Player Matchup

Danzaburou
Danzaburou
FadedDivine
Danzaburou
Level 90
God Stats
53W - 45L
1,587 SR
Queue Stats
111W - 99L
1,554 Elo+
Party 2
Guan Yu
Guan Yu
FadedSins
Guan Yu
Level 129
God Stats
9W - 1L
1,850 SR
Queue Stats
148W - 131L
1,573 Elo+
Party 2
Anubis
Anubis
GateKeeper6669
Anubis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
Lazyllamaz808
Cerberus
Level 38
God Stats
1W - 1L
1,246 SR
Queue Stats
23W - 21L
1,591 Elo+
Party 2
Neith
Neith
Skrtate
Neith
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 104L
1,529 Elo+
Party 2
Team Averages
Level 85
1,537 SR
1,549 Elo+

VS

Team Averages
Level 64
1,509 SR
1,469 Elo+
Fenrir
Fenrir
MRMARIO24
Fenrir
Level 112
God Stats
34W - 33L
1,642 SR
Queue Stats
147W - 138L
1,599 Elo+
Party 1
Ne Zha
Ne Zha
Zandorla
Ne Zha
Level 56
God Stats
0W - 4L
1,387 SR
Queue Stats
14W - 28L
1,458 Elo+
Party 1
Anubis
Anubis
bring-thepain123
Anubis
Level 98
God Stats
2W - 2L
1,691 SR
Queue Stats
153W - 141L
1,577 Elo+
Party 1
Bastet
Bastet
cuatescr7
Bastet
Level 48
God Stats
31W - 23L
1,581 SR
Queue Stats
463W - 534L
1,398 Elo+
Solo
Ymir
Ymir
terpytoro
Ymir
Level 4
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FadedDivine
Danzaburou
16
3 / 6 / 5
11,247
562
6,672
11,957
5,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
FadedSins
Guan Yu
19
11 / 4 / 7
13,311
666
16,210
21,624
21,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 9 / 6
10,469
523
4,371
12,547
4,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Lazyllamaz808
Cerberus
15
3 / 7 / 8
10,659
533
5,861
19,540
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Skrtate
Neith
19
6 / 2 / 5
12,884
644
15,503
12,839
5,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MRMARIO24
Fenrir
19
11 / 5 / 7
12,105
605
16,150
23,347
9,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
Zandorla
Ne Zha
16
4 / 5 / 10
11,151
558
10,357
14,322
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 3 / 1
12,372
619
13,117
16,165
8,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
cuatescr7
Bastet
6
0 / 2 / 0
6,850
343
476
2,788
472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
14
0 / 10 / 3
9,464
473
5,904
18,628
10,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
47
24
Kills
26
28
Deaths
25
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FadedDivine
Danzaburou
3
6
5
0.92
W
Guan Yu
FadedSins
Guan Yu
11
4
7
3.63
W
1
9
6
0.44
W
Cerberus
Lazyllamaz808
Cerberus
3
7
8
1
L
Fenrir
MRMARIO24
Fenrir
11
5
7
2.9
W
Neith
Skrtate
Neith
6
2
5
4.25
L
Ne Zha
Zandorla
Ne Zha
4
5
10
1.8
L
11
3
1
3.83
L
Bastet
cuatescr7
Bastet
0
2
0
0
L
Ymir
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,617
Damage
46,004
78,507
Taken
75,250
51,070
Mitigated
35,240
21,633
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FadedDivine
Danzaburou
6,672
2,785
0
3,658
11,957
5,076
3,982
1,525
10,432
0
53,105
W
Guan Yu
FadedSins
Guan Yu
16,210
4,525
1,039
6,293
21,624
21,977
2,966
6,938
14,686
0
69,851
W
4,371
79
0
2,751
12,547
4,838
1,450
4,451
8,096
40,587
0
W
Cerberus
Lazyllamaz808
Cerberus
5,861
478
445
5,150
19,540
13,699
426
3,596
15,944
24,114
0
L
Fenrir
MRMARIO24
Fenrir
16,150
6,503
0
9,411
23,347
9,068
5,463
4,209
19,138
0
79,220
W
Neith
Skrtate
Neith
15,503
4,741
0
2,297
12,839
5,480
6,758
2,078
10,761
0
93,244
L
Ne Zha
Zandorla
Ne Zha
10,357
5,035
0
1,650
14,322
6,203
1,347
2,381
11,941
0
46,438
L
13,117
984
0
8,508
16,165
8,707
443
3,305
12,860
93,044
0
L
Bastet
cuatescr7
Bastet
476
23
0
230
2,788
472
0
0
2,788
0
11,117
L
Ymir
5,904
3,224
0
1,620
18,628
10,790
1,103
337
18,291
35,386
2,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,570
Gold Earned
51,942
474
Minions Killed
450
0
Camps Cleared
0
1,743,837
Distance Traveled
1,463,365
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,247
562
92
5
0
320,156
2
W
Guan Yu
13,311
666
117
6
0
387,291
0
W
Anubis
10,469
523
76
4
0
288,478
1
W
Cerberus
10,659
533
42
2
0
387,986
2
L
Fenrir
12,105
605
115
6
0
349,212
2
W
Neith
12,884
644
147
7
0
359,926
3
L
Ne Zha
11,151
558
68
3
0
347,941
2
L
Anubis
12,372
619
171
9
0
330,980
3
L
Bastet
6,850
343
28
1
0
114,321
1
L
Ymir
9,464
473
68
3
0
320,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role