Player Matchup

Skadi
Skadi
AtomicZombiez13
Skadi
Level 29
God Stats
19W - 25L
1,385 SR
Queue Stats
93W - 147L
1,301 Elo+
Party 3
Bacchus
Bacchus
CorpusCrisps
Bacchus
Level 18
God Stats
7W - 14L
1,289 SR
Queue Stats
14W - 26L
1,214 Elo+
Party 3
Vamana
Vamana
Nyan Jerdz
Vamana
Level 31
God Stats
46W - 44L
1,495 SR
Queue Stats
91W - 132L
1,332 Elo+
Party 3
Jing Wei
Jing Wei
Titi-8101
Jing Wei
Level 17
God Stats
4W - 0L
1,723 SR
Queue Stats
32W - 39L
1,308 Elo+
Solo
Merlin
Merlin
ZaWarudo2084
Merlin
Level 38
God Stats
19W - 28L
1,340 SR
Queue Stats
168W - 219L
1,286 Elo+
Party 3
Team Averages
Level 27
1,447 SR
1,288 Elo+

VS

Team Averages
Level 11
1,440 SR
1,282 Elo+
Athena
Athena
Shazam_23ru
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
SimbaXI
Anubis
Level 26
God Stats
3W - 11L
1,202 SR
Queue Stats
346W - 441L
1,252 Elo+
Party 1
Ra
Ra
jeed
Ra
Level 3
God Stats
6W - 10L
1,500 SR
Queue Stats
148W - 203L
1,500 Elo+
Party 1
Ymir
Ymir
josemiejea005
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,011 Elo+
Party 2
Set
Set
yake2001
Set
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
49W - 59L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 9
11,189
466
16,593
15,251
6,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
CorpusCrisps
Bacchus
15
2 / 3 / 11
11,022
459
4,858
13,855
11,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Nyan Jerdz
Vamana
17
4 / 3 / 2
11,892
496
6,816
19,569
12,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Titi-8101
Jing Wei
16
3 / 6 / 2
10,794
450
9,455
13,702
4,929
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
19
14 / 4 / 3
14,122
588
27,887
19,771
8,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 4 / 8
9,721
405
12,401
24,867
31,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
SimbaXI
Anubis
18
8 / 6 / 4
11,519
480
17,328
16,138
9,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
jeed
Ra
16
0 / 7 / 3
9,006
375
2,251
12,361
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
9 / 4 / 4
11,601
483
10,829
19,280
16,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 7 / 6
8,575
357
10,273
18,564
7,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
27
Kills
21
22
Deaths
28
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
6
9
1.42
W
Bacchus
CorpusCrisps
Bacchus
2
3
11
2.5
W
Vamana
Nyan Jerdz
Vamana
4
3
2
1.67
L
Athena
3
4
8
1.75
L
Anubis
SimbaXI
Anubis
8
6
4
1.67
W
Jing Wei
Titi-8101
Jing Wei
3
6
2
0.67
W
Merlin
14
4
3
3.88
L
Ra
jeed
Ra
0
7
3
0.21
L
9
4
4
2.75
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,609
Damage
53,082
82,148
Taken
91,210
43,619
Mitigated
68,590
15,206
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,593
9,850
0
968
15,251
6,079
4,663
11,822
3,429
0
59,869
W
Bacchus
CorpusCrisps
Bacchus
4,858
399
486
2,570
13,855
11,777
850
9,289
4,566
21,066
0
W
Vamana
Nyan Jerdz
Vamana
6,816
2,757
0
5,086
19,569
12,448
4,827
6,745
12,824
0
55,569
L
Athena
12,401
4,023
0
0
24,867
31,102
207
9,677
14,780
35,507
0
L
Anubis
SimbaXI
Anubis
17,328
1,132
0
7,182
16,138
9,034
243
4,218
11,861
80,252
0
W
Jing Wei
Titi-8101
Jing Wei
9,455
7,222
739
1,046
13,702
4,929
3,828
6,995
6,707
0
49,363
W
Merlin
27,887
2,076
410
3,901
19,771
8,386
2,589
7,839
11,932
94,456
0
L
Ra
jeed
Ra
2,251
228
414
2,580
12,361
4,494
0
5,358
6,728
52,075
0
L
10,829
2,243
0
1,824
19,280
16,066
320
7,111
11,933
40,293
776
L
10,273
4,123
0
2,170
18,564
7,894
630
5,235
13,163
0
39,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,019
Gold Earned
50,422
462
Minions Killed
363
0
Camps Cleared
0
2,011,030
Distance Traveled
2,005,436
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,189
466
110
5
0
390,647
0
W
Bacchus
11,022
459
23
1
0
439,896
2
W
Vamana
11,892
496
107
4
0
394,098
0
L
Athena
9,721
405
49
2
0
408,643
0
L
Anubis
11,519
480
124
5
0
342,261
0
W
Jing Wei
10,794
450
82
3
0
378,395
3
W
Merlin
14,122
588
140
6
0
407,994
0
L
Ra
9,006
375
62
3
0
403,551
0
L
Ymir
11,601
483
66
3
0
407,261
0
L
Set
8,575
357
62
3
0
443,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role