Player Matchup

Neith
Neith
CrimsoNinpx5
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
TestierLyric1
Ullr
Level 108
God Stats
3W - 11L
1,458 SR
Queue Stats
610W - 655L
1,628 Elo+
Solo
Nemesis
Nemesis
XxsnideyxX
Nemesis
Level 157
God Stats
0W - 3L
1,336 SR
Queue Stats
55W - 63L
1,499 Elo+
Solo
Medusa
Medusa
babelnaut
Medusa
Level 160
God Stats
19W - 13L
1,441 SR
Queue Stats
1,217W - 1,157L
1,598 Elo+
Solo
Zeus
Zeus
quin9551
Zeus
Level 147
God Stats
2W - 5L
1,513 SR
Queue Stats
354W - 372L
1,532 Elo+
Solo
Team Averages
Level 143
1,449 SR
1,552 Elo+

VS

Team Averages
Level 142
1,574 SR
1,552 Elo+
Chronos
Chronos
Aucidious
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
KAOTIC lilj70
Eset
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 75L
1,554 Elo+
Solo
Vamana
Vamana
Kenm130
Vamana
Level 142
God Stats
4W - 5L
1,539 SR
Queue Stats
399W - 424L
1,599 Elo+
Solo
Tiamat
Tiamat
RentalFaun44816
Tiamat
Level 116
God Stats
5W - 2L
1,500 SR
Queue Stats
343W - 319L
1,591 Elo+
Solo
Bellona
Bellona
engelx95
Bellona
Level 156
God Stats
5W - 1L
1,829 SR
Queue Stats
426W - 422L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 10
10,021
716
13,474
11,643
4,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 6 / 11
9,191
657
8,180
12,742
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
XxsnideyxX
Nemesis
17
4 / 3 / 8
10,408
743
8,805
22,875
12,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
babelnaut
Medusa
18
7 / 4 / 7
10,170
726
13,450
12,946
6,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
19
3 / 6 / 10
11,077
791
19,503
11,861
4,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aucidious
Chronos
17
3 / 5 / 10
10,389
742
11,201
15,522
7,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 5 / 9
12,339
881
21,636
15,785
7,666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Kenm130
Vamana
18
4 / 3 / 13
11,226
802
9,127
22,100
28,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 3 / 9
9,979
713
12,328
12,718
9,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
engelx95
Bellona
17
4 / 2 / 10
10,472
748
9,430
11,748
8,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
74
17
Kills
23
23
Deaths
18
46
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chronos
Aucidious
Chronos
3
5
10
1.6
L
3
4
10
2
W
12
5
9
3.3
W
Vamana
Kenm130
Vamana
4
3
13
3.5
W
0
3
9
1.5
L
0
6
11
0.92
L
Nemesis
XxsnideyxX
Nemesis
4
3
8
2.67
L
Medusa
babelnaut
Medusa
7
4
7
2.63
W
Bellona
engelx95
Bellona
4
2
10
4.5
L
Zeus
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,412
Damage
63,722
72,067
Taken
77,873
32,250
Mitigated
61,677
28,620
Healing
28,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Aucidious
Chronos
11,201
4,085
1,625
2,795
15,522
7,567
2,083
4,439
11,083
21,050
0
L
13,474
4,588
583
2,760
11,643
4,739
333
7,524
3,999
0
29,467
W
21,636
1,335
2,822
4,045
15,785
7,666
811
4,541
11,244
40,479
0
W
Vamana
Kenm130
Vamana
9,127
4,696
2,388
7,362
22,100
28,525
894
4,749
17,351
0
23,913
W
12,328
1,058
744
5,093
12,718
9,060
590
4,213
8,505
32,963
0
L
8,180
3,122
1,579
1,705
12,742
4,111
1,098
9,398
3,310
0
16,781
L
Nemesis
XxsnideyxX
Nemesis
8,805
2,604
367
11,226
22,875
12,693
456
14,466
8,175
0
13,576
L
Medusa
babelnaut
Medusa
13,450
4,585
1,593
3,245
12,946
6,047
1,140
6,016
6,808
0
29,366
W
Bellona
engelx95
Bellona
9,430
3,112
178
1,094
11,748
8,859
118
1,561
10,187
0
17,558
L
Zeus
19,503
1,059
2,614
2,948
11,861
4,660
335
7,137
4,610
40,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,867
Gold Earned
54,405
191
Minions Killed
157
0
Camps Cleared
0
1,210,514
Distance Traveled
1,200,680
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,389
742
27
2
0
224,799
1
L
Neith
10,021
716
49
4
0
230,483
4
W
Eset
12,339
881
49
4
0
237,084
0
W
Vamana
11,226
802
19
1
0
262,500
3
W
Tiamat
9,979
713
41
3
0
248,822
0
L
Ullr
9,191
657
27
2
0
216,102
4
L
Nemesis
10,408
743
18
1
0
274,347
3
L
Medusa
10,170
726
28
2
0
269,940
0
W
Bellona
10,472
748
21
2
0
227,475
1
L
Zeus
11,077
791
69
5
0
219,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role