Player Matchup

Anhur
Anhur
Cat w da gat
Anhur
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
675W - 757L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
MasterKleins
Gilgamesh
Level 73
God Stats
11W - 2L
1,809 SR
Queue Stats
83W - 68L
1,523 Elo+
Solo
Artio
Artio
W9EMAN
Artio
Level 108
God Stats
16W - 15L
1,607 SR
Queue Stats
279W - 340L
1,380 Elo+
Party 2
Team Averages
Level 88
1,639 SR
1,451 Elo+

VS

Team Averages
Level 80
1,565 SR
1,446 Elo+
Bastet
Bastet
Nxsavage
Bastet
Level 69
God Stats
1W - 2L
1,549 SR
Queue Stats
39W - 34L
1,516 Elo+
Party 1
Tiamat
Tiamat
SickSniper_07
Tiamat
Level 83
God Stats
8W - 15L
1,541 SR
Queue Stats
75W - 82L
1,425 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xNHAx_Mulah
Kumbhakarna
Level 87
God Stats
25W - 24L
1,605 SR
Queue Stats
240W - 271L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 14 / 6
14,638
665
12,332
27,270
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
MasterKleins
Gilgamesh
20
10 / 6 / 9
16,823
765
27,518
27,368
26,811
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
W9EMAN
Artio
18
5 / 8 / 14
15,472
703
15,946
31,940
27,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Nxsavage
Bastet
19
9 / 7 / 14
15,806
718
27,576
23,212
9,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
16 / 8 / 10
16,591
754
32,522
19,399
14,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
xNHAx_Mulah
Kumbhakarna
16
3 / 7 / 20
14,805
673
9,109
32,975
35,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
72
22
Kills
28
28
Deaths
22
29
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
14
6
0.71
W
Gilgamesh
MasterKleins
Gilgamesh
10
6
9
2.42
L
Bastet
Nxsavage
Bastet
9
7
14
2.29
L
16
8
10
2.63
W
Artio
W9EMAN
Artio
5
8
14
1.5
L
Kumbhakarna
xNHAx_Mulah
Kumbhakarna
3
7
20
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,796
Damage
69,207
86,578
Taken
75,586
61,473
Mitigated
58,895
20,343
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,332
7,642
0
3,237
27,270
7,427
773
13,212
13,571
0
72,625
W
Gilgamesh
MasterKleins
Gilgamesh
27,518
4,778
0
5,271
27,368
26,811
409
10,300
16,415
11,257
83,927
L
Bastet
Nxsavage
Bastet
27,576
7,981
0
4,841
23,212
9,050
1,142
6,102
17,110
0
77,807
L
32,522
1,455
0
4,189
19,399
14,516
1,522
5,853
13,546
66,004
0
W
Artio
W9EMAN
Artio
15,946
1,664
3,556
8,279
31,940
27,235
770
16,417
14,889
40,412
0
L
Kumbhakarna
xNHAx_Mulah
Kumbhakarna
9,109
38
0
11,120
32,975
35,329
61
7,381
25,397
28,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
47,202
231
Minions Killed
162
0
Camps Cleared
0
997,845
Distance Traveled
1,155,583
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,638
665
77
4
0
269,048
0
W
Gilgamesh
16,823
765
121
6
0
377,997
3
L
Bastet
15,806
718
67
3
0
403,869
4
L
Tiamat
16,591
754
73
3
0
375,511
0
W
Artio
15,472
703
33
2
0
350,800
1
L
Kumbhakarna
14,805
673
22
1
0
376,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role