Player Matchup

Scylla
Scylla
Canadianwga
Scylla
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 184L
1,366 Elo+
Party 1
Ganesha
Ganesha
Stud94
Ganesha
Level 157
God Stats
15W - 8L
1,784 SR
Queue Stats
733W - 684L
1,560 Elo+
Party 3
Set
Set
Yung_Noodle-_-
Set
Level 59
God Stats
8W - 10L
1,387 SR
Queue Stats
321W - 362L
1,417 Elo+
Party 1
Nemesis
Nemesis
Zavion
Nemesis
Level 157
God Stats
53W - 58L
1,625 SR
Queue Stats
964W - 907L
1,567 Elo+
Party 3
Medusa
Medusa
z Carnxge z
Medusa
Level 62
God Stats
50W - 64L
1,570 SR
Queue Stats
361W - 341L
1,540 Elo+
Party 3
Team Averages
Level 100
1,573 SR
1,490 Elo+

VS

Team Averages
Level 96
1,467 SR
1,450 Elo+
Guan Yu
Guan Yu
Ryujin233
Guan Yu
Level 89
God Stats
1W - 3L
1,751 SR
Queue Stats
169W - 143L
1,610 Elo+
Party 2
Poseidon
Poseidon
Talnoy79
Poseidon
Level 107
God Stats
21W - 21L
1,357 SR
Queue Stats
346W - 412L
1,408 Elo+
Solo
Loki
Loki
Teddybear001
Loki
Level 107
God Stats
12W - 9L
1,572 SR
Queue Stats
126W - 111L
1,551 Elo+
Party 2
Artemis
Artemis
Vague1n
Artemis
Level 108
God Stats
18W - 24L
1,381 SR
Queue Stats
240W - 279L
1,331 Elo+
Solo
Sylvanus
Sylvanus
chaoticskillz69
Sylvanus
Level 67
God Stats
1W - 2L
1,276 SR
Queue Stats
5W - 6L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 6 / 5
9,711
540
9,707
10,597
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Stud94
Ganesha
14
0 / 3 / 15
9,093
505
8,255
15,905
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 5 / 1
9,350
519
9,549
13,161
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Zavion
Nemesis
18
6 / 1 / 4
10,668
593
9,176
11,025
5,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
13
8 / 3 / 4
9,148
508
9,581
10,882
4,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ryujin233
Guan Yu
15
6 / 3 / 7
9,498
528
13,500
17,119
16,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Talnoy79
Poseidon
14
3 / 6 / 3
9,178
510
5,309
11,726
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 3 / 6
9,906
550
9,441
11,903
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Vague1n
Artemis
6
0 / 6 / 0
5,893
327
3,829
6,537
1,577
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
11
0 / 6 / 6
7,507
417
7,723
14,069
8,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
40
24
Kills
18
18
Deaths
24
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
6
5
1.42
L
Guan Yu
Ryujin233
Guan Yu
6
3
7
3.17
W
Ganesha
Stud94
Ganesha
0
3
15
2.5
L
Poseidon
Talnoy79
Poseidon
3
6
3
0.75
L
9
3
6
4
L
Artemis
Vague1n
Artemis
0
6
0
0
W
4
5
1
0.9
W
Nemesis
Zavion
Nemesis
6
1
4
8
L
Sylvanus
0
6
6
0.5
W
Medusa
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,268
Damage
39,802
61,570
Taken
61,354
34,319
Mitigated
33,388
17,841
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,707
1,109
0
2,624
10,597
3,323
561
2,687
7,738
39,510
0
L
Guan Yu
Ryujin233
Guan Yu
13,500
4,022
694
4,369
17,119
16,029
0
3,216
13,416
0
47,954
W
Ganesha
Stud94
Ganesha
8,255
1,215
0
3,378
15,905
12,361
152
2,570
13,187
41,581
0
L
Poseidon
Talnoy79
Poseidon
5,309
464
135
2,563
11,726
3,609
994
3,798
7,765
49,759
0
L
9,441
2,377
0
1,668
11,903
3,769
0
4,495
7,270
0
39,370
L
Artemis
Vague1n
Artemis
3,829
1,697
0
594
6,537
1,577
0
1,868
4,625
0
18,350
W
9,549
4,176
0
3,409
13,161
9,235
390
2,497
10,664
0
50,848
W
Nemesis
Zavion
Nemesis
9,176
3,204
0
4,521
11,025
5,241
548
1,356
9,557
0
74,635
L
Sylvanus
7,723
1,526
1,593
3,678
14,069
8,404
0
4,174
9,723
21,424
0
W
Medusa
9,581
3,802
0
3,909
10,882
4,159
2,019
3,380
7,392
0
44,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,970
Gold Earned
41,982
427
Minions Killed
305
0
Camps Cleared
0
1,747,504
Distance Traveled
1,482,675
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,711
540
76
4
0
313,079
0
L
Guan Yu
9,498
528
82
5
0
319,098
2
W
Ganesha
9,093
505
31
2
0
360,666
8
L
Poseidon
9,178
510
101
6
0
334,340
19
L
Loki
9,906
550
68
4
0
377,792
1
L
Artemis
5,893
327
31
2
0
151,266
0
W
Set
9,350
519
102
6
0
338,124
1
W
Nemesis
10,668
593
143
8
0
392,873
0
L
Sylvanus
7,507
417
23
1
0
300,179
0
W
Medusa
9,148
508
75
4
0
342,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role