Player Matchup

Vulcan
Vulcan
Arcaelus
Vulcan
Level 109
God Stats
0W - 3L
1,487 SR
Queue Stats
46W - 39L
1,453 Elo+
Party 3
Artio
Artio
BestSurvedCold
Artio
Level 159
God Stats
10W - 8L
1,529 SR
Queue Stats
201W - 207L
1,523 Elo+
Solo
Kali
Kali
Caligrypha
Kali
Level 144
God Stats
3W - 2L
1,660 SR
Queue Stats
318W - 282L
1,510 Elo+
Party 2
Rama
Rama
Moral Phoenix
Rama
Level 105
God Stats
13W - 18L
1,525 SR
Queue Stats
315W - 264L
1,531 Elo+
Party 2
Mulan
Mulan
StonedEagle
Mulan
Level 83
God Stats
2W - 3L
1,428 SR
Queue Stats
39W - 38L
1,447 Elo+
Party 3
Team Averages
Level 120
1,526 SR
1,493 Elo+

VS

Team Averages
Level 133
1,467 SR
1,500 Elo+
Zhong Kui
Zhong Kui
BadBoiLogan69
Zhong Kui
Level 143
God Stats
20W - 25L
1,483 SR
Queue Stats
607W - 588L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
CHIFFE CHAFFE
Cthulhu
Level 160
God Stats
19W - 17L
1,416 SR
Queue Stats
700W - 657L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
Kita Tokyo
Danzaburou
Level 129
God Stats
2W - 5L
1,227 SR
Queue Stats
310W - 321L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
MisterCarter93
Guan Yu
Level 128
God Stats
1W - 0L
1,386 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Discordia
Discordia
Vestacular
Discordia
Level 104
God Stats
1W - 1L
1,825 SR
Queue Stats
9W - 9L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arcaelus
Vulcan
15
1 / 5 / 1
8,456
650
14,782
8,343
2,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 1
7,186
553
3,495
15,841
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 1
8,482
652
3,114
8,817
4,014
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 4 / 1
7,839
603
3,808
9,606
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 6 / 2
8,205
631
5,745
14,402
9,496
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BadBoiLogan69
Zhong Kui
17
9 / 1 / 11
11,942
919
15,098
13,835
9,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
17
3 / 0 / 15
10,622
817
12,078
15,685
16,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Kita Tokyo
Danzaburou
16
3 / 2 / 11
9,846
757
7,317
6,576
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 11
10,603
816
7,653
14,621
12,637
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Vestacular
Discordia
15
3 / 0 / 10
9,729
748
5,138
4,591
1,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
82
4
Kills
24
24
Deaths
4
6
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Arcaelus
Vulcan
1
5
1
0.3
W
Zhong Kui
BadBoiLogan69
Zhong Kui
9
1
11
14.5
L
0
7
1
0.07
W
Cthulhu
3
0
15
10.5
L
1
2
1
0.75
W
Danzaburou
Kita Tokyo
Danzaburou
3
2
11
4.25
W
6
1
11
11.5
L
1
4
1
0.38
L
1
6
2
0.33
W
Discordia
Vestacular
Discordia
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,944
Damage
47,284
57,009
Taken
55,308
28,633
Mitigated
43,391
6,399
Healing
17,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Arcaelus
Vulcan
14,782
2,621
0
285
8,343
2,449
0
3,363
4,902
42,495
0
W
Zhong Kui
BadBoiLogan69
Zhong Kui
15,098
1,516
0
5,341
13,835
9,836
1,187
6,867
6,968
43,269
0
L
3,495
168
937
3,486
15,841
8,901
0
8,776
6,833
9,763
0
W
Cthulhu
12,078
946
366
1,714
15,685
16,753
130
3,033
12,652
32,923
0
L
3,114
1,353
0
821
8,817
4,014
557
5,231
3,410
0
17,653
W
Danzaburou
Kita Tokyo
Danzaburou
7,317
3,323
0
1,393
6,576
2,261
3,130
3,424
2,527
0
32,814
W
7,653
768
2,673
3,360
14,621
12,637
418
3,869
10,752
0
29,038
L
3,808
2,776
0
118
9,606
3,773
911
6,646
2,888
0
23,685
L
5,745
247
0
752
14,402
9,496
0
7,677
6,493
0
22,394
W
Discordia
Vestacular
Discordia
5,138
703
584
2,013
4,591
1,904
1,589
1,421
3,170
29,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,168
Gold Earned
52,742
215
Minions Killed
302
4
Camps Cleared
12
1,053,210
Distance Traveled
1,266,691
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,456
650
83
6
2
229,679
2
W
Zhong Kui
11,942
919
85
7
5
252,829
5
L
Artio
7,186
553
5
0
0
160,357
1
W
Cthulhu
10,622
817
52
4
2
278,758
0
L
Kali
8,482
652
32
2
1
244,356
2
W
Danzaburou
9,846
757
68
5
2
226,907
2
W
Guan Yu
10,603
816
41
3
2
274,990
1
L
Rama
7,839
603
56
4
0
195,732
3
L
Mulan
8,205
631
39
3
1
223,086
6
W
Discordia
9,729
748
56
4
1
233,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role