Player Matchup

Heimdallr
Heimdallr
A8 REBORN
Heimdallr
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 81L
1,454 Elo+
Party 2
Guan Yu
Guan Yu
Flyjavividi97
Guan Yu
Level 28
God Stats
5W - 4L
1,683 SR
Queue Stats
177W - 193L
1,489 Elo+
Solo
Hun Batz
Hun Batz
LADY AVA UwU
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,781 Elo+
Party 2
He Bo
He Bo
aleksejzorin1988
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 59L
1,473 Elo+
Solo
Ymir
Ymir
voksen-hull
Ymir
Level 7
God Stats
2W - 0L
1,738 SR
Queue Stats
6W - 2L
1,547 Elo+
Solo
Team Averages
Level 27
1,584 SR
1,549 Elo+

VS

Team Averages
Level 23
1,581 SR
1,476 Elo+
Anubis
Anubis
Datson12
Anubis
Level 19
God Stats
1W - 4L
1,381 SR
Queue Stats
127W - 117L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
IIDanoneII
Gilgamesh
Level 17
God Stats
17W - 9L
1,698 SR
Queue Stats
88W - 91L
1,418 Elo+
Party 1
Ymir
Ymir
KXS_Keks
Ymir
Level 8
God Stats
7W - 13L
1,621 SR
Queue Stats
14W - 21L
1,511 Elo+
Party 3
Apollo
Apollo
Naxau
Apollo
Level 26
God Stats
9W - 11L
1,483 SR
Queue Stats
339W - 258L
1,521 Elo+
Solo
Pele
Pele
ezbk_V1ol3nt
Pele
Level 43
God Stats
26W - 20L
1,722 SR
Queue Stats
208W - 223L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A8 REBORN
Heimdallr
14
1 / 1 / 4
8,270
486
6,952
9,761
3,852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
16
2 / 0 / 1
8,985
529
6,821
11,638
9,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
LADY AVA UwU
Hun Batz
17
7 / 1 / 6
9,803
577
6,459
10,223
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 2 / 7
8,196
482
8,374
7,456
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 9
8,910
524
11,666
12,881
9,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Datson12
Anubis
12
2 / 7 / 1
7,324
431
7,364
10,892
4,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
IIDanoneII
Gilgamesh
13
0 / 3 / 0
7,251
427
8,245
11,713
6,424
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
9
0 / 6 / 0
5,713
336
2,352
12,218
4,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Naxau
Apollo
14
1 / 2 / 1
8,802
518
6,786
12,015
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 1
9,317
548
5,579
10,826
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
5
5
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
A8 REBORN
Heimdallr
1
1
4
3
L
Anubis
Datson12
Anubis
2
7
1
0.36
W
Guan Yu
2
0
1
2.5
L
Gilgamesh
IIDanoneII
Gilgamesh
0
3
0
0
L
Ymir
0
6
0
0
W
Hun Batz
LADY AVA UwU
Hun Batz
7
1
6
10
L
Apollo
Naxau
Apollo
1
2
1
0.75
W
5
2
7
4.25
L
2
2
1
1.25
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,272
Damage
30,326
51,959
Taken
57,664
28,059
Mitigated
23,433
21,722
Healing
15,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
A8 REBORN
Heimdallr
6,952
2,970
462
4,663
9,761
3,852
636
1,095
8,666
0
52,469
L
Anubis
Datson12
Anubis
7,364
60
207
2,351
10,892
4,417
0
5,987
4,565
30,865
0
W
Guan Yu
6,821
1,204
178
5,924
11,638
9,062
359
159
11,479
0
55,139
L
Gilgamesh
IIDanoneII
Gilgamesh
8,245
1,572
0
2,693
11,713
6,424
0
1,454
10,259
0
38,199
L
Ymir
2,352
226
0
810
12,218
4,988
0
7,590
4,509
12,154
0
W
Hun Batz
LADY AVA UwU
Hun Batz
6,459
1,736
0
4,285
10,223
3,966
1,375
1,191
9,032
0
61,737
L
Apollo
Naxau
Apollo
6,786
3,972
0
4,753
12,015
4,149
156
1,993
10,022
0
68,947
W
8,374
441
0
2,826
7,456
1,961
0
3,498
3,958
35,009
0
L
5,579
647
0
5,146
10,826
3,455
0
2,433
8,269
0
68,775
W
11,666
2,780
0
3,384
12,881
9,218
0
3,773
9,108
37,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
38,407
436
Minions Killed
429
0
Camps Cleared
0
1,574,958
Distance Traveled
1,554,794
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,270
486
108
6
0
293,500
1
L
Anubis
7,324
431
48
3
0
262,018
0
W
Guan Yu
8,985
529
107
6
0
313,706
0
L
Gilgamesh
7,251
427
76
4
0
325,612
2
L
Ymir
5,713
336
22
1
0
263,002
0
W
Hun Batz
9,803
577
108
6
0
344,916
0
L
Apollo
8,802
518
127
7
0
339,051
7
W
He Bo
8,196
482
75
4
0
312,600
1
L
Pele
9,317
548
156
9
0
365,111
2
W
Ymir
8,910
524
38
2
0
310,236
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role