Player Matchup

Athena
Athena
Arcaelus
Athena
Level 109
God Stats
4W - 6L
1,474 SR
Queue Stats
46W - 39L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
CrazedBowman
Gilgamesh
Level 86
God Stats
13W - 7L
1,595 SR
Queue Stats
39W - 39L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
Fibot
Danzaburou
Level 127
God Stats
5W - 4L
1,580 SR
Queue Stats
20W - 22L
1,390 Elo+
Party 2
Thor
Thor
StonedEagle
Thor
Level 83
God Stats
2W - 3L
1,296 SR
Queue Stats
39W - 38L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
timbit10
Nu Wa
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 34L
1,428 Elo+
Party 3
Team Averages
Level 93
1,489 SR
1,437 Elo+

VS

Team Averages
Level 91
1,574 SR
1,472 Elo+
Gilgamesh
Gilgamesh
Anubis The Fool
Gilgamesh
Level 109
God Stats
1W - 1L
1,673 SR
Queue Stats
61W - 53L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
Dirty Goyum
Kuzenbo
Level 87
God Stats
8W - 6L
1,501 SR
Queue Stats
118W - 119L
1,416 Elo+
Party 1
Chiron
Chiron
Smokwed8846
Chiron
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,453 Elo+
Party 1
He Bo
He Bo
Vicious Arkane
He Bo
Level 105
God Stats
2W - 1L
1,697 SR
Queue Stats
58W - 43L
1,500 Elo+
Party 1
Set
Set
animeistrash107
Set
Level 103
God Stats
2W - 8L
1,500 SR
Queue Stats
373W - 392L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arcaelus
Athena
16
1 / 0 / 12
10,929
729
7,383
11,453
12,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
CrazedBowman
Gilgamesh
19
5 / 2 / 10
12,695
846
13,712
15,259
11,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Fibot
Danzaburou
18
4 / 2 / 10
11,309
754
8,154
9,230
4,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 3 / 8
10,595
706
7,404
9,521
6,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
timbit10
Nu Wa
17
4 / 0 / 10
10,785
719
14,949
6,509
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anubis The Fool
Gilgamesh
18
2 / 1 / 4
9,902
660
13,120
16,564
14,868
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kuzenbo
Dirty Goyum
Kuzenbo
15
1 / 5 / 4
9,433
629
11,780
17,592
23,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
15
3 / 6 / 1
9,363
624
5,463
14,289
5,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
0 / 3 / 2
9,101
607
6,531
7,989
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 0
7,493
500
338
3,081
918
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
17
Kills
7
7
Deaths
17
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Anubis The Fool
Gilgamesh
2
1
4
4
W
Athena
Arcaelus
Athena
1
0
12
7
W
Gilgamesh
CrazedBowman
Gilgamesh
5
2
10
5
L
Kuzenbo
Dirty Goyum
Kuzenbo
1
5
4
0.6
W
Danzaburou
Fibot
Danzaburou
4
2
10
4.5
L
Chiron
3
6
1
0.58
W
3
3
8
2.33
L
0
3
2
0.33
L
1
2
0
0.5
W
Nu Wa
timbit10
Nu Wa
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,602
Damage
37,232
51,972
Taken
59,515
38,071
Mitigated
47,766
7,220
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Anubis The Fool
Gilgamesh
13,120
1,782
382
3,391
16,564
14,868
0
6,672
9,582
0
49,803
W
Athena
Arcaelus
Athena
7,383
1,946
2,185
2,040
11,453
12,649
74
2,129
9,238
20,615
0
W
Gilgamesh
CrazedBowman
Gilgamesh
13,712
3,630
0
205
15,259
11,757
247
5,765
9,418
0
43,412
L
Kuzenbo
Dirty Goyum
Kuzenbo
11,780
2,456
0
891
17,592
23,534
1
6,078
11,194
28,097
0
W
Danzaburou
Fibot
Danzaburou
8,154
3,700
0
1,510
9,230
4,383
3,156
3,188
5,956
0
44,296
L
Chiron
5,463
1,956
853
1,363
14,289
5,374
0
5,554
8,497
0
27,728
W
7,404
1,375
0
141
9,521
6,331
1
3,731
5,690
373
30,580
L
6,531
100
0
39
7,989
3,072
0
1,628
6,179
45,369
0
L
338
23
0
120
3,081
918
0
2,088
823
0
1,075
W
Nu Wa
timbit10
Nu Wa
14,949
3,645
0
1,139
6,509
2,951
966
3,010
3,174
27,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,313
Gold Earned
45,292
311
Minions Killed
293
7
Camps Cleared
7
1,379,975
Distance Traveled
1,073,000
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,902
660
79
5
3
288,067
2
W
Athena
10,929
729
31
2
0
302,168
3
W
Gilgamesh
12,695
846
96
6
2
312,371
2
L
Kuzenbo
9,433
629
42
3
2
263,522
0
W
Danzaburou
11,309
754
94
6
2
249,116
1
L
Chiron
9,363
624
65
4
0
233,338
0
W
Thor
10,595
706
54
4
3
264,181
6
L
He Bo
9,101
607
105
7
2
256,249
0
L
Set
7,493
500
2
0
0
31,824
0
W
Nu Wa
10,785
719
36
2
0
252,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role