Player Matchup

Terra
Terra
Aceboogie786
Terra
Level 139
God Stats
46W - 40L
1,536 SR
Queue Stats
198W - 203L
1,547 Elo+
Solo
Scylla
Scylla
Bllynk
Scylla
Level 121
God Stats
2W - 2L
1,758 SR
Queue Stats
54W - 46L
1,650 Elo+
Party 2
Gilgamesh
Gilgamesh
KoosebaKade
Gilgamesh
Level 48
God Stats
5W - 3L
1,867 SR
Queue Stats
52W - 31L
1,631 Elo+
Party 2
Athena
Athena
RayneAbernathy
Athena
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 13L
1,558 Elo+
Party 2
Medusa
Medusa
wybieapachy
Medusa
Level 80
God Stats
31W - 19L
1,630 SR
Queue Stats
186W - 150L
1,576 Elo+
Party 2
Team Averages
Level 81
1,658 SR
1,592 Elo+

VS

Team Averages
Level 64
1,780 SR
1,718 Elo+
Cu Chulainn
Cu Chulainn
Bigpapajayce
Cu Chulainn
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 79L
1,775 Elo+
Party 1
Sobek
Sobek
Subparsanta
Sobek
Level 47
God Stats
2W - 2L
1,888 SR
Queue Stats
110W - 52L
1,743 Elo+
Party 1
Gilgamesh
Gilgamesh
Tazzyy
Gilgamesh
Level 53
God Stats
20W - 9L
1,826 SR
Queue Stats
77W - 39L
1,764 Elo+
Party 1
Chang'e
Chang'e
darkrabbit55
Chang'e
Level 69
God Stats
114W - 86L
1,641 SR
Queue Stats
307W - 264L
1,586 Elo+
Solo
Artemis
Artemis
ssoeL
Artemis
Level 55
God Stats
10W - 1L
2,044 SR
Queue Stats
93W - 47L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,824
552
5,830
15,239
14,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Bllynk
Scylla
13
4 / 6 / 1
7,823
489
9,964
11,008
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KoosebaKade
Gilgamesh
11
2 / 5 / 6
7,317
457
9,859
13,778
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 7
7,059
441
5,484
14,283
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
15
3 / 1 / 4
8,486
530
6,387
9,542
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bigpapajayce
Cu Chulainn
18
6 / 0 / 4
10,642
665
12,355
11,633
7,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 6
7,251
453
4,873
14,560
9,733
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Tazzyy
Gilgamesh
15
6 / 3 / 6
8,914
557
12,119
12,515
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
darkrabbit55
Chang'e
14
4 / 4 / 9
8,841
553
11,193
13,706
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
ssoeL
Artemis
15
3 / 3 / 3
9,209
576
8,139
8,678
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
13
Kills
20
20
Deaths
14
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Cu Chulainn
Bigpapajayce
Cu Chulainn
6
0
4
8
L
Scylla
Bllynk
Scylla
4
6
1
0.75
L
Gilgamesh
KoosebaKade
Gilgamesh
2
5
6
1
L
1
4
7
1.13
W
1
4
6
1
W
Gilgamesh
Tazzyy
Gilgamesh
6
3
6
3
W
Chang'e
darkrabbit55
Chang'e
4
4
9
2.13
W
Artemis
ssoeL
Artemis
3
3
3
1.5
L
Medusa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,524
Damage
48,679
63,850
Taken
61,092
34,218
Mitigated
30,780
19,388
Healing
21,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,830
1,064
355
5,382
15,239
14,519
0
2,296
12,879
42,099
0
W
Cu Chulainn
Bigpapajayce
Cu Chulainn
12,355
3,014
0
3,056
11,633
7,863
260
3,301
8,274
534
82,185
L
Scylla
Bllynk
Scylla
9,964
780
0
2,152
11,008
4,130
0
4,939
5,720
50,107
0
L
Gilgamesh
KoosebaKade
Gilgamesh
9,859
2,826
0
3,092
13,778
5,932
0
3,808
9,776
0
42,045
L
5,484
1,493
0
3,577
14,283
6,378
0
3,410
10,761
17,192
0
W
4,873
946
0
4,191
14,560
9,733
0
5,455
8,945
14,518
0
W
Gilgamesh
Tazzyy
Gilgamesh
12,119
4,333
0
4,150
12,515
5,184
0
4,255
8,136
0
56,925
W
Chang'e
darkrabbit55
Chang'e
11,193
675
2,356
4,478
13,706
4,951
198
7,408
6,046
48,567
0
W
Artemis
ssoeL
Artemis
8,139
5,575
0
3,729
8,678
3,049
0
265
8,413
0
57,412
L
Medusa
6,387
2,894
0
4,830
9,542
3,259
0
1,402
8,114
0
60,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,509
Gold Earned
44,857
383
Minions Killed
513
0
Camps Cleared
0
1,571,149
Distance Traveled
1,569,774
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,824
552
83
5
0
331,738
2
W
Cu Chulainn
10,642
665
190
12
0
340,807
3
L
Scylla
7,823
489
91
6
0
309,718
3
L
Gilgamesh
7,317
457
71
4
0
314,987
0
L
Athena
7,059
441
30
2
0
329,610
1
W
Sobek
7,251
453
20
1
0
296,604
4
W
Gilgamesh
8,914
557
101
6
0
375,667
3
W
Chang'e
8,841
553
99
6
0
306,926
2
W
Artemis
9,209
576
103
6
0
249,770
8
L
Medusa
8,486
530
108
7
0
285,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role