Player Matchup

Khepri
Khepri
Azellf
Khepri
Level 118
God Stats
2W - 0L
1,677 SR
Queue Stats
55W - 50L
1,554 Elo+
Party 1
Discordia
Discordia
CHIxTOWNxPAPI
Discordia
Level 54
God Stats
12W - 10L
1,500 SR
Queue Stats
183W - 197L
1,520 Elo+
Party 1
Izanami
Izanami
Haunterr HP
Izanami
Level 28
God Stats
8W - 6L
1,696 SR
Queue Stats
91W - 72L
1,499 Elo+
Party 1
Team Averages
Level 67
1,624 SR
1,524 Elo+

VS

Team Averages
Level 41
1,423 SR
1,404 Elo+
Sun Wukong
Sun Wukong
FallingWest
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,322 Elo+
Party 2
Ra
Ra
Lil GaryVert
Ra
Level 9
God Stats
1W - 2L
1,530 SR
Queue Stats
1W - 2L
1,391 Elo+
Party 2
Anubis
Anubis
xSlimmmTylerx
Anubis
Level 26
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Azellf
Khepri
11
2 / 0 / 13
8,204
820
4,224
5,707
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
CHIxTOWNxPAPI
Discordia
12
8 / 0 / 8
8,383
838
7,964
2,244
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Haunterr HP
Izanami
11
6 / 2 / 8
8,236
824
6,679
4,334
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FallingWest
Sun Wukong
10
2 / 3 / 0
6,672
667
4,356
8,383
4,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 1
5,814
581
2,654
6,063
1,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 8 / 1
5,917
592
1,705
7,284
2,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
2
2
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
Azellf
Khepri
2
0
13
8.5
W
Discordia
CHIxTOWNxPAPI
Discordia
8
0
8
12
L
Sun Wukong
FallingWest
Sun Wukong
2
3
0
0.67
W
Izanami
Haunterr HP
Izanami
6
2
8
5
L
0
5
1
0.1
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,867
Damage
8,715
12,285
Taken
21,730
6,383
Mitigated
9,395
2,511
Healing
2,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Azellf
Khepri
4,224
527
0
847
5,707
4,008
98
2,723
2,834
19,669
0
W
Discordia
CHIxTOWNxPAPI
Discordia
7,964
961
386
622
2,244
874
92
614
1,605
30,722
0
L
Sun Wukong
FallingWest
Sun Wukong
4,356
1,107
0
1,129
8,383
4,725
0
3,689
4,694
0
22,964
W
Izanami
Haunterr HP
Izanami
6,679
4,717
0
656
4,334
1,501
164
1,046
3,188
0
29,440
L
2,654
214
407
498
6,063
1,956
0
4,215
1,848
11,089
0
L
1,705
163
0
192
7,284
2,714
0
4,329
2,955
9,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
18,403
122
Minions Killed
69
0
Camps Cleared
0
526,186
Distance Traveled
502,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,204
820
22
2
0
174,380
0
W
Discordia
8,383
838
50
5
0
181,946
0
L
Sun Wukong
6,672
667
31
3
0
186,373
0
W
Izanami
8,236
824
50
5
0
169,860
0
L
Ra
5,814
581
17
2
0
179,182
0
L
Anubis
5,917
592
21
2
0
136,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role