Player Matchup

Sylvanus
Sylvanus
Grimm
Sylvanus
Level 160
God Stats
1W - 2L
1,737 SR
Queue Stats
882W - 220L
1,865 Elo+
Party 2
Gilgamesh
Gilgamesh
LetsGetThatBread
Gilgamesh
Level 155
God Stats
93W - 32L
1,828 SR
Queue Stats
696W - 177L
1,810 Elo+
Party 2
Nu Wa
Nu Wa
SneakyShandris
Nu Wa
Level 160
God Stats
26W - 11L
1,814 SR
Queue Stats
1,082W - 290L
1,815 Elo+
Party 2
Anhur
Anhur
SpitzkopfLarry21
Anhur
Level 154
God Stats
6W - 4L
1,721 SR
Queue Stats
237W - 145L
1,689 Elo+
Solo
Janus
Janus
TeddyInATuxedo
Janus
Level 159
God Stats
38W - 10L
1,701 SR
Queue Stats
557W - 123L
1,788 Elo+
Party 2
Team Averages
Level 158
1,760 SR
1,793 Elo+

VS

Team Averages
Level 151
1,767 SR
1,756 Elo+
Raijin
Raijin
Nauhen
Raijin
Level 158
God Stats
3W - 1L
1,814 SR
Queue Stats
93W - 38L
1,846 Elo+
Party 1
Tiamat
Tiamat
Rajzors
Tiamat
Level 160
God Stats
14W - 12L
1,587 SR
Queue Stats
237W - 216L
1,632 Elo+
Solo
Ares
Ares
TheAlien11
Ares
Level 116
God Stats
34W - 30L
1,624 SR
Queue Stats
644W - 611L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
TheVictor888
Gilgamesh
Level 160
God Stats
15W - 3L
1,974 SR
Queue Stats
72W - 27L
1,878 Elo+
Party 1
Ullr
Ullr
Điyei
Ullr
Level 159
God Stats
9W - 9L
1,835 SR
Queue Stats
99W - 51L
1,851 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Grimm
Sylvanus
17
0 / 3 / 16
10,082
630
7,482
18,173
21,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
19
6 / 4 / 13
12,584
787
14,887
18,439
16,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
9 / 5 / 7
13,095
818
23,146
15,205
6,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 5 / 8
11,792
737
14,604
14,859
6,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

19
2 / 2 / 16
11,670
729
12,294
9,995
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nauhen
Raijin
20
5 / 5 / 10
13,397
837
19,903
15,526
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
Rajzors
Tiamat
19
4 / 3 / 10
12,095
756
9,141
12,785
6,976
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 14
12,130
758
10,430
18,397
21,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
TheVictor888
Gilgamesh
19
5 / 7 / 8
13,630
852
14,148
21,372
14,468
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Ullr
Điyei
Ullr
18
3 / 4 / 12
11,866
742
12,330
16,027
7,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
73
23
Kills
19
19
Deaths
23
60
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Grimm
Sylvanus
0
3
16
2.67
L
Gilgamesh
6
4
13
3.13
W
Raijin
Nauhen
Raijin
5
5
10
2
W
Tiamat
Rajzors
Tiamat
4
3
10
3
L
9
5
7
2.5
L
6
5
8
2
L
2
2
16
5
W
2
4
14
2.25
W
Gilgamesh
TheVictor888
Gilgamesh
5
7
8
1.29
W
Ullr
Điyei
Ullr
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,413
Damage
65,952
76,671
Taken
84,107
56,533
Mitigated
55,953
20,065
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Grimm
Sylvanus
7,482
1,675
7,786
6,388
18,173
21,548
758
8,654
9,287
14,432
0
L
Gilgamesh
14,887
4,056
0
675
18,439
16,913
485
9,639
8,670
0
27,385
W
Raijin
Nauhen
Raijin
19,903
1,374
348
1,420
15,526
5,897
594
9,819
5,289
72,094
0
W
Tiamat
Rajzors
Tiamat
9,141
474
0
3,750
12,785
6,976
1,233
8,987
3,475
45,499
0
L
23,146
3,566
0
1,800
15,205
6,335
75
9,136
5,813
66,948
0
L
14,604
7,866
0
2,402
14,859
6,784
3,100
6,268
8,371
0
43,638
L
12,294
685
0
1,014
9,995
4,953
27
5,131
4,660
58,883
0
W
10,430
244
0
3,888
18,397
21,296
38
7,573
10,349
20,227
0
W
Gilgamesh
TheVictor888
Gilgamesh
14,148
2,314
0
3,380
21,372
14,468
1
8,609
12,361
0
45,492
W
Ullr
Điyei
Ullr
12,330
5,863
0
2,241
16,027
7,316
2,799
6,266
9,513
0
49,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,223
Gold Earned
63,118
385
Minions Killed
408
9
Camps Cleared
9
1,493,444
Distance Traveled
1,453,613
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,082
630
14
1
0
286,507
4
L
Gilgamesh
12,584
787
19
1
1
329,762
1
W
Raijin
13,397
837
126
8
3
280,747
0
W
Tiamat
12,095
756
105
7
2
305,799
3
L
Nu Wa
13,095
818
121
8
2
292,924
1
L
Anhur
11,792
737
82
5
5
264,900
4
L
Janus
11,670
729
149
9
1
319,351
1
W
Ares
12,130
758
15
1
1
304,409
3
W
Gilgamesh
13,630
852
63
4
2
289,478
0
W
Ullr
11,866
742
99
6
1
273,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role