Player Matchup

Khepri
Khepri
IstuvMais
Khepri
Level 28
God Stats
3W - 1L
1,809 SR
Queue Stats
8W - 3L
1,726 Elo+
Party 2
Mercury
Mercury
Marcuza
Mercury
Level 130
God Stats
0W - 1L
1,386 SR
Queue Stats
10W - 6L
1,946 Elo+
Party 2
Izanami
Izanami
Zim0
Izanami
Level 126
God Stats
4W - 3L
1,808 SR
Queue Stats
8W - 5L
1,835 Elo+
Party 2
Cthulhu
Cthulhu
ZurfsDown
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
ZurfsUp
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,712 Elo+
Party 2
Team Averages
Level 59
1,601 SR
1,757 Elo+

VS

Team Averages
Level 20
1,459 SR
1,816 Elo+
Ra
Ra
Aliciajrez98
Ra
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
255W - 152L
1,802 Elo+
Party 1
Artemis
Artemis
Mniezo666
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,815 Elo+
Solo
Arachne
Arachne
NoCommenth
Arachne
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 26L
1,904 Elo+
Party 1
Hades
Hades
Xenomoŗph
Hades
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 78L
1,811 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bt4000
Tsukuyomi
Level 25
God Stats
1W - 2L
1,295 SR
Queue Stats
46W - 23L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IstuvMais
Khepri
12
1 / 9 / 6
7,825
435
5,703
13,839
9,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Marcuza
Mercury
15
2 / 4 / 2
8,958
498
6,366
17,246
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Zim0
Izanami
17
9 / 6 / 4
11,052
614
14,217
14,194
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Cthulhu
ZurfsDown
Cthulhu
16
6 / 7 / 6
10,468
582
10,409
18,149
17,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
ZurfsUp
Kukulkan
10
0 / 10 / 2
7,030
391
3,425
9,849
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 6
11,280
627
15,135
13,084
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Mniezo666
Artemis
15
4 / 3 / 6
9,513
529
9,130
8,810
3,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Arachne
NoCommenth
Arachne
16
8 / 6 / 11
10,459
581
11,962
14,806
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hades
15
5 / 4 / 11
10,458
581
8,380
16,522
8,389
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
bt4000
Tsukuyomi
20
9 / 4 / 5
12,225
679
15,749
15,110
10,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
18
Kills
36
36
Deaths
20
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
10
3
6
4.33
L
Khepri
IstuvMais
Khepri
1
9
6
0.44
L
Mercury
Marcuza
Mercury
2
4
2
0.75
W
Artemis
Mniezo666
Artemis
4
3
6
2.33
W
Arachne
NoCommenth
Arachne
8
6
11
2.25
W
Hades
5
4
11
2.63
L
Izanami
Zim0
Izanami
9
6
4
1.83
L
Cthulhu
ZurfsDown
Cthulhu
6
7
6
1.29
L
Kukulkan
ZurfsUp
Kukulkan
0
10
2
0.1
W
Tsukuyomi
bt4000
Tsukuyomi
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,120
Damage
60,356
73,277
Taken
68,332
42,528
Mitigated
35,062
7,236
Healing
24,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,135
1,904
1,963
6,493
13,084
6,086
432
3,886
8,910
88,959
0
L
Khepri
IstuvMais
Khepri
5,703
501
0
122
13,839
9,718
0
7,140
6,699
20,331
0
L
Mercury
Marcuza
Mercury
6,366
3,130
0
1,305
17,246
6,902
0
3,328
13,918
0
68,674
W
Artemis
Mniezo666
Artemis
9,130
5,884
0
234
8,810
3,010
1,029
2,098
6,578
0
54,674
W
Arachne
NoCommenth
Arachne
11,962
8,530
0
4,119
14,806
6,923
124
3,047
11,435
0
58,120
W
Hades
8,380
1,443
379
6,570
16,522
8,389
0
3,982
12,119
36,446
0
L
Izanami
Zim0
Izanami
14,217
9,355
0
3,257
14,194
5,432
152
5,218
8,976
0
60,121
L
Cthulhu
ZurfsDown
Cthulhu
10,409
1,058
202
2,350
18,149
17,104
0
4,083
14,066
29,611
0
L
Kukulkan
ZurfsUp
Kukulkan
3,425
717
0
0
9,849
3,372
407
3,746
6,103
25,099
0
W
Tsukuyomi
bt4000
Tsukuyomi
15,749
5,820
0
4,722
15,110
10,654
692
4,912
9,753
0
94,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,333
Gold Earned
53,935
382
Minions Killed
553
0
Camps Cleared
0
1,625,488
Distance Traveled
1,691,960
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,280
627
156
9
0
313,202
3
L
Khepri
7,825
435
45
3
0
317,439
3
L
Mercury
8,958
498
106
6
0
381,037
3
W
Artemis
9,513
529
87
5
0
323,055
9
W
Arachne
10,459
581
81
5
0
371,614
4
W
Hades
10,458
581
51
3
0
329,221
4
L
Izanami
11,052
614
120
7
0
311,548
4
L
Cthulhu
10,468
582
44
2
0
341,185
1
L
Kukulkan
7,030
391
67
4
0
274,279
0
W
Tsukuyomi
12,225
679
178
10
0
354,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role