Player Matchup

Loki
Loki
Chtankulasaik
Loki
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 17L
1,555 Elo+
Party 2
Ymir
Ymir
Rochix91
Ymir
Level 8
God Stats
27W - 21L
1,432 SR
Queue Stats
83W - 78L
1,462 Elo+
Party 1
Mulan
Mulan
iZiChtankule
Mulan
Level 25
God Stats
0W - 1L
1,218 SR
Queue Stats
59W - 64L
1,350 Elo+
Party 2
Apollo
Apollo
joseculebra
Apollo
Level 106
God Stats
32W - 20L
1,671 SR
Queue Stats
317W - 292L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
wladdddd
Baron Samedi
Level 29
God Stats
2W - 3L
1,400 SR
Queue Stats
87W - 72L
1,509 Elo+
Solo
Team Averages
Level 39
1,444 SR
1,487 Elo+

VS

Team Averages
Level 28
1,492 SR
1,547 Elo+
Merlin
Merlin
Bolkil
Merlin
Level 29
God Stats
3W - 4L
1,583 SR
Queue Stats
101W - 78L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
DarkGreenYoshi3
Gilgamesh
Level 27
God Stats
3W - 0L
1,842 SR
Queue Stats
45W - 32L
1,606 Elo+
Party 4
Ravana
Ravana
EzhIk248
Ravana
Level 28
God Stats
3W - 6L
1,209 SR
Queue Stats
78W - 70L
1,487 Elo+
Party 3
Medusa
Medusa
Iceaycream
Medusa
Level 29
God Stats
5W - 5L
1,689 SR
Queue Stats
95W - 91L
1,541 Elo+
Party 4
Chronos
Chronos
Jazking1213
Chronos
Level 27
God Stats
4W - 9L
1,138 SR
Queue Stats
69W - 62L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 11 / 5
12,147
450
11,295
23,744
8,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
15
1 / 7 / 8
10,720
397
9,326
29,436
35,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 9 / 11
13,460
499
18,057
30,653
34,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
19
9 / 10 / 3
12,972
480
16,228
27,608
11,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
wladdddd
Baron Samedi
17
2 / 10 / 6
11,708
434
14,457
21,398
10,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bolkil
Merlin
20
14 / 5 / 9
16,053
595
33,208
19,221
9,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DarkGreenYoshi3
Gilgamesh
20
7 / 5 / 19
14,831
549
20,627
23,495
20,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
EzhIk248
Ravana
20
8 / 9 / 18
14,704
545
20,293
21,861
19,521
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Iceaycream
Medusa
20
8 / 4 / 15
14,923
553
16,063
17,164
7,196
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Jazking1213
Chronos
20
10 / 1 / 11
17,196
637
16,785
23,727
14,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
119
24
Kills
47
47
Deaths
24
33
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bolkil
Merlin
14
5
9
3.7
L
6
11
5
0.77
W
Gilgamesh
DarkGreenYoshi3
Gilgamesh
7
5
19
3.3
W
Ravana
EzhIk248
Ravana
8
9
18
1.89
W
Medusa
Iceaycream
Medusa
8
4
15
3.88
W
Chronos
Jazking1213
Chronos
10
1
11
15.5
L
Ymir
1
7
8
0.71
L
6
9
11
1.28
L
Apollo
9
10
3
1.05
L
Baron Samedi
wladdddd
Baron Samedi
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,363
Damage
106,976
132,839
Taken
105,468
101,624
Mitigated
71,524
22,562
Healing
36,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bolkil
Merlin
33,208
1,512
766
5,948
19,221
9,540
833
4,686
14,074
107,323
0
L
11,295
1,772
0
3,394
23,744
8,892
0
10,903
12,729
0
71,077
W
Gilgamesh
DarkGreenYoshi3
Gilgamesh
20,627
6,815
0
5,371
23,495
20,605
4,865
5,420
17,832
780
72,536
W
Ravana
EzhIk248
Ravana
20,293
4,914
0
4,890
21,861
19,521
545
5,626
15,732
0
81,395
W
Medusa
Iceaycream
Medusa
16,063
8,168
0
4,281
17,164
7,196
5,650
4,240
12,736
0
86,711
W
Chronos
Jazking1213
Chronos
16,785
5,699
0
15,219
23,727
14,662
2,079
3,443
19,996
128,397
0
L
Ymir
9,326
1,777
0
2,514
29,436
35,975
0
10,107
18,987
45,519
0
L
18,057
4,407
0
3,840
30,653
34,252
88
14,037
16,172
0
84,530
L
Apollo
16,228
10,850
0
7,508
27,608
11,759
1,214
5,623
21,797
0
88,217
L
Baron Samedi
wladdddd
Baron Samedi
14,457
1,472
1,403
3,903
21,398
10,746
0
8,570
12,457
62,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,007
Gold Earned
77,707
526
Minions Killed
624
0
Camps Cleared
0
2,227,652
Distance Traveled
2,447,156
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,053
595
147
5
0
460,427
4
L
Loki
12,147
450
90
3
0
488,856
0
W
Gilgamesh
14,831
549
75
3
0
525,911
3
W
Ravana
14,704
545
101
4
0
459,592
6
W
Medusa
14,923
553
113
4
0
515,518
3
W
Chronos
17,196
637
188
7
0
485,708
1
L
Ymir
10,720
397
48
2
0
420,257
1
L
Mulan
13,460
499
126
5
0
471,426
0
L
Apollo
12,972
480
137
5
0
423,516
2
L
Baron Samedi
11,708
434
125
5
0
423,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role