Player Matchup

Apollo
Apollo
AbandonedOrphann
Apollo
Level 3
God Stats
4W - 0L
1,728 SR
Queue Stats
6W - 0L
1,714 Elo+
Party 1
Olorun
Olorun
BabyBrugBLUE
Olorun
Level 3
God Stats
2W - 0L
1,717 SR
Queue Stats
6W - 0L
1,714 Elo+
Party 1
King Arthur
King Arthur
BakonUwU
King Arthur
Level 3
God Stats
3W - 0L
1,728 SR
Queue Stats
4W - 0L
1,714 Elo+
Party 1
Ymir
Ymir
intuitive_nacho
Ymir
Level 29
God Stats
12W - 8L
1,727 SR
Queue Stats
122W - 127L
1,587 Elo+
Solo
Guan Yu
Guan Yu
zNexxah
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 2L
1,714 Elo+
Party 1
Team Averages
Level 8
1,680 SR
1,689 Elo+

VS

Team Averages
Level 23
1,626 SR
1,634 Elo+
Zhong Kui
Zhong Kui
ContinentalSmoke
Zhong Kui
Level 27
God Stats
49W - 42L
1,638 SR
Queue Stats
133W - 132L
1,592 Elo+
Solo
Xbalanque
Xbalanque
Exalted Gale
Xbalanque
Level 26
God Stats
1W - 3L
1,618 SR
Queue Stats
95W - 39L
1,814 Elo+
Solo
Loki
Loki
Lknurktn
Loki
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 268L
1,565 Elo+
Solo
King Arthur
King Arthur
VacuousUsername
King Arthur
Level 18
God Stats
9W - 6L
1,592 SR
Queue Stats
11W - 8L
1,589 Elo+
Solo
Ares
Ares
yaboiiiiiiiii
Ares
Level 15
God Stats
5W - 3L
1,781 SR
Queue Stats
18W - 14L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,673
607
7,061
5,604
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
13
4 / 0 / 2
7,370
670
4,491
3,363
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
BakonUwU
King Arthur
11
1 / 1 / 2
6,333
576
4,882
9,350
4,240
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 2 / 2
5,697
518
1,668
5,580
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
zNexxah
Guan Yu
12
3 / 0 / 1
6,676
607
4,372
7,833
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
2
0 / 1 / 0
3,614
329
144
1,080
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Exalted Gale
Xbalanque
9
1 / 2 / 1
5,219
474
4,034
6,373
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
8
1 / 6 / 1
5,104
464
2,510
7,355
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
VacuousUsername
King Arthur
9
0 / 2 / 1
5,176
471
4,019
8,951
6,295
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 1 / 1
5,319
484
3,596
9,764
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
3
3
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Olorun
4
0
2
5
W
King Arthur
BakonUwU
King Arthur
1
1
2
2
L
Zhong Kui
0
1
0
0
L
Xbalanque
Exalted Gale
Xbalanque
1
2
1
0.75
L
Loki
1
6
1
0.25
L
King Arthur
VacuousUsername
King Arthur
0
2
1
0.25
W
0
2
2
0.5
L
1
1
1
1.5
W
Guan Yu
zNexxah
Guan Yu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,474
Damage
14,303
31,730
Taken
33,523
13,321
Mitigated
19,041
13,765
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,061
5,191
0
3,023
5,604
1,784
0
2,093
3,511
0
40,169
W
Olorun
4,491
2,069
127
2,357
3,363
1,314
381
33
3,305
57,206
0
W
King Arthur
BakonUwU
King Arthur
4,882
418
0
3,246
9,350
4,240
160
0
8,984
0
37,567
L
Zhong Kui
144
33
0
401
1,080
339
0
601
479
1,689
0
L
Xbalanque
Exalted Gale
Xbalanque
4,034
1,431
0
2,112
6,373
2,359
0
1,105
5,268
0
25,299
L
Loki
2,510
807
0
1,711
7,355
1,836
0
1,810
5,545
0
21,429
L
King Arthur
VacuousUsername
King Arthur
4,019
194
0
2,565
8,951
6,295
0
1,044
7,907
0
27,023
W
1,668
109
0
961
5,580
2,892
0
1,322
4,258
13,904
0
L
3,596
110
0
2,608
9,764
8,212
0
1,599
8,165
20,425
0
W
Guan Yu
zNexxah
Guan Yu
4,372
1,191
155
3,896
7,833
3,091
0
252
7,516
0
38,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
24,432
395
Minions Killed
166
0
Camps Cleared
0
1,074,027
Distance Traveled
749,487
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,673
607
86
8
0
187,134
2
W
Olorun
7,370
670
120
11
0
219,848
4
W
King Arthur
6,333
576
85
8
0
223,964
3
L
Zhong Kui
3,614
329
4
0
0
31,737
0
L
Xbalanque
5,219
474
53
5
0
161,853
2
L
Loki
5,104
464
40
4
0
187,551
0
L
King Arthur
5,176
471
47
4
0
189,557
2
W
Ymir
5,697
518
16
1
0
179,811
4
L
Ares
5,319
484
22
2
0
178,789
0
W
Guan Yu
6,676
607
88
8
0
263,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role