Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cans Of Water
Tsukuyomi
Level 103
God Stats
7W - 3L
1,786 SR
Queue Stats
186W - 189L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
DeskTopDoor7813
Gilgamesh
Level 111
God Stats
12W - 4L
1,759 SR
Queue Stats
331W - 300L
1,538 Elo+
Party 1
Heimdallr
Heimdallr
PENGUIN GAMING9
Heimdallr
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,329 Elo+
Party 1
Cabrakan
Cabrakan
TakeOverGaming4
Cabrakan
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
197W - 187L
1,502 Elo+
Party 1
Team Averages
Level 99
1,609 SR
1,483 Elo+

VS

Team Averages
Level 101
1,525 SR
1,516 Elo+
Raijin
Raijin
Creepêr
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Mossflayer
Bacchus
Level 90
God Stats
2W - 4L
1,414 SR
Queue Stats
373W - 377L
1,572 Elo+
Solo
Izanami
Izanami
SkylineSweeper
Izanami
Level 67
God Stats
9W - 6L
1,644 SR
Queue Stats
91W - 104L
1,467 Elo+
Solo
Achilles
Achilles
UnitedRhombus72
Achilles
Level 78
God Stats
36W - 42L
1,524 SR
Queue Stats
224W - 222L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
wackaxxflacka
Gilgamesh
Level 143
God Stats
18W - 15L
1,543 SR
Queue Stats
193W - 173L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 5 / 5
9,677
461
7,138
7,118
2,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Cans Of Water
Tsukuyomi
17
6 / 3 / 6
11,160
531
13,833
14,137
8,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
DeskTopDoor7813
Gilgamesh
17
4 / 2 / 9
10,679
509
14,601
16,352
11,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
PENGUIN GAMING9
Heimdallr
16
2 / 4 / 7
10,764
513
6,278
13,370
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
17
10 / 4 / 7
11,396
543
11,464
13,265
10,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Creepêr
Raijin
19
9 / 6 / 2
11,613
553
14,367
14,318
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Mossflayer
Bacchus
13
2 / 8 / 8
8,722
415
8,343
19,944
13,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
3,969
189
0
0
0
Achilles
15
2 / 5 / 7
9,882
471
10,529
21,015
24,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
wackaxxflacka
Gilgamesh
14
5 / 6 / 6
9,781
466
10,602
18,602
13,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
25
Kills
18
18
Deaths
25
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
5
5
1.1
W
Tsukuyomi
Cans Of Water
Tsukuyomi
6
3
6
3
L
Raijin
Creepêr
Raijin
9
6
2
1.67
W
Gilgamesh
DeskTopDoor7813
Gilgamesh
4
2
9
4.25
L
Bacchus
Mossflayer
Bacchus
2
8
8
0.75
W
Heimdallr
PENGUIN GAMING9
Heimdallr
2
4
7
1.38
L
0
0
0
0
W
Cabrakan
10
4
7
3.38
L
Achilles
2
5
7
1.1
L
Gilgamesh
wackaxxflacka
Gilgamesh
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,314
Damage
43,841
64,242
Taken
73,879
37,580
Mitigated
56,126
10,774
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,138
2,093
0
568
7,118
2,187
546
3,549
3,569
44,485
0
W
Tsukuyomi
Cans Of Water
Tsukuyomi
13,833
2,879
0
3,215
14,137
8,687
380
4,915
9,222
0
73,901
L
Raijin
Creepêr
Raijin
14,367
947
0
3,670
14,318
4,907
0
4,749
9,299
76,352
0
W
Gilgamesh
DeskTopDoor7813
Gilgamesh
14,601
3,544
0
4,625
16,352
11,010
0
5,749
10,603
0
93,940
L
Bacchus
Mossflayer
Bacchus
8,343
1,521
1,106
6,053
19,944
13,599
0
3,768
15,821
40,475
0
W
Heimdallr
PENGUIN GAMING9
Heimdallr
6,278
1,616
0
1,280
13,370
5,512
976
2,241
11,129
0
65,773
L
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
11,464
1,194
0
1,086
13,265
10,184
0
6,256
7,009
24,847
0
L
Achilles
10,529
2,955
510
3,742
21,015
24,209
22
4,530
16,171
0
54,751
L
Gilgamesh
wackaxxflacka
Gilgamesh
10,602
2,336
0
3,256
18,602
13,411
760
4,260
13,986
0
56,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,676
Gold Earned
43,967
488
Minions Killed
408
0
Camps Cleared
0
1,912,696
Distance Traveled
1,583,985
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,677
461
79
4
0
312,093
2
W
Tsukuyomi
11,160
531
124
6
0
427,389
1
L
Raijin
11,613
553
150
7
0
343,082
6
W
Gilgamesh
10,679
509
134
6
0
443,863
2
L
Bacchus
8,722
415
71
3
0
361,794
5
W
Heimdallr
10,764
513
113
5
0
353,835
2
L
Izanami
3,969
189
0
0
0
0
0
W
Cabrakan
11,396
543
38
2
0
375,516
2
L
Achilles
9,882
471
93
4
0
504,679
0
L
Gilgamesh
9,781
466
94
4
0
374,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role