Player Matchup

Hun Batz
Hun Batz
EtanEtanEtan
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,404 Elo+
Party 2
Skadi
Skadi
KODE9476
Skadi
Level 11
God Stats
63W - 46L
1,398 SR
Queue Stats
449W - 472L
1,419 Elo+
Solo
Nu Wa
Nu Wa
SobekCJ
Nu Wa
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 38L
1,434 Elo+
Party 2
Neith
Neith
thisisbryan
Neith
Level 12
God Stats
21W - 7L
1,852 SR
Queue Stats
39W - 31L
1,440 Elo+
Party 2
Achilles
Achilles
twinmoose
Achilles
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 81L
1,564 Elo+
Party 2
Team Averages
Level 15
1,550 SR
1,452 Elo+

VS

Team Averages
Level 13
1,445 SR
1,383 Elo+
Kukulkan
Kukulkan
GeneralTso0308
Kukulkan
Level 24
God Stats
3W - 3L
1,372 SR
Queue Stats
3W - 3L
1,321 Elo+
Party 1
Ra
Ra
IkarosRKT
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Medusa
Medusa
Killa Keepa
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,477 Elo+
Party 1
Yemoja
Yemoja
LockesMessenger
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,321 Elo+
Party 1
Neith
Neith
odium20
Neith
Level 25
God Stats
0W - 2L
1,354 SR
Queue Stats
5W - 5L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EtanEtanEtan
Hun Batz
18
7 / 4 / 16
12,043
1,095
9,651
11,493
4,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
KODE9476
Skadi
19
5 / 3 / 24
12,059
1,096
20,642
9,269
3,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
SobekCJ
Nu Wa
19
8 / 3 / 27
12,422
1,129
21,955
8,341
3,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 0 / 26
13,494
1,227
29,174
12,302
5,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
twinmoose
Achilles
19
14 / 4 / 16
13,011
1,183
17,034
15,700
15,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 7 / 8
12,026
1,093
15,947
14,997
5,658
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 10 / 9
10,792
981
6,589
17,993
7,342
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
16
2 / 10 / 7
10,561
960
10,691
19,955
7,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 11 / 9
11,431
1,039
3,386
24,810
30,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
odium20
Neith
18
5 / 7 / 8
11,906
1,082
13,216
24,304
9,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
55
45
Kills
14
14
Deaths
45
109
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
EtanEtanEtan
Hun Batz
7
4
16
3.75
L
Kukulkan
4
7
8
1.14
L
2
10
9
0.65
W
Skadi
KODE9476
Skadi
5
3
24
5.67
L
Medusa
2
10
7
0.55
L
1
11
9
0.5
W
Nu Wa
SobekCJ
Nu Wa
8
3
27
7.17
L
Neith
odium20
Neith
5
7
8
1.29
W
11
0
26
24
W
Achilles
twinmoose
Achilles
14
4
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,456
Damage
49,829
57,105
Taken
102,059
31,744
Mitigated
61,438
6,775
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
EtanEtanEtan
Hun Batz
9,651
2,490
0
0
11,493
4,535
0
4,456
7,037
0
24,097
L
Kukulkan
15,947
2,731
0
0
14,997
5,658
0
4,474
10,523
46,461
0
L
6,589
1,665
1,303
1,798
17,993
7,342
0
4,207
13,786
29,644
0
W
Skadi
KODE9476
Skadi
20,642
9,957
0
1,163
9,269
3,418
0
5,373
3,896
0
46,307
L
Medusa
10,691
5,009
0
1,053
19,955
7,777
0
2,788
17,167
0
25,889
L
3,386
1,544
3,197
1,528
24,810
30,894
0
6,817
17,993
15,962
0
W
Nu Wa
SobekCJ
Nu Wa
21,955
4,296
86
1,472
8,341
3,213
0
3,302
5,039
28,578
0
L
Neith
odium20
Neith
13,216
5,110
0
2,407
24,304
9,767
0
3,669
20,635
0
45,299
W
29,174
15,428
0
3,493
12,302
5,321
0
5,716
6,586
0
63,498
W
Achilles
twinmoose
Achilles
17,034
6,663
0
561
15,700
15,257
0
7,075
8,625
0
25,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,029
Gold Earned
56,716
211
Minions Killed
215
7
Camps Cleared
5
995,632
Distance Traveled
888,823
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,043
1,095
30
3
2
199,881
0
L
Kukulkan
12,026
1,093
66
6
0
145,739
1
L
Ra
10,792
981
38
3
1
177,367
0
W
Skadi
12,059
1,096
68
6
0
172,714
0
L
Medusa
10,561
960
31
3
2
197,722
0
L
Yemoja
11,431
1,039
18
2
1
166,608
1
W
Nu Wa
12,422
1,129
22
2
1
183,974
0
L
Neith
11,906
1,082
62
6
1
201,387
1
W
Neith
13,494
1,227
68
6
3
211,908
1
W
Achilles
13,011
1,183
23
2
1
227,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role