Player Matchup

Tiamat
Tiamat
TheNorbo
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
anything4Selenas
Bastet
Level 106
God Stats
411W - 367L
1,541 SR
Queue Stats
633W - 654L
1,449 Elo+
Party 3
Neith
Neith
gaaabyyy15
Neith
Level 27
God Stats
32W - 39L
1,424 SR
Queue Stats
40W - 48L
1,378 Elo+
Party 2
Olorun
Olorun
ix_-Z-_xi
Olorun
Level 44
God Stats
45W - 59L
1,366 SR
Queue Stats
630W - 667L
1,449 Elo+
Party 3
Gilgamesh
Gilgamesh
xX3MANU3LOPXx
Gilgamesh
Level 128
God Stats
1W - 3L
1,284 SR
Queue Stats
19W - 23L
1,501 Elo+
Party 2
Team Averages
Level 85
1,423 SR
1,455 Elo+

VS

Team Averages
Level 89
1,457 SR
1,466 Elo+
Khepri
Khepri
BigDadiThulu
Khepri
Level 119
God Stats
6W - 4L
1,469 SR
Queue Stats
48W - 57L
1,540 Elo+
Party 1
Merlin
Merlin
Lsmancini
Merlin
Level 81
God Stats
15W - 13L
1,683 SR
Queue Stats
102W - 101L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
ThexFinalxYEET
Gilgamesh
Level 126
God Stats
8W - 4L
1,586 SR
Queue Stats
124W - 133L
1,510 Elo+
Party 1
Skadi
Skadi
TrigsPerfectWin
Skadi
Level 39
God Stats
2W - 2L
1,281 SR
Queue Stats
15W - 41L
1,273 Elo+
Solo
Serqet
Serqet
裙下之臣
Serqet
Level 80
God Stats
1W - 1L
1,266 SR
Queue Stats
38W - 44L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
TheNorbo
Tiamat
18
2 / 3 / 7
11,528
887
16,963
14,674
7,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 2 / 3
11,617
894
13,899
10,114
3,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
16
1 / 1 / 3
10,474
806
6,881
9,679
3,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
ix_-Z-_xi
Olorun
18
1 / 2 / 5
11,709
901
8,104
12,977
5,216
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xX3MANU3LOPXx
Gilgamesh
17
2 / 4 / 5
11,613
893
10,289
20,561
10,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

140

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
0 / 1 / 11
12,541
965
9,829
13,916
20,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Lsmancini
Merlin
19
6 / 0 / 3
13,129
1,010
15,786
4,476
2,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ThexFinalxYEET
Gilgamesh
17
2 / 1 / 7
11,956
920
12,939
15,256
23,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 5 / 8
10,973
844
14,664
14,352
6,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
18
4 / 4 / 5
12,288
945
12,162
13,393
6,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
11
Kills
12
12
Deaths
11
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
11
5.5
W
Merlin
Lsmancini
Merlin
6
0
3
7.5
L
Tiamat
TheNorbo
Tiamat
2
3
7
1.83
W
Gilgamesh
ThexFinalxYEET
Gilgamesh
2
1
7
5.5
W
0
5
8
0.8
L
5
2
3
3.25
L
Neith
1
1
3
2.5
L
Olorun
ix_-Z-_xi
Olorun
1
2
5
1.75
L
Gilgamesh
xX3MANU3LOPXx
Gilgamesh
2
4
5
1.13
W
Serqet
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,136
Damage
65,380
68,005
Taken
61,393
30,190
Mitigated
60,959
7,280
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
9,829
480
0
1,556
13,916
20,920
0
5,144
8,772
18,824
0
W
Merlin
Lsmancini
Merlin
15,786
673
166
771
4,476
2,703
0
1,878
2,598
54,744
0
L
Tiamat
TheNorbo
Tiamat
16,963
1,743
0
3,044
14,674
7,974
0
4,961
9,197
43,205
0
W
Gilgamesh
ThexFinalxYEET
Gilgamesh
12,939
2,120
924
1,336
15,256
23,590
0
5,825
9,431
0
33,496
W
14,664
5,012
0
1,130
14,352
6,804
0
6,439
7,913
0
43,854
L
13,899
2,456
0
0
10,114
3,443
0
3,381
6,373
0
18,168
L
Neith
6,881
1,900
0
443
9,679
3,313
0
3,531
5,482
0
13,848
L
Olorun
ix_-Z-_xi
Olorun
8,104
2,187
1,309
2,369
12,977
5,216
0
6,528
6,449
44,839
0
L
Gilgamesh
xX3MANU3LOPXx
Gilgamesh
10,289
3,433
0
115
20,561
10,244
0
7,214
12,789
0
30,336
W
Serqet
12,162
4,071
0
578
13,393
6,942
0
5,781
7,612
0
25,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,941
Gold Earned
60,887
230
Minions Killed
295
6
Camps Cleared
12
1,282,540
Distance Traveled
1,255,524
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,541
965
22
2
0
266,633
2
W
Merlin
13,129
1,010
84
6
5
244,659
1
L
Tiamat
11,528
887
62
5
0
242,674
0
W
Gilgamesh
11,956
920
46
4
1
267,171
0
W
Skadi
10,973
844
98
8
2
208,881
0
L
Bastet
11,617
894
15
1
0
285,358
0
L
Neith
10,474
806
22
2
0
229,200
0
L
Olorun
11,709
901
86
7
0
265,546
2
L
Gilgamesh
11,613
893
45
3
6
259,762
0
W
Serqet
12,288
945
45
3
4
268,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role