Player Matchup

Loki
Loki
Bronze II
Akirmax
Loki
Bronze II
Level 100
God Stats
8W - 8L
1,636 SR
Queue Stats
107W - 125L
284 MMR
Solo
Hel
Hel
Bronze IV
MrSmokey013
Hel
Bronze IV
Level 63
God Stats
3W - 9L
1,204 SR
Queue Stats
25W - 55L
10 MMR
Solo
Cupid
Cupid
Bronze I
alexini16
Cupid
Bronze I
Level 94
God Stats
81W - 80L
1,491 SR
Queue Stats
478W - 523L
470 MMR
Solo
Osiris
Osiris
Bronze II
i33ie
Osiris
Bronze II
Level 86
God Stats
11W - 15L
1,539 SR
Queue Stats
153W - 201L
125 MMR
Solo
Terra
Terra
Bronze II
petplay971
Terra
Bronze II
Level 108
God Stats
11W - 19L
1,465 SR
Queue Stats
176W - 232L
282 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 90
1,467 SR
234 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,447 SR
575 MMR
Chaac
Chaac
Bronze II
 
Chaac
Bronze II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze II
Cmpvrd
Agni
Bronze II
Level 101
God Stats
15W - 17L
1,453 SR
Queue Stats
82W - 116L
368 MMR
Solo
Izanami
Izanami
Silver IV
Garra_patero
Izanami
Silver IV
Level 127
God Stats
25W - 16L
1,588 SR
Queue Stats
269W - 280L
610 MMR
Solo
Thor
Thor
Bronze II
NeiHauN
Thor
Bronze II
Level 104
God Stats
1W - 1L
1,282 SR
Queue Stats
103W - 149L
97 MMR
Solo
Jormungandr
Jormungandr
Bronze I
PlastiK V10
Jormungandr
Bronze I
Level 122
God Stats
18W - 19L
1,410 SR
Queue Stats
1,232W - 1,277L
301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Akirmax
Loki
20
7 / 5 / 5
13,359
495
15,643
20,799
9,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 8 / 9
10,424
386
7,935
17,837
6,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
alexini16
Cupid
20
11 / 6 / 3
14,552
539
27,724
34,444
15,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
i33ie
Osiris
20
2 / 1 / 7
13,004
482
12,767
33,729
42,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
16
1 / 8 / 4
12,269
454
7,730
27,518
24,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArachneAthenaCu ChulainnScyllaApollo

VS

Bans
Nu WaKing ArthurGuan YuCthulhuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 3 / 11
14,079
521
16,257
32,848
49,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
Cmpvrd
Agni
19
6 / 6 / 6
14,070
521
24,247
18,020
7,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Garra_patero
Izanami
20
9 / 4 / 8
14,712
545
34,694
21,544
9,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
NeiHauN
Thor
17
6 / 7 / 4
12,502
463
13,404
20,105
13,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
PlastiK V10
Jormungandr
20
4 / 1 / 14
14,519
538
18,302
23,242
35,297
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
71
21
Kills
28
28
Deaths
21
28
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
11
2.83
L
Loki
Akirmax
Loki
7
5
5
1.9
W
Agni
Cmpvrd
Agni
6
6
6
1.5
W
Izanami
Garra_patero
Izanami
9
4
8
3.25
L
0
8
9
0.56
W
Thor
NeiHauN
Thor
6
7
4
1.14
W
Jormungandr
PlastiK V10
Jormungandr
4
1
14
11
L
Cupid
alexini16
Cupid
11
6
3
2.08
L
Osiris
i33ie
Osiris
2
1
7
5.5
L
Terra
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,799
Damage
106,904
134,327
Taken
115,759
98,683
Mitigated
115,943
34,370
Healing
35,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,257
2,330
0
13,272
32,848
49,443
1,130
3,358
29,278
0
98,688
L
Loki
Akirmax
Loki
15,643
2,040
0
3,905
20,799
9,516
0
6,393
14,406
0
101,292
W
Agni
Cmpvrd
Agni
24,247
1,661
350
5,203
18,020
7,699
1,247
2,322
15,514
84,602
0
W
Izanami
Garra_patero
Izanami
34,694
28,566
0
9,203
21,544
9,955
5,783
2,970
18,498
0
147,670
L
7,935
1,750
1,501
4,679
17,837
6,931
0
5,883
11,954
41,938
0
W
Thor
NeiHauN
Thor
13,404
3,379
0
2,999
20,105
13,549
173
2,608
17,411
2,632
62,750
W
Jormungandr
PlastiK V10
Jormungandr
18,302
3,576
0
4,247
23,242
35,297
741
4,424
18,670
63,590
0
L
Cupid
alexini16
Cupid
27,724
16,961
263
13,736
34,444
15,706
1,668
9,474
24,970
0
108,442
L
Osiris
i33ie
Osiris
12,767
2,716
0
0
33,729
42,479
962
9,421
24,308
723
87,372
L
Terra
7,730
1,733
3,151
7,135
27,518
24,051
552
12,426
15,092
37,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,608
Gold Earned
69,882
605
Minions Killed
661
0
Camps Cleared
0
2,350,368
Distance Traveled
2,393,634
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,079
521
131
5
0
460,848
0
L
Loki
13,359
495
143
5
0
520,635
3
W
Agni
14,070
521
163
6
0
504,777
0
W
Izanami
14,712
545
176
7
0
451,021
7
L
Hel
10,424
386
80
3
0
424,060
20
W
Thor
12,502
463
100
4
0
457,195
3
W
Jormungandr
14,519
538
91
3
0
519,793
4
L
Cupid
14,552
539
182
7
0
419,339
1
L
Osiris
13,004
482
148
5
0
493,284
1
L
Terra
12,269
454
52
2
0
493,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role