Player Matchup

Medusa
Medusa
Bloomd
Medusa
Level 64
God Stats
2W - 0L
1,767 SR
Queue Stats
27W - 17L
1,711 Elo+
Solo
Camazotz
Camazotz
Crazeeee
Camazotz
Level 159
God Stats
4W - 0L
1,462 SR
Queue Stats
114W - 62L
1,717 Elo+
Party 2
Jormungandr
Jormungandr
LastLimelight
Jormungandr
Level 160
God Stats
8W - 3L
1,492 SR
Queue Stats
372W - 225L
1,625 Elo+
Party 2
Zeus
Zeus
MarshmeloMush
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
RivalHotshot
Chaac
Level 148
God Stats
22W - 9L
1,781 SR
Queue Stats
933W - 667L
1,688 Elo+
Party 1
Team Averages
Level 131
1,600 SR
1,648 Elo+

VS

Team Averages
Level 123
1,613 SR
1,648 Elo+
Thoth
Thoth
Cleanadmiral
Thoth
Level 119
God Stats
31W - 23L
1,680 SR
Queue Stats
619W - 584L
1,702 Elo+
Solo
Hun Batz
Hun Batz
Omisais
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
UnwashedDishez
Gilgamesh
Level 125
God Stats
7W - 5L
1,504 SR
Queue Stats
235W - 231L
1,604 Elo+
Party 3
Athena
Athena
ace0770
Athena
Level 101
God Stats
8W - 11L
1,680 SR
Queue Stats
549W - 512L
1,660 Elo+
Party 3
Hachiman
Hachiman
cooldude43
Hachiman
Level 108
God Stats
14W - 11L
1,702 SR
Queue Stats
327W - 267L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bloomd
Medusa
18
4 / 2 / 3
11,824
622
12,105
12,248
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Crazeeee
Camazotz
18
7 / 2 / 7
11,889
626
15,339
18,947
7,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
LastLimelight
Jormungandr
16
3 / 4 / 9
11,062
582
8,240
12,816
11,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 1 / 3
10,883
573
5,602
9,995
3,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 7
12,216
643
12,536
19,365
19,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
9,693
510
7,503
7,788
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Omisais
Hun Batz
15
3 / 5 / 4
8,864
467
7,570
12,624
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
UnwashedDishez
Gilgamesh
14
2 / 7 / 2
8,343
439
6,253
17,274
8,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
ace0770
Athena
13
1 / 3 / 6
8,497
447
8,991
19,286
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
cooldude43
Hachiman
14
2 / 5 / 0
8,838
465
6,285
11,059
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
23
Kills
11
11
Deaths
23
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bloomd
Medusa
4
2
3
2.75
L
3
3
2
1.33
W
Camazotz
Crazeeee
Camazotz
7
2
7
5.25
W
Jormungandr
LastLimelight
Jormungandr
3
4
9
1.88
W
3
1
3
4.5
L
Hun Batz
Omisais
Hun Batz
3
5
4
1
W
6
2
7
4.75
L
Gilgamesh
UnwashedDishez
Gilgamesh
2
7
2
0.43
L
Athena
ace0770
Athena
1
3
6
1.33
L
Hachiman
cooldude43
Hachiman
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,822
Damage
36,602
73,371
Taken
68,031
46,119
Mitigated
32,516
31,420
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bloomd
Medusa
12,105
5,886
0
6,473
12,248
4,561
3,079
3,033
9,215
0
99,068
L
7,503
139
0
560
7,788
3,540
0
3,874
3,914
63,327
0
W
Camazotz
Crazeeee
Camazotz
15,339
5,699
0
11,271
18,947
7,247
673
3,758
15,189
0
90,749
W
Jormungandr
LastLimelight
Jormungandr
8,240
2,579
0
804
12,816
11,452
165
4,494
8,322
32,949
0
W
5,602
655
0
3,144
9,995
3,740
2,269
3,987
6,008
85,167
0
L
Hun Batz
Omisais
Hun Batz
7,570
1,952
0
2,786
12,624
4,079
0
1,972
10,652
0
52,156
W
12,536
3,051
0
9,728
19,365
19,119
613
2,115
17,250
0
84,150
L
Gilgamesh
UnwashedDishez
Gilgamesh
6,253
1,361
0
1,335
17,274
8,691
0
1,736
15,538
0
42,241
L
Athena
ace0770
Athena
8,991
3,280
0
2,064
19,286
12,786
15
4,476
14,810
30,489
0
L
Hachiman
cooldude43
Hachiman
6,285
3,106
0
2,755
11,059
3,420
23
1,784
9,275
0
54,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,874
Gold Earned
44,235
647
Minions Killed
458
0
Camps Cleared
0
1,858,493
Distance Traveled
1,773,672
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,824
622
143
8
0
365,649
5
L
Thoth
9,693
510
138
7
0
358,161
7
W
Camazotz
11,889
626
139
7
0
386,947
4
W
Jormungandr
11,062
582
42
2
0
353,629
1
W
Zeus
10,883
573
163
9
0
343,201
6
L
Hun Batz
8,864
467
97
5
0
394,625
2
W
Chaac
12,216
643
160
8
0
409,067
5
L
Gilgamesh
8,343
439
73
4
0
323,262
5
L
Athena
8,497
447
47
2
0
386,005
5
L
Hachiman
8,838
465
103
5
0
311,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role