Player Matchup

Sylvanus
Sylvanus
EDM Eternal
Sylvanus
Level 160
God Stats
2W - 4L
1,538 SR
Queue Stats
469W - 453L
1,516 Elo+
Party 1
Bellona
Bellona
PeppaKekka
Bellona
Level 26
God Stats
3W - 2L
1,193 SR
Queue Stats
81W - 87L
1,398 Elo+
Solo
Discordia
Discordia
S N I V Y7520
Discordia
Level 29
God Stats
6W - 6L
1,596 SR
Queue Stats
42W - 51L
1,515 Elo+
Party 1
Da Ji
Da Ji
Xbox is not ok
Da Ji
Level 72
God Stats
6W - 8L
1,387 SR
Queue Stats
57W - 79L
1,259 Elo+
Solo
Persephone
Persephone
ZayHilarious
Persephone
Level 108
God Stats
1W - 0L
1,488 SR
Queue Stats
11W - 4L
1,608 Elo+
Party 1
Team Averages
Level 79
1,440 SR
1,459 Elo+

VS

Team Averages
Level 123
1,486 SR
1,415 Elo+
Chiron
Chiron
 
Chiron
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gabe Reaux
Gilgamesh
Level 157
God Stats
29W - 19L
1,540 SR
Queue Stats
315W - 320L
1,424 Elo+
Solo
Tyr
Tyr
Nakata_mito
Tyr
Level 160
God Stats
24W - 30L
1,338 SR
Queue Stats
546W - 597L
1,504 Elo+
Solo
Eset
Eset
altair-0001
Eset
Level 80
God Stats
1W - 1L
1,700 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
barrin734
Zhong Kui
Level 79
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 9L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EDM Eternal
Sylvanus
19
5 / 5 / 18
14,038
826
12,539
23,145
24,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
PeppaKekka
Bellona
19
5 / 4 / 18
14,258
839
10,049
18,559
18,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
S N I V Y7520
Discordia
19
6 / 3 / 16
13,653
803
19,613
12,629
5,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 8 / 18
15,426
907
21,219
21,723
16,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
ZayHilarious
Persephone
19
7 / 5 / 15
14,096
829
22,836
14,346
7,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
2 / 6 / 9
11,143
655
12,698
22,836
8,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Gabe Reaux
Gilgamesh
19
6 / 8 / 9
14,003
824
12,297
22,338
16,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
6 / 5 / 10
13,833
814
8,831
20,986
20,459
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 7 / 10
11,178
658
13,452
16,671
6,103
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
barrin734
Zhong Kui
18
8 / 7 / 9
13,228
778
22,194
19,064
12,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
72
33
Kills
25
25
Deaths
33
85
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
6
9
1.08
W
Sylvanus
EDM Eternal
Sylvanus
5
5
18
2.8
L
Gilgamesh
Gabe Reaux
Gilgamesh
6
8
9
1.31
L
6
5
10
2.2
W
Bellona
PeppaKekka
Bellona
5
4
18
3.5
W
Discordia
S N I V Y7520
Discordia
6
3
16
4.67
W
10
8
18
2.38
W
Persephone
ZayHilarious
Persephone
7
5
15
2.9
L
3
7
10
1.14
L
Zhong Kui
barrin734
Zhong Kui
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,256
Damage
69,472
90,402
Taken
101,895
72,586
Mitigated
64,559
35,118
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,698
6,231
637
4,536
22,836
8,562
1,539
13,840
8,473
0
47,049
W
Sylvanus
EDM Eternal
Sylvanus
12,539
1,881
12,019
13,014
23,145
24,988
836
9,753
13,392
28,624
0
L
Gilgamesh
Gabe Reaux
Gilgamesh
12,297
2,003
0
572
22,338
16,532
221
11,915
9,973
43
37,675
L
8,831
748
0
2,080
20,986
20,459
0
8,616
11,804
0
31,286
W
Bellona
PeppaKekka
Bellona
10,049
4,850
0
1,651
18,559
18,010
2,318
7,173
11,386
0
47,250
W
Discordia
S N I V Y7520
Discordia
19,613
1,080
0
2,607
12,629
5,753
1,089
5,031
7,598
48,989
0
W
21,219
8,803
0
3,477
21,723
16,826
1,510
7,986
13,737
0
31,837
W
Persephone
ZayHilarious
Persephone
22,836
738
0
2,350
14,346
7,009
1,351
6,241
8,101
53,068
0
L
13,452
940
2,190
3,084
16,671
6,103
856
9,280
7,053
31,354
0
L
Zhong Kui
barrin734
Zhong Kui
22,194
125
0
2,180
19,064
12,903
0
9,810
8,992
43,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,471
Gold Earned
63,385
301
Minions Killed
311
4
Camps Cleared
8
1,511,021
Distance Traveled
1,375,746
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,143
655
100
6
3
262,084
2
W
Sylvanus
14,038
826
32
2
0
283,832
0
L
Gilgamesh
14,003
824
57
3
3
303,434
1
L
Tyr
13,833
814
47
3
0
331,926
2
W
Bellona
14,258
839
90
5
2
352,531
3
W
Discordia
13,653
803
70
4
0
283,222
3
W
Da Ji
15,426
907
12
1
2
287,359
0
W
Persephone
14,096
829
97
6
0
304,077
1
L
Eset
11,178
658
45
3
1
236,754
5
L
Zhong Kui
13,228
778
62
4
1
241,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role