Player Matchup

Arachne
Arachne
Fetty517
Arachne
Level 123
God Stats
2W - 2L
1,263 SR
Queue Stats
13W - 15L
1,223 Elo+
Solo
Danzaburou
Danzaburou
GO_HARDEN
Danzaburou
Level 88
God Stats
63W - 52L
1,555 SR
Queue Stats
110W - 99L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Soulessginger95
Sylvanus
Level 98
God Stats
0W - 3L
1,168 SR
Queue Stats
48W - 58L
1,362 Elo+
Solo
Chang'e
Chang'e
Witxhery
Chang'e
Level 95
God Stats
92W - 65L
1,606 SR
Queue Stats
262W - 263L
1,400 Elo+
Solo
Discordia
Discordia
afrodita1030
Discordia
Level 91
God Stats
12W - 25L
1,304 SR
Queue Stats
435W - 457L
1,351 Elo+
Solo
Team Averages
Level 99
1,380 SR
1,352 Elo+

VS

Team Averages
Level 105
1,431 SR
1,394 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Morfeo1907
Freya
Level 122
God Stats
12W - 18L
1,379 SR
Queue Stats
69W - 85L
1,354 Elo+
Solo
Izanami
Izanami
biSHREKxual
Izanami
Level 85
God Stats
55W - 50L
1,443 SR
Queue Stats
687W - 671L
1,413 Elo+
Solo
Fenrir
Fenrir
chaoticskillz69
Fenrir
Level 67
God Stats
1W - 0L
1,301 SR
Queue Stats
5W - 6L
1,286 Elo+
Solo
Sun Wukong
Sun Wukong
moraxk
Sun Wukong
Level 97
God Stats
9W - 9L
1,532 SR
Queue Stats
275W - 311L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fetty517
Arachne
14
5 / 4 / 2
8,491
499
4,928
16,284
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
GO_HARDEN
Danzaburou
11
3 / 2 / 0
7,462
439
4,187
7,318
2,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
13
0 / 3 / 1
8,037
473
5,635
13,912
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Witxhery
Chang'e
15
7 / 4 / 4
9,790
576
14,684
15,460
7,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
afrodita1030
Discordia
13
0 / 6 / 4
7,769
457
7,404
11,325
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 3 / 8
8,567
504
7,023
11,250
6,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
15
1 / 4 / 3
9,191
541
11,356
15,100
5,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
biSHREKxual
Izanami
18
4 / 1 / 3
10,114
595
7,736
10,234
3,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 3 / 6
9,474
557
9,787
13,143
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
moraxk
Sun Wukong
16
4 / 4 / 1
10,031
590
10,533
13,360
7,629
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
15
Kills
18
19
Deaths
15
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
8
2.33
L
Arachne
Fetty517
Arachne
5
4
2
1.5
L
Danzaburou
GO_HARDEN
Danzaburou
3
2
0
1.5
W
Freya
1
4
3
0.63
L
Sylvanus
0
3
1
0.17
L
Chang'e
Witxhery
Chang'e
7
4
4
2.25
L
Discordia
afrodita1030
Discordia
0
6
4
0.33
W
Izanami
biSHREKxual
Izanami
4
1
3
5.5
W
6
3
6
3
W
Sun Wukong
moraxk
Sun Wukong
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,838
Damage
46,435
64,299
Taken
63,087
29,102
Mitigated
30,103
28,438
Healing
24,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,023
882
604
1,644
11,250
6,946
609
4,254
6,904
26,708
0
L
Arachne
Fetty517
Arachne
4,928
3,168
282
7,641
16,284
6,098
160
1,993
14,291
0
34,772
L
Danzaburou
GO_HARDEN
Danzaburou
4,187
2,471
0
2,484
7,318
2,252
531
2,873
4,445
0
32,966
W
Freya
11,356
5,033
0
7,857
15,100
5,477
2,021
9,561
5,439
51,798
0
L
Sylvanus
5,635
1,271
839
4,044
13,912
9,698
0
6,006
7,906
34,995
0
L
Chang'e
Witxhery
Chang'e
14,684
1,360
2,162
7,929
15,460
7,701
540
4,865
10,595
58,859
0
L
Discordia
afrodita1030
Discordia
7,404
957
0
3,057
11,325
3,353
395
2,642
8,683
37,291
0
W
Izanami
biSHREKxual
Izanami
7,736
5,779
393
4,746
10,234
3,474
2,808
2,509
7,725
0
96,358
W
9,787
2,834
0
5,228
13,143
6,577
520
3,585
9,483
0
46,436
W
Sun Wukong
moraxk
Sun Wukong
10,533
2,491
0
3,819
13,360
7,629
2,505
7,147
5,813
0
55,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,549
Gold Earned
47,377
388
Minions Killed
497
0
Camps Cleared
0
1,262,403
Distance Traveled
1,549,681
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,567
504
41
2
0
350,716
4
L
Arachne
8,491
499
57
3
0
287,417
0
L
Danzaburou
7,462
439
66
4
0
185,109
2
W
Freya
9,191
541
83
5
0
264,325
0
L
Sylvanus
8,037
473
68
4
0
231,865
1
L
Chang'e
9,790
576
126
7
0
276,851
2
L
Discordia
7,769
457
71
4
0
281,161
3
W
Izanami
10,114
595
186
11
0
307,849
6
W
Fenrir
9,474
557
73
4
0
312,560
0
W
Sun Wukong
10,031
590
114
7
0
314,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role