Player Matchup

Anhur
Anhur
Pachz
Anhur
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 40L
1,373 Elo+
Solo
Amaterasu
Amaterasu
Volillo02
Amaterasu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ilicitano555
Cernunnos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
juan20024
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
papadzilla
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,475 Elo+

VS

Team Averages
Level 72
1,441 SR
1,453 Elo+
Ymir
Ymir
Batant
Ymir
Level 86
God Stats
14W - 14L
1,532 SR
Queue Stats
424W - 388L
1,471 Elo+
Party 1
Janus
Janus
Dynero
Janus
Level 89
God Stats
8W - 11L
1,409 SR
Queue Stats
614W - 667L
1,503 Elo+
Solo
King Arthur
King Arthur
Nexbabouch
King Arthur
Level 41
God Stats
22W - 13L
1,563 SR
Queue Stats
63W - 68L
1,392 Elo+
Party 1
Ratatoskr
Ratatoskr
TijuanaDjeezus
Ratatoskr
Level 69
God Stats
11W - 9L
1,310 SR
Queue Stats
381W - 394L
1,458 Elo+
Party 1
Izanami
Izanami
stonman94
Izanami
Level 76
God Stats
12W - 12L
1,393 SR
Queue Stats
363W - 354L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Pachz
Anhur
18
5 / 6 / 2
11,287
491
9,209
19,229
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Volillo02
Amaterasu
15
1 / 6 / 0
9,194
400
2,433
13,084
8,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
ilicitano555
Cernunnos
14
2 / 5 / 4
9,681
421
7,820
10,473
4,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
juan20024
Scylla
16
3 / 5 / 4
10,959
476
10,258
12,413
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
15
4 / 10 / 6
10,651
463
7,917
21,052
8,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Batant
Ymir
16
4 / 3 / 9
10,616
462
8,333
16,193
6,718
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Dynero
Janus
18
7 / 7 / 9
12,445
541
8,216
11,916
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Nexbabouch
King Arthur
18
5 / 3 / 9
12,171
529
15,517
20,991
17,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
TijuanaDjeezus
Ratatoskr
20
11 / 2 / 7
12,853
559
12,897
16,004
6,552
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
stonman94
Izanami
18
5 / 1 / 5
11,703
509
6,743
9,493
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
15
Kills
32
32
Deaths
16
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
Batant
Ymir
4
3
9
2.83
W
Janus
Dynero
Janus
7
7
9
1.64
W
King Arthur
Nexbabouch
King Arthur
5
3
9
3.17
L
Anhur
Pachz
Anhur
5
6
2
1
W
Ratatoskr
TijuanaDjeezus
Ratatoskr
11
2
7
7.25
L
Amaterasu
Volillo02
Amaterasu
1
6
0
0.17
L
Cernunnos
ilicitano555
Cernunnos
2
5
4
0.8
L
Scylla
juan20024
Scylla
3
5
4
1
L
Da Ji
4
10
6
0.7
W
Izanami
stonman94
Izanami
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,637
Damage
51,706
76,251
Taken
74,597
32,858
Mitigated
36,993
15,876
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Batant
Ymir
8,333
590
98
3,984
16,193
6,718
714
1,662
14,421
46,152
0
W
Janus
Dynero
Janus
8,216
711
0
546
11,916
3,539
879
2,707
8,966
54,384
0
W
King Arthur
Nexbabouch
King Arthur
15,517
1,328
0
2,990
20,991
17,006
1,038
3,433
17,395
0
77,676
L
Anhur
Pachz
Anhur
9,209
882
0
6,183
19,229
7,292
0
5,716
13,513
0
81,676
W
Ratatoskr
TijuanaDjeezus
Ratatoskr
12,897
3,733
0
5,075
16,004
6,552
335
2,575
13,359
0
94,532
L
Amaterasu
Volillo02
Amaterasu
2,433
548
0
3,280
13,084
8,048
0
540
12,544
0
32,110
L
Cernunnos
ilicitano555
Cernunnos
7,820
3,730
0
954
10,473
4,558
0
3,311
7,162
0
43,198
L
Scylla
juan20024
Scylla
10,258
362
0
378
12,413
4,494
368
2,930
9,483
55,844
0
L
Da Ji
7,917
1,763
255
4,826
21,052
8,466
0
4,224
16,828
0
60,199
W
Izanami
stonman94
Izanami
6,743
3,725
0
4,541
9,493
3,178
5,138
2,117
7,296
0
76,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,772
Gold Earned
59,788
460
Minions Killed
557
0
Camps Cleared
0
1,982,040
Distance Traveled
2,113,631
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,616
462
56
2
0
393,422
6
W
Janus
12,445
541
104
5
0
413,723
2
W
King Arthur
12,171
529
123
5
0
424,825
4
L
Anhur
11,287
491
106
5
0
362,950
3
W
Ratatoskr
12,853
559
154
7
0
493,265
1
L
Amaterasu
9,194
400
57
2
0
410,104
4
L
Cernunnos
9,681
421
85
4
0
396,253
3
L
Scylla
10,959
476
128
6
0
457,230
2
L
Da Ji
10,651
463
84
4
0
355,503
2
W
Izanami
11,703
509
120
5
0
388,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role