Player Matchup

Anhur
Anhur
DLanta
Anhur
Level 27
God Stats
1W - 0L
1,694 SR
Queue Stats
43W - 37L
1,488 Elo+
Party 2
Horus
Horus
ICEP3AKS
Horus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 85L
1,538 Elo+
Party 2
Vulcan
Vulcan
JungleMonkey94
Vulcan
Level 82
God Stats
17W - 12L
1,623 SR
Queue Stats
295W - 202L
1,584 Elo+
Party 2
Team Averages
Level 49
1,606 SR
1,537 Elo+

VS

Team Averages
Level 61
1,569 SR
1,529 Elo+
Agni
Agni
LethalQueen
Agni
Level 109
God Stats
5W - 7L
1,507 SR
Queue Stats
444W - 618L
1,402 Elo+
Solo
Vamana
Vamana
Nreckt
Vamana
Level 57
God Stats
5W - 3L
1,699 SR
Queue Stats
5W - 5L
1,674 Elo+
Party 1
Ravana
Ravana
iJer1cho
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DLanta
Anhur
12
4 / 1 / 7
8,293
691
5,259
7,295
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
ICEP3AKS
Horus
11
4 / 0 / 6
8,200
683
5,003
8,170
5,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
4 / 1 / 7
8,329
694
11,049
6,131
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,861
572
5,187
5,880
1,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Nreckt
Vamana
11
0 / 4 / 1
6,793
566
4,877
11,889
5,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
iJer1cho
Ravana
9
2 / 5 / 0
7,197
600
4,062
8,359
2,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
DLanta
Anhur
4
1
7
7.5
W
Horus
ICEP3AKS
Horus
4
0
6
7
W
4
1
7
7.5
L
0
3
2
0.33
L
Vamana
Nreckt
Vamana
0
4
1
0.13
L
Ravana
iJer1cho
Ravana
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,311
Damage
14,126
21,596
Taken
26,128
9,961
Mitigated
9,715
9,302
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DLanta
Anhur
5,259
2,773
0
2,262
7,295
2,318
738
1,787
5,458
0
26,763
W
Horus
ICEP3AKS
Horus
5,003
2,576
1,374
3,138
8,170
5,346
181
1,879
6,066
0
8,213
W
11,049
2,490
176
2,352
6,131
2,297
255
1,533
4,523
37,381
0
L
5,187
96
699
700
5,880
1,553
0
2,823
2,824
27,191
0
L
Vamana
Nreckt
Vamana
4,877
2,207
0
2,512
11,889
5,307
0
3,433
8,194
0
27,527
L
Ravana
iJer1cho
Ravana
4,062
724
0
1,047
8,359
2,855
0
4,169
3,936
0
12,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
20,851
112
Minions Killed
106
0
Camps Cleared
0
625,917
Distance Traveled
602,724
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,293
691
39
3
0
195,386
1
W
Horus
8,200
683
9
1
0
222,938
0
W
Vulcan
8,329
694
64
5
0
207,593
2
L
Agni
6,861
572
46
4
0
167,502
2
L
Vamana
6,793
566
44
4
0
218,442
2
L
Ravana
7,197
600
16
1
0
216,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role