,205
0
1,474
11,552
4,278
160
1,198
10,354
0
48,709
L
Cthulhu
danrr100
Cthulhu
1,764
240
0
0
17,259
6,273
63
3,315
13,944
12,173
0
W
Bellona
elmo2909
Bellona
12,859
2,526
0
261
20,907
15,597
2,052
787
20,120
3,599
45,423
L
Ymir
808
246
0
95
5,199
2,416
0
1,625
3,574
3,382
0
W
4,627
3,194
0
958
5,840
2,550
5,972
745
5,095
0
22,368
W
Nemesis
trader-mime
Nemesis
13,877
5,823
183
2,618
13,578
6,924
1,907
218
12,479
0
104,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,773
Gold Earned
57,670
151
Minions Killed
479
0
Camps Cleared
0
1,229,861
Distance Traveled
1,660,607
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,394
370
3
0
0
240,962
0
W
Anubis
12,156
608
137
7
0
330,006
0
L
Apollo
10,048
502
58
3
0
238,744
0
W
Neith
11,183
559
86
4
0
311,501
1
L
Danzaburou
9,993
500
67
3
0
257,691
1
L
Cthulhu
7,186
359
16
1
0
309,523
0
W
Bellona
12,706
635
72
4
0
397,844
0
L
Ymir
6,152
308
7
0
0
182,941
0
W
Apollo
9,008
450
37
2
0
203,978
1
W
Nemesis
12,617
631
147
7
0
417,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role