Player Matchup

Set
Set
Azaltia
Set
Level 27
God Stats
8W - 6L
1,532 SR
Queue Stats
103W - 104L
1,412 Elo+
Party 3
Xbalanque
Xbalanque
Datson12
Xbalanque
Level 19
God Stats
66W - 44L
1,758 SR
Queue Stats
127W - 117L
1,418 Elo+
Party 1
Scylla
Scylla
IIDanoneII
Scylla
Level 17
God Stats
10W - 16L
1,348 SR
Queue Stats
88W - 91L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
dinogreg
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,416 Elo+
Party 3
Nemesis
Nemesis
vNoxu
Nemesis
Level 7
God Stats
4W - 2L
1,432 SR
Queue Stats
12W - 8L
1,451 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,421 Elo+

VS

Team Averages
Level 25
1,531 SR
1,439 Elo+
Hel
Hel
A8 REBORN
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,466 Elo+
Party 2
Cu Chulainn
Cu Chulainn
K0xKelx
Cu Chulainn
Level 23
God Stats
21W - 19L
1,719 SR
Queue Stats
96W - 109L
1,405 Elo+
Solo
Ares
Ares
LADY AVA UwU
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,817 Elo+
Party 2
Skadi
Skadi
Tigerhai-PX
Skadi
Level 17
God Stats
8W - 12L
1,434 SR
Queue Stats
33W - 47L
1,220 Elo+
Solo
Persephone
Persephone
benat18
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
0 / 2 / 1
6,093
469
3,866
6,499
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
Datson12
Xbalanque
11
3 / 4 / 5
6,869
528
7,016
8,403
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
IIDanoneII
Scylla
11
5 / 1 / 1
6,710
516
4,175
5,078
1,704
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
dinogreg
Jormungandr
12
3 / 1 / 2
6,892
530
3,178
5,262
2,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
vNoxu
Nemesis
12
1 / 0 / 3
6,535
503
4,413
7,795
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,226
556
3,958
7,409
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
K0xKelx
Cu Chulainn
13
2 / 1 / 0
7,467
574
6,250
9,720
6,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
4 / 5 / 2
6,537
503
5,563
11,241
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 3
6,610
508
2,745
6,350
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
benat18
Persephone
4
0 / 1 / 0
4,568
351
538
1,353
222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
8
8
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Set
0
2
1
0.25
W
Xbalanque
Datson12
Xbalanque
3
4
5
1.38
W
Scylla
IIDanoneII
Scylla
5
1
1
5.5
L
Cu Chulainn
K0xKelx
Cu Chulainn
2
1
0
2
L
4
5
2
1
L
1
4
3
0.63
L
Persephone
benat18
Persephone
0
1
0
0
W
Jormungandr
dinogreg
Jormungandr
3
1
2
4
W
Nemesis
vNoxu
Nemesis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,648
Damage
19,054
33,037
Taken
36,073
11,628
Mitigated
18,248
9,788
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,958
161
1,349
4,093
7,409
2,371
690
1,542
5,725
42,636
0
W
Set
3,866
1,332
0
1,005
6,499
2,317
520
0
6,199
0
27,879
W
Xbalanque
Datson12
Xbalanque
7,016
3,536
453
2,271
8,403
2,641
353
3,659
4,744
0
34,525
W
Scylla
IIDanoneII
Scylla
4,175
276
0
1,363
5,078
1,704
0
3,752
1,260
25,630
0
L
Cu Chulainn
K0xKelx
Cu Chulainn
6,250
665
0
3,557
9,720
6,911
369
1,199
8,521
0
41,818
L
5,563
319
0
1,410
11,241
6,953
204
2,371
8,711
14,381
0
L
2,745
1,158
87
727
6,350
1,791
606
1,703
4,601
0
27,361
L
Persephone
benat18
Persephone
538
0
0
387
1,353
222
26
151
1,162
4,048
0
W
Jormungandr
dinogreg
Jormungandr
3,178
918
234
482
5,262
2,160
52
926
4,236
30,151
0
W
Nemesis
vNoxu
Nemesis
4,413
2,448
0
3,980
7,795
2,806
0
1,624
6,139
0
42,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
32,408
333
Minions Killed
275
0
Camps Cleared
0
1,265,862
Distance Traveled
970,300
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,226
556
104
8
0
231,879
1
W
Set
6,093
469
63
5
0
244,209
0
W
Xbalanque
6,869
528
64
5
0
235,187
0
W
Scylla
6,710
516
56
4
0
264,349
2
L
Cu Chulainn
7,467
574
82
6
0
224,205
1
L
Ares
6,537
503
23
2
0
262,331
1
L
Skadi
6,610
508
59
5
0
198,086
1
L
Persephone
4,568
351
7
1
0
53,799
0
W
Jormungandr
6,892
530
63
5
0
255,233
0
W
Nemesis
6,535
503
87
7
0
266,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role