Player Matchup

Chaac
Chaac
FeramSilvae1111
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HeyItsKatie
Ah Muzen Cab
Level 18
God Stats
3W - 0L
1,721 SR
Queue Stats
32W - 25L
1,585 Elo+
Solo
Sylvanus
Sylvanus
WheezeLord
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,202 Elo+
Party 2
Sol
Sol
Zagreus77
Sol
Level 28
God Stats
14W - 5L
1,672 SR
Queue Stats
71W - 79L
1,449 Elo+
Party 2
Fenrir
Fenrir
artenisentri
Fenrir
Level 27
God Stats
5W - 3L
1,754 SR
Queue Stats
300W - 258L
1,566 Elo+
Solo
Team Averages
Level 21
1,629 SR
1,460 Elo+

VS

Team Averages
Level 13
1,533 SR
1,548 Elo+
Zeus
Zeus
BotPremium
Zeus
Level 17
God Stats
20W - 7L
1,721 SR
Queue Stats
28W - 19L
1,430 Elo+
Party 1
Thor
Thor
Wockesha
Thor
Level 7
God Stats
0W - 2L
1,333 SR
Queue Stats
58W - 29L
1,730 Elo+
Solo
Hou Yi
Hou Yi
bleeyzus
Hou Yi
Level 26
God Stats
19W - 21L
1,613 SR
Queue Stats
146W - 142L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
gnalee
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,644 Elo+
Party 1
Cerberus
Cerberus
paxs4k
Cerberus
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 48L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 7
11,005
478
9,738
22,209
20,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
HeyItsKatie
Ah Muzen Cab
19
4 / 4 / 13
12,883
560
14,720
14,055
4,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
WheezeLord
Sylvanus
17
0 / 4 / 3
11,248
489
4,162
11,583
10,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 10 / 2
10,690
465
3,991
13,967
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
16 / 4 / 4
15,246
663
22,051
20,440
12,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 4
11,187
486
15,062
13,176
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
20
18 / 1 / 6
14,724
640
25,907
18,635
9,298
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
bleeyzus
Hou Yi
14
1 / 9 / 4
9,546
415
6,981
15,782
5,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
gnalee
Sun Wukong
16
1 / 4 / 4
10,134
441
4,439
13,071
7,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
paxs4k
Cerberus
14
0 / 8 / 4
8,909
387
6,592
20,531
13,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
50
27
Kills
28
28
Deaths
28
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
8
6
4
1.67
W
6
6
7
1.58
W
Ah Muzen Cab
HeyItsKatie
Ah Muzen Cab
4
4
13
2.63
W
Sylvanus
WheezeLord
Sylvanus
0
4
3
0.38
L
Thor
18
1
6
21
W
1
10
2
0.2
W
Fenrir
16
4
4
4.5
L
Hou Yi
bleeyzus
Hou Yi
1
9
4
0.33
L
Sun Wukong
gnalee
Sun Wukong
1
4
4
0.75
L
Cerberus
paxs4k
Cerberus
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,662
Damage
58,981
82,254
Taken
81,195
51,154
Mitigated
40,261
18,841
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,062
917
0
1,634
13,176
4,701
0
638
12,382
63,757
0
W
9,738
1,343
0
8,173
22,209
20,652
0
9,417
12,332
0
48,481
W
Ah Muzen Cab
HeyItsKatie
Ah Muzen Cab
14,720
5,675
0
2,740
14,055
4,359
4,239
4,228
9,635
0
95,450
W
Sylvanus
WheezeLord
Sylvanus
4,162
2,226
572
2,316
11,583
10,475
354
1,084
10,007
43,899
6,034
L
Thor
25,907
6,173
0
5,972
18,635
9,298
0
2,273
16,042
0
119,790
W
3,991
294
0
1,687
13,967
2,943
1,783
2,239
11,322
44,848
0
W
Fenrir
22,051
7,080
0
3,353
20,440
12,725
0
3,838
16,264
0
121,663
L
Hou Yi
bleeyzus
Hou Yi
6,981
4,725
0
116
15,782
5,671
703
0
15,632
0
51,598
L
Sun Wukong
gnalee
Sun Wukong
4,439
1,158
0
1,769
13,071
7,530
532
3,448
9,550
0
41,091
L
Cerberus
paxs4k
Cerberus
6,592
269
0
3,818
20,531
13,061
336
976
19,362
44,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,072
Gold Earned
54,500
599
Minions Killed
589
0
Camps Cleared
0
2,042,730
Distance Traveled
2,124,607
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,187
486
124
5
0
405,785
4
W
Chaac
11,005
478
60
3
0
385,643
13
W
Ah Muzen Cab
12,883
560
166
7
0
429,007
3
W
Sylvanus
11,248
489
99
4
0
347,448
4
L
Thor
14,724
640
191
8
0
477,414
4
W
Sol
10,690
465
106
5
0
401,653
4
W
Fenrir
15,246
663
168
7
0
478,979
0
L
Hou Yi
9,546
415
108
5
0
347,886
8
L
Sun Wukong
10,134
441
94
4
0
430,036
4
L
Cerberus
8,909
387
72
3
0
463,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role