Player Matchup

Hel
Hel
AndresitoQuesito
Hel
Level 24
God Stats
2W - 2L
1,711 SR
Queue Stats
75W - 57L
1,740 Elo+
Solo
Sol
Sol
McRub
Sol
Level 42
God Stats
107W - 79L
1,624 SR
Queue Stats
494W - 481L
1,526 Elo+
Party 1
Anhur
Anhur
OKbink
Anhur
Level 24
God Stats
1W - 4L
1,206 SR
Queue Stats
75W - 56L
1,665 Elo+
Solo
Kali
Kali
UnholyAmbush
Kali
Level 28
God Stats
2W - 1L
1,847 SR
Queue Stats
165W - 97L
1,733 Elo+
Solo
Cerberus
Cerberus
holdingdaisies
Cerberus
Level 18
God Stats
93W - 75L
1,535 SR
Queue Stats
267W - 315L
1,419 Elo+
Party 1
Team Averages
Level 27
1,585 SR
1,617 Elo+

VS

Team Averages
Level 19
1,599 SR
1,708 Elo+
Mercury
Mercury
Battleshouts
Mercury
Level 18
God Stats
1W - 1L
1,313 SR
Queue Stats
90W - 40L
1,690 Elo+
Party 2
Chronos
Chronos
ImLazy
Chronos
Level 27
God Stats
3W - 1L
1,748 SR
Queue Stats
83W - 64L
1,691 Elo+
Solo
Eset
Eset
Jony15DGk
Eset
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 42L
1,668 Elo+
Solo
Sun Wukong
Sun Wukong
OmarAhmedIII
Sun Wukong
Level 24
God Stats
3W - 2L
1,732 SR
Queue Stats
49W - 22L
1,736 Elo+
Party 2
Khepri
Khepri
cellphonecharger
Khepri
Level 10
God Stats
2W - 0L
1,703 SR
Queue Stats
14W - 9L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,300
530
4,846
8,860
4,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
McRub
Sol
10
2 / 4 / 2
5,998
600
5,174
8,454
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
OKbink
Anhur
9
1 / 4 / 1
5,992
599
3,793
7,484
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 2
5,903
590
4,073
7,516
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
7
0 / 5 / 0
4,480
448
502
6,204
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Battleshouts
Mercury
12
2 / 1 / 2
6,380
638
2,983
7,192
2,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
ImLazy
Chronos
10
10 / 1 / 4
6,616
662
11,148
4,207
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eset
10
2 / 3 / 1
5,845
585
3,443
4,667
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
OmarAhmedIII
Sun Wukong
12
3 / 0 / 0
6,694
669
8,343
8,378
3,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 8
6,129
613
1,773
6,165
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
18
18
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Mercury
Battleshouts
Mercury
2
1
2
3
W
Chronos
ImLazy
Chronos
10
1
4
12
W
Eset
2
3
1
0.83
L
Sol
McRub
Sol
2
4
2
0.75
L
Anhur
OKbink
Anhur
1
4
1
0.38
W
Sun Wukong
OmarAhmedIII
Sun Wukong
3
0
0
3
L
2
3
2
1
W
1
0
8
5
L
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,388
Damage
27,690
38,518
Taken
30,609
13,620
Mitigated
12,190
16,254
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,846
384
0
6,333
8,860
4,312
0
0
8,860
32,075
0
W
Mercury
Battleshouts
Mercury
2,983
1,704
0
2,757
7,192
2,603
0
433
6,759
0
41,650
W
Chronos
ImLazy
Chronos
11,148
4,205
0
1,673
4,207
1,589
774
1,283
2,924
23,693
2,266
W
Eset
3,443
249
112
907
4,667
1,316
247
1,920
2,747
25,603
0
L
Sol
McRub
Sol
5,174
1,218
0
3,248
8,454
2,515
0
4,896
3,558
31,191
0
L
Anhur
OKbink
Anhur
3,793
2,377
0
1,911
7,484
2,180
0
5,378
2,106
0
28,521
W
Sun Wukong
OmarAhmedIII
Sun Wukong
8,343
2,623
0
3,575
8,378
3,280
0
4,846
3,532
0
44,498
L
4,073
1,738
0
3,428
7,516
2,498
0
1,977
5,539
0
27,291
W
1,773
128
0
3,046
6,165
3,402
0
2,040
4,125
13,610
0
L
Cerberus
502
74
0
1,334
6,204
2,115
272
3,387
2,817
8,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,673
Gold Earned
31,664
262
Minions Killed
288
0
Camps Cleared
0
1,000,905
Distance Traveled
1,155,869
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,300
530
60
6
0
210,923
4
W
Mercury
6,380
638
87
9
0
260,148
2
W
Chronos
6,616
662
28
3
0
205,493
1
W
Eset
5,845
585
56
6
0
221,312
5
L
Sol
5,998
600
66
7
0
189,753
1
L
Anhur
5,992
599
65
7
0
179,177
1
W
Sun Wukong
6,694
669
90
9
0
241,056
3
L
Kali
5,903
590
52
5
0
229,182
2
W
Khepri
6,129
613
27
3
0
227,860
2
L
Cerberus
4,480
448
19
2
0
191,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role