Player Matchup

King Arthur
King Arthur
El_Cazador22345
King Arthur
Level 96
God Stats
18W - 50L
1,438 SR
Queue Stats
791W - 888L
1,403 Elo+
Party 1
Nemesis
Nemesis
EriNQz
Nemesis
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 220L
1,467 Elo+
Solo
Khepri
Khepri
valen2500
Khepri
Level 88
God Stats
2W - 6L
1,050 SR
Queue Stats
695W - 732L
1,424 Elo+
Party 1
Team Averages
Level 111
1,329 SR
1,431 Elo+

VS

Team Averages
Level 78
1,516 SR
1,492 Elo+
Neith
Neith
Fesc22
Neith
Level 149
God Stats
51W - 38L
1,537 SR
Queue Stats
228W - 253L
1,447 Elo+
Solo
Nox
Nox
PhillFoden
Nox
Level 28
God Stats
9W - 2L
1,579 SR
Queue Stats
15W - 13L
1,499 Elo+
Solo
Ra
Ra
martin100m999
Ra
Level 57
God Stats
12W - 11L
1,431 SR
Queue Stats
150W - 141L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
El_Cazador22345
King Arthur
12
2 / 8 / 4
9,411
672
6,683
21,915
14,047
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
EriNQz
Nemesis
13
2 / 4 / 4
9,236
660
7,297
10,612
4,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
valen2500
Khepri
13
4 / 4 / 2
9,602
686
8,232
14,198
8,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fesc22
Neith
13
9 / 4 / 6
10,616
758
14,269
10,874
3,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 12
9,935
710
9,720
8,347
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 10
9,959
711
9,590
8,919
3,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
16
16
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
El_Cazador22345
King Arthur
2
8
4
0.5
L
Nemesis
EriNQz
Nemesis
2
4
4
1
W
Neith
Fesc22
Neith
9
4
6
3
W
3
1
12
9
W
4
3
10
3
L
Khepri
valen2500
Khepri
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,212
Damage
33,579
46,725
Taken
28,140
27,116
Mitigated
10,253
10,397
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
El_Cazador22345
King Arthur
6,683
256
0
4,647
21,915
14,047
0
8,568
13,083
0
37,197
L
Nemesis
EriNQz
Nemesis
7,297
1,353
0
2,147
10,612
4,308
930
4,926
5,525
128
32,202
W
Neith
Fesc22
Neith
14,269
5,827
0
1,324
10,874
3,971
2,060
2,931
7,693
0
30,981
W
9,720
795
0
970
8,347
3,096
0
2,688
5,484
35,088
0
W
9,590
1,837
1,959
2,887
8,919
3,186
849
2,197
6,572
49,028
0
L
Khepri
valen2500
Khepri
8,232
546
0
3,603
14,198
8,761
544
6,103
7,841
32,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
30,510
133
Minions Killed
181
0
Camps Cleared
0
741,872
Distance Traveled
706,884
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,411
672
60
4
0
231,744
2
L
Nemesis
9,236
660
45
3
0
281,430
2
W
Neith
10,616
758
43
3
0
235,342
1
W
Nox
9,935
710
56
4
0
242,326
5
W
Ra
9,959
711
82
6
0
229,216
3
L
Khepri
9,602
686
28
2
0
228,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role