Player Matchup

Raijin
Raijin
Crachan
Raijin
Level 18
God Stats
11W - 9L
1,754 SR
Queue Stats
59W - 54L
1,517 Elo+
Party 2
Apollo
Apollo
Hrafena
Apollo
Level 158
God Stats
3W - 2L
1,367 SR
Queue Stats
152W - 132L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
MilesAbvU
Gilgamesh
Level 29
God Stats
8W - 6L
1,599 SR
Queue Stats
176W - 198L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
TacitaAmbrose
Sun Wukong
Level 11
God Stats
8W - 6L
1,500 SR
Queue Stats
30W - 25L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
drewzy102
Cthulhu
Level 21
God Stats
1W - 2L
1,340 SR
Queue Stats
30W - 30L
1,445 Elo+
Solo
Team Averages
Level 47
1,512 SR
1,462 Elo+

VS

Team Averages
Level 22
1,627 SR
1,509 Elo+
Anubis
Anubis
Madan2311
Anubis
Level 15
God Stats
1W - 6L
1,747 SR
Queue Stats
56W - 78L
1,394 Elo+
Party 1
Mercury
Mercury
Ztuqyy
Mercury
Level 4
God Stats
3W - 1L
1,670 SR
Queue Stats
4W - 2L
1,745 Elo+
Party 3
Artemis
Artemis
drimax2010
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
446W - 443L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iTz_T3lTy-_-
Cu Chulainn
Level 23
God Stats
11W - 7L
1,689 SR
Queue Stats
60W - 63L
1,452 Elo+
Solo
Ares
Ares
xLuvTonyy
Ares
Level 45
God Stats
24W - 21L
1,527 SR
Queue Stats
166W - 215L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Crachan
Raijin
14
2 / 2 / 6
8,670
510
6,704
8,000
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Hrafena
Apollo
14
7 / 4 / 7
9,350
550
10,821
13,105
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
MilesAbvU
Gilgamesh
16
13 / 0 / 4
10,205
600
13,285
11,307
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate

Breastplate

+20
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
TacitaAmbrose
Sun Wukong
14
0 / 0 / 6
8,386
493
5,484
10,365
6,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
drewzy102
Cthulhu
14
4 / 5 / 8
8,444
497
7,463
14,078
11,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Madan2311
Anubis
11
1 / 6 / 1
6,885
405
5,239
10,287
4,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Ztuqyy
Mercury
13
4 / 3 / 0
8,211
483
4,487
10,206
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
drimax2010
Artemis
11
4 / 7 / 1
7,344
432
13,797
11,066
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
iTz_T3lTy-_-
Cu Chulainn
12
0 / 5 / 0
7,107
418
8,373
13,182
6,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
12
2 / 5 / 5
8,149
479
5,513
12,679
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
26
Kills
11
11
Deaths
26
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
Crachan
Raijin
2
2
6
2.5
W
Apollo
Hrafena
Apollo
7
4
7
2.63
L
Anubis
Madan2311
Anubis
1
6
1
0.25
W
Gilgamesh
MilesAbvU
Gilgamesh
13
0
4
15
W
Sun Wukong
TacitaAmbrose
Sun Wukong
0
0
6
3
L
Mercury
Ztuqyy
Mercury
4
3
0
1.33
W
Cthulhu
drewzy102
Cthulhu
4
5
8
1.6
L
Artemis
drimax2010
Artemis
4
7
1
0.64
L
Cu Chulainn
iTz_T3lTy-_-
Cu Chulainn
0
5
0
0
L
Ares
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,757
Damage
37,409
56,855
Taken
57,420
32,251
Mitigated
29,112
10,200
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Crachan
Raijin
6,704
686
0
1,037
8,000
2,790
851
2,511
5,489
42,882
0
W
Apollo
Hrafena
Apollo
10,821
5,333
0
5,266
13,105
5,116
1,540
1,382
11,723
0
69,482
L
Anubis
Madan2311
Anubis
5,239
469
0
2,441
10,287
4,168
234
2,379
7,715
24,242
0
W
Gilgamesh
MilesAbvU
Gilgamesh
13,285
6,710
0
990
11,307
6,516
783
3,042
8,265
0
65,010
W
Sun Wukong
TacitaAmbrose
Sun Wukong
5,484
1,964
0
1,379
10,365
6,770
1,109
0
10,365
0
41,979
L
Mercury
Ztuqyy
Mercury
4,487
2,413
0
0
10,206
3,612
0
1,120
9,004
0
45,389
W
Cthulhu
drewzy102
Cthulhu
7,463
653
372
1,156
14,078
11,059
309
3,817
10,261
25,574
0
L
Artemis
drimax2010
Artemis
13,797
5,654
0
339
11,066
4,651
0
3,925
7,087
0
37,031
L
Cu Chulainn
iTz_T3lTy-_-
Cu Chulainn
8,373
2,478
0
2,663
13,182
6,845
463
2,338
10,764
0
39,373
L
Ares
5,513
158
0
1,308
12,679
9,836
0
3,996
8,683
26,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,055
Gold Earned
37,696
430
Minions Killed
291
0
Camps Cleared
0
1,578,620
Distance Traveled
1,515,426
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,670
510
96
6
0
287,441
4
W
Apollo
9,350
550
105
6
0
298,486
9
L
Anubis
6,885
405
55
3
0
245,791
0
W
Gilgamesh
10,205
600
108
6
0
362,087
1
W
Sun Wukong
8,386
493
89
5
0
314,334
3
L
Mercury
8,211
483
72
4
0
342,122
4
W
Cthulhu
8,444
497
32
2
0
316,272
0
L
Artemis
7,344
432
57
3
0
293,591
4
L
Cu Chulainn
7,107
418
77
5
0
336,422
1
L
Ares
8,149
479
30
2
0
297,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role